2022-02-16 20:42:29 +00:00
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/**
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* @file main
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#define _DEFAULT_SOURCE /* needed for usleep() */
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#include <stdlib.h>
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#include <unistd.h>
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#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
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#include <SDL2/SDL.h>
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#include "lvgl/lvgl.h"
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//#include "lvgl/examples/lv_examples.h"
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//#include "lv_demos/lv_demo.h"
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#include "lv_drivers/display/monitor.h"
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#include "lv_drivers/indev/mouse.h"
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#include "lv_drivers/indev/keyboard.h"
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#include "lv_drivers/indev/mousewheel.h"
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// get PineTime header
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2022-08-15 11:46:42 +00:00
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#include "displayapp/InfiniTimeTheme.h"
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2022-02-16 20:42:29 +00:00
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#include <drivers/Hrs3300.h>
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#include <drivers/Bma421.h>
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#include "BootloaderVersion.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/motor/MotorController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/heartrate/HeartRateController.h"
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#include "components/fs/FS.h"
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#include "drivers/Spi.h"
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#include "drivers/SpiMaster.h"
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#include "drivers/SpiNorFlash.h"
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#include "drivers/St7789.h"
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#include "drivers/TwiMaster.h"
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#include "drivers/Cst816s.h"
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#include "drivers/PinMap.h"
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#include "systemtask/SystemTask.h"
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#include "drivers/PinMap.h"
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#include "touchhandler/TouchHandler.h"
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#include "buttonhandler/ButtonHandler.h"
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// get the simulator-headers
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#include "displayapp/DisplayApp.h"
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#include "displayapp/LittleVgl.h"
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#include <nrfx_gpiote.h>
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2022-06-05 20:03:53 +00:00
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#include <hal/nrf_gpio.h>
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2023-05-03 18:58:31 +00:00
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#include <mdk/nrf52.h> // initialize NRF_WDT and NRF_POWER
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2022-02-16 20:42:29 +00:00
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#include <iostream>
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#include <typeinfo>
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#include <algorithm>
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2022-02-24 21:57:28 +00:00
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#include <cmath> // std::pow
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2022-02-16 20:42:29 +00:00
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2022-03-02 21:05:28 +00:00
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// additional includes for 'saveScreenshot()' function
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2023-02-26 21:44:15 +00:00
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#include <iomanip> // put_time
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#include <sstream>
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2022-03-02 21:05:28 +00:00
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#include <chrono>
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2023-02-26 21:44:15 +00:00
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#include <ctime> // localtime
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2022-03-02 21:05:28 +00:00
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#if defined(WITH_PNG)
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2023-09-05 20:52:09 +00:00
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#include <png.h>
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2022-03-02 21:05:28 +00:00
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#endif
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2022-06-19 10:29:26 +00:00
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#include <gif.h>
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2022-03-02 21:05:28 +00:00
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2023-05-08 16:30:13 +00:00
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#include "img/sim_background.h" // provides variable SIM_BACKGROUND
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2022-02-16 20:42:29 +00:00
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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2022-03-02 21:05:28 +00:00
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// copied from lv_drivers/display/monitor.c to get the SDL_Window for the InfiniTime screen
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extern "C"
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{
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typedef struct {
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SDL_Window * window;
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SDL_Renderer * renderer;
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SDL_Texture * texture;
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volatile bool sdl_refr_qry;
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#if MONITOR_DOUBLE_BUFFERED
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uint32_t * tft_fb_act;
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#else
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uint32_t tft_fb[LV_HOR_RES_MAX * LV_VER_RES_MAX];
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#endif
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}monitor_t;
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extern monitor_t monitor;
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}
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void saveScreenshot()
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{
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auto now = std::chrono::system_clock::now();
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2023-02-26 21:44:15 +00:00
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auto in_time_t = std::chrono::system_clock::to_time_t(now);
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// timestamped png filename
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std::stringstream ss;
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ss << "InfiniSim_" << std::put_time(std::localtime(&in_time_t), "%F_%H%M%S");
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std::string screenshot_filename_base = ss.str();
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// TODO: use std::format once we have C++20 and new enough GCC 13
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//std::string screenshot_filename_base = std::format("InfiniSim_%F_%H%M%S", std::chrono::floor<std::chrono::seconds>(now));
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2022-03-02 21:05:28 +00:00
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//std::string screenshot_filename_base = "InfiniSim";
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const int width = 240;
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const int height = 240;
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auto renderer = monitor.renderer;
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#if defined(WITH_PNG)
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std::string screenshot_filename = screenshot_filename_base + ".png";
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FILE * fp2 = fopen(screenshot_filename.c_str(), "wb");
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if (!fp2) {
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// dealing with error
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return;
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}
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// 1. Create png struct pointer
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png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (!png_ptr){
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// dealing with error
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}
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png_infop info_ptr = png_create_info_struct(png_ptr);
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if (!info_ptr) {
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png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
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// dealing with error
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}
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int bit_depth = 8;
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png_init_io(png_ptr, fp2);
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png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, \
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PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, \
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PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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// 3. Convert 1d array to 2d array to be suitable for png struct
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// I assumed the original array is 1d
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std::array<png_bytep, 240> row_pointers;
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//png_bytepp row_pointers = (png_bytepp)png_malloc(png_ptr, sizeof(png_bytep) * height);
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for (int i = 0; i < height; i++) {
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row_pointers[i] = (png_bytep)png_malloc(png_ptr, width*4);
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}
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2023-05-03 20:28:17 +00:00
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constexpr size_t zoom = MONITOR_ZOOM;
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2022-03-02 21:05:28 +00:00
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const Uint32 format = SDL_PIXELFORMAT_RGBA8888;
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2023-05-03 20:28:17 +00:00
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, width*zoom, height*zoom, 32, format);
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2022-03-02 21:05:28 +00:00
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SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
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png_bytep pixels = (png_bytep)surface->pixels;
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for (int hi = 0; hi < height; hi++) {
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for (int wi = 0; wi < width; wi++) {
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int c = wi * 4;
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2023-05-03 20:28:17 +00:00
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row_pointers.at(hi)[wi*4+0] = pixels[hi*surface->pitch*zoom + wi*4*zoom + 3]; // red
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row_pointers.at(hi)[wi*4+1] = pixels[hi*surface->pitch*zoom + wi*4*zoom + 2]; // greeen
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row_pointers.at(hi)[wi*4+2] = pixels[hi*surface->pitch*zoom + wi*4*zoom + 1]; // blue
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2022-03-02 21:05:28 +00:00
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row_pointers.at(hi)[wi*4+3] = 255; // alpha
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}
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}
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// 4. Write png file
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png_write_info(png_ptr, info_ptr);
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png_write_image(png_ptr, row_pointers.data());
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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fclose(fp2);
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SDL_FreeSurface(surface);
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#else
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std::string screenshot_filename = screenshot_filename_base + ".bmp";
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const Uint32 format = SDL_PIXELFORMAT_RGB888;
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 24, format);
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SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
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SDL_SaveBMP(surface, screenshot_filename.c_str());
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SDL_FreeSurface(surface);
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#endif
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std::cout << "InfiniSim: Screenshot created: " << screenshot_filename << std::endl;
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}
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2022-02-16 20:42:29 +00:00
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2022-06-19 10:29:26 +00:00
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class GifManager
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{
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private:
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GifWriter writer = {};
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std::chrono::system_clock::time_point last_frame;
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bool in_progress = false;
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static constexpr uint32_t delay_ds = 100/20; // in 1/100 s, so 1 ds = 10 ms
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static constexpr int sdl_width = 240;
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static constexpr int sdl_height = 240;
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public:
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GifManager()
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{}
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~GifManager()
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{
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if (in_progress) {
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close();
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}
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}
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bool is_in_progress() const
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{
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return in_progress;
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}
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void create_new()
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{
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assert(!in_progress);
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auto now = std::chrono::system_clock::now();
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2023-02-26 21:44:15 +00:00
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auto in_time_t = std::chrono::system_clock::to_time_t(now);
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// timestamped png filename
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std::stringstream ss;
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ss << "InfiniSim_" << std::put_time(std::localtime(&in_time_t), "%F_%H%M%S");
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std::string screenshot_filename_base = ss.str();
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// TODO: use std::format once we have C++20 and new enough GCC 13
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//std::string screenshot_filename_base = std::format("InfiniSim_%F_%H%M%S", std::chrono::floor<std::chrono::seconds>(now));
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2022-06-19 10:29:26 +00:00
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std::string screenshot_filename = screenshot_filename_base + ".gif";
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std::cout << "InfiniSim: Screen-capture started: " << screenshot_filename << std::endl;
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GifBegin( &writer, screenshot_filename.c_str(), sdl_width, sdl_height, delay_ds, 8, true );
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in_progress = true;
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write_frame(true);
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}
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void write_frame(bool force = false)
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{
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assert(in_progress);
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auto now = std::chrono::system_clock::now();
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if (force || ((now - last_frame) > std::chrono::milliseconds(delay_ds*10)) )
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{
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last_frame = std::chrono::system_clock::now();
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auto renderer = monitor.renderer;
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2023-05-03 20:28:17 +00:00
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constexpr size_t zoom = MONITOR_ZOOM;
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2022-06-19 10:29:26 +00:00
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const Uint32 format = SDL_PIXELFORMAT_RGBA8888;
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2023-05-03 20:28:17 +00:00
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, sdl_width*zoom, sdl_height*zoom, 32, format);
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2022-06-19 10:29:26 +00:00
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SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
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uint8_t *pixels = (uint8_t*) surface->pixels;
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std::array<uint8_t, 240*240*4> image;
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for (int hi = 0; hi < sdl_height; hi++) {
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for (int wi = 0; wi < sdl_width; wi++) {
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2023-05-03 20:28:17 +00:00
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auto red = pixels[hi*surface->pitch*zoom + wi*4*zoom + 3]; // red
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auto green = pixels[hi*surface->pitch*zoom + wi*4*zoom + 2]; // green
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auto blue = pixels[hi*surface->pitch*zoom + wi*4*zoom + 1]; // blue
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2022-06-19 10:29:26 +00:00
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image[(hi * sdl_width + wi)*4 + 0] = red;
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image[(hi * sdl_width + wi)*4 + 1] = green;
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image[(hi * sdl_width + wi)*4 + 2] = blue;
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image[(hi * sdl_width + wi)*4 + 3] = 255; // no alpha
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}
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}
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2022-11-21 18:55:32 +00:00
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GifWriteFrame(&writer, image.data(), sdl_width, sdl_height, delay_ds, 8, false);
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2022-06-19 10:29:26 +00:00
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}
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}
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void close()
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{
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assert(in_progress);
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in_progress = false;
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GifEnd(&writer);
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std::cout << "InfiniSim: Screen-capture finished" << std::endl;
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}
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};
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2022-02-16 20:42:29 +00:00
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void hal_init(void);
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static int tick_thread(void *data);
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/**********************
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* STATIC VARIABLES
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**********************/
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lv_indev_t *kb_indev;
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lv_indev_t *mouse_indev = nullptr;
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {}
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* VARIABLES
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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constexpr NRF_TWIM_Type *NRF_TWIM1 = nullptr;
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static constexpr uint8_t touchPanelTwiAddress = 0x15;
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static constexpr uint8_t motionSensorTwiAddress = 0x18;
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static constexpr uint8_t heartRateSensorTwiAddress = 0x44;
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Pinetime::Drivers::SpiMaster spi {Pinetime::Drivers::SpiMaster::SpiModule::SPI0,
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{Pinetime::Drivers::SpiMaster::BitOrder::Msb_Lsb,
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Pinetime::Drivers::SpiMaster::Modes::Mode3,
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Pinetime::Drivers::SpiMaster::Frequencies::Freq8Mhz,
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Pinetime::PinMap::SpiSck,
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Pinetime::PinMap::SpiMosi,
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Pinetime::PinMap::SpiMiso}};
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Pinetime::Drivers::Spi lcdSpi {spi, Pinetime::PinMap::SpiLcdCsn};
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2023-06-12 20:08:48 +00:00
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Pinetime::Drivers::St7789 lcd {lcdSpi, Pinetime::PinMap::LcdDataCommand, Pinetime::PinMap::LcdReset};
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
Pinetime::Drivers::Spi flashSpi {spi, Pinetime::PinMap::SpiFlashCsn};
|
2022-05-15 20:15:19 +00:00
|
|
|
Pinetime::Drivers::SpiNorFlash spiNorFlash {"spiNorFlash.raw"};
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
// The TWI device should work @ up to 400Khz but there is a HW bug which prevent it from
|
|
|
|
// respecting correct timings. According to erratas heet, this magic value makes it run
|
|
|
|
// at ~390Khz with correct timings.
|
|
|
|
static constexpr uint32_t MaxTwiFrequencyWithoutHardwareBug {0x06200000};
|
|
|
|
Pinetime::Drivers::TwiMaster twiMaster {NRF_TWIM1, MaxTwiFrequencyWithoutHardwareBug, Pinetime::PinMap::TwiSda, Pinetime::PinMap::TwiScl};
|
|
|
|
Pinetime::Drivers::Cst816S touchPanel; // {twiMaster, touchPanelTwiAddress};
|
|
|
|
//#ifdef PINETIME_IS_RECOVERY
|
|
|
|
// #include "displayapp/DummyLittleVgl.h"
|
|
|
|
// #include "displayapp/DisplayAppRecovery.h"
|
|
|
|
//#else
|
|
|
|
// #include "displayapp/LittleVgl.h"
|
|
|
|
// #include "displayapp/DisplayApp.h"
|
|
|
|
//#endif
|
|
|
|
Pinetime::Drivers::Bma421 motionSensor {twiMaster, motionSensorTwiAddress};
|
|
|
|
Pinetime::Drivers::Hrs3300 heartRateSensor {twiMaster, heartRateSensorTwiAddress};
|
|
|
|
|
|
|
|
TimerHandle_t debounceTimer;
|
|
|
|
TimerHandle_t debounceChargeTimer;
|
|
|
|
Pinetime::Controllers::Battery batteryController;
|
|
|
|
Pinetime::Controllers::Ble bleController;
|
|
|
|
|
|
|
|
Pinetime::Controllers::HeartRateController heartRateController;
|
|
|
|
Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
|
|
|
|
|
2022-05-15 20:15:19 +00:00
|
|
|
Pinetime::Controllers::FS fs {spiNorFlash};
|
2022-02-16 20:42:29 +00:00
|
|
|
Pinetime::Controllers::Settings settingsController {fs};
|
|
|
|
Pinetime::Controllers::MotorController motorController {};
|
|
|
|
|
|
|
|
Pinetime::Controllers::DateTime dateTimeController {settingsController};
|
|
|
|
Pinetime::Drivers::Watchdog watchdog;
|
|
|
|
Pinetime::Controllers::NotificationManager notificationManager;
|
|
|
|
Pinetime::Controllers::MotionController motionController;
|
2023-02-27 21:03:01 +00:00
|
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
2022-02-16 20:42:29 +00:00
|
|
|
Pinetime::Controllers::TimerController timerController;
|
2023-02-27 21:03:01 +00:00
|
|
|
#endif
|
|
|
|
|
2022-02-16 20:42:29 +00:00
|
|
|
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
2023-02-24 16:05:33 +00:00
|
|
|
Pinetime::Controllers::TouchHandler touchHandler;
|
2022-02-16 20:42:29 +00:00
|
|
|
Pinetime::Controllers::ButtonHandler buttonHandler;
|
|
|
|
Pinetime::Controllers::BrightnessController brightnessController {};
|
|
|
|
|
|
|
|
Pinetime::Applications::DisplayApp displayApp(lcd,
|
|
|
|
touchPanel,
|
|
|
|
batteryController,
|
|
|
|
bleController,
|
|
|
|
dateTimeController,
|
2023-02-26 21:52:41 +00:00
|
|
|
watchdog,
|
2022-02-16 20:42:29 +00:00
|
|
|
notificationManager,
|
|
|
|
heartRateController,
|
|
|
|
settingsController,
|
|
|
|
motorController,
|
|
|
|
motionController,
|
2023-02-27 21:03:01 +00:00
|
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
2022-02-16 20:42:29 +00:00
|
|
|
timerController,
|
2023-02-27 21:03:01 +00:00
|
|
|
#endif
|
2022-02-16 20:42:29 +00:00
|
|
|
alarmController,
|
|
|
|
brightnessController,
|
2022-09-27 19:08:08 +00:00
|
|
|
touchHandler,
|
|
|
|
fs);
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
Pinetime::System::SystemTask systemTask(spi,
|
|
|
|
spiNorFlash,
|
|
|
|
twiMaster,
|
|
|
|
touchPanel,
|
|
|
|
batteryController,
|
|
|
|
bleController,
|
|
|
|
dateTimeController,
|
2023-02-27 21:03:01 +00:00
|
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
2022-02-16 20:42:29 +00:00
|
|
|
timerController,
|
2023-02-27 21:03:01 +00:00
|
|
|
#endif
|
2022-02-16 20:42:29 +00:00
|
|
|
alarmController,
|
|
|
|
watchdog,
|
|
|
|
notificationManager,
|
|
|
|
heartRateSensor,
|
|
|
|
motionController,
|
|
|
|
motionSensor,
|
|
|
|
settingsController,
|
|
|
|
heartRateController,
|
|
|
|
displayApp,
|
|
|
|
heartRateApp,
|
|
|
|
fs,
|
|
|
|
touchHandler,
|
|
|
|
buttonHandler);
|
|
|
|
|
|
|
|
// variable used in SystemTask.cpp Work loop
|
|
|
|
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoInit_BackUpTime;
|
|
|
|
|
|
|
|
class Framework {
|
|
|
|
public:
|
|
|
|
// Contructor which initialize the parameters.
|
|
|
|
Framework(bool visible_, int height_, int width_) :
|
|
|
|
visible(visible_), height(height_), width(width_)
|
|
|
|
{
|
|
|
|
if (visible) {
|
|
|
|
//SDL_Init(SDL_INIT_VIDEO); // Initializing SDL as Video
|
|
|
|
SDL_CreateWindowAndRenderer(width, height, 0, &window, &renderer);
|
|
|
|
SDL_SetWindowTitle(window, "LV Simulator Status");
|
|
|
|
{ // move window a bit to the right, to not be over the PineTime Screen
|
|
|
|
int x,y;
|
|
|
|
SDL_GetWindowPosition(window, &x, &y);
|
|
|
|
SDL_SetWindowPosition(window, x+LV_HOR_RES_MAX, y);
|
|
|
|
}
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); // setting draw color
|
|
|
|
SDL_RenderClear(renderer); // Clear the newly created window
|
|
|
|
SDL_RenderPresent(renderer); // Reflects the changes done in the
|
|
|
|
// window.
|
|
|
|
}
|
2023-05-03 18:58:31 +00:00
|
|
|
init_NRF_WDT();
|
|
|
|
init_NRF_POWER();
|
|
|
|
|
2023-05-08 16:30:13 +00:00
|
|
|
// Attempt to load background BMP from memory for the status display window
|
|
|
|
const size_t SIM_BACKGROUND_size = sizeof(SIM_BACKGROUND);
|
|
|
|
SDL_RWops *rw = SDL_RWFromMem((void*)SIM_BACKGROUND, SIM_BACKGROUND_size);
|
|
|
|
SDL_Surface* simDisplayBgRaw = SDL_LoadBMP_RW(rw, 1);
|
2023-02-28 22:21:03 +00:00
|
|
|
if (simDisplayBgRaw == NULL) {
|
|
|
|
printf("Failed to load sim background image: %s\n", SDL_GetError());
|
|
|
|
} else {
|
|
|
|
// convert the loaded image into a texture
|
|
|
|
simDisplayTexture = SDL_CreateTextureFromSurface(renderer, simDisplayBgRaw);
|
|
|
|
SDL_FreeSurface(simDisplayBgRaw);
|
|
|
|
simDisplayBgRaw = NULL;
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
motorController.Init();
|
|
|
|
settingsController.Init();
|
|
|
|
|
2023-04-09 10:17:10 +00:00
|
|
|
printf("initial free_size = %u\n", xPortGetFreeHeapSize());
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
// update time to current system time once on startup
|
|
|
|
dateTimeController.SetCurrentTime(std::chrono::system_clock::now());
|
|
|
|
|
|
|
|
systemTask.Start();
|
|
|
|
|
|
|
|
// initialize the first LVGL screen
|
|
|
|
//const auto clockface = settingsController.GetClockFace();
|
|
|
|
//switch_to_screen(1+clockface);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Destructor
|
|
|
|
~Framework(){
|
2023-02-28 22:21:03 +00:00
|
|
|
if (simDisplayTexture != NULL) {
|
|
|
|
SDL_DestroyTexture(simDisplayTexture);
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
SDL_DestroyRenderer(renderer);
|
|
|
|
SDL_DestroyWindow(window);
|
|
|
|
SDL_Quit();
|
|
|
|
}
|
|
|
|
|
|
|
|
void draw_circle_red(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_green(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_blue(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_yellow(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_grey(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 128, 128, 128, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_white(int center_x, int center_y, int radius_){
|
|
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
|
|
draw_circle_(center_x, center_y, radius_);
|
|
|
|
}
|
|
|
|
void draw_circle_(int center_x, int center_y, int radius_){
|
|
|
|
// Drawing circle
|
|
|
|
for(int x=center_x-radius_; x<=center_x+radius_; x++){
|
|
|
|
for(int y=center_y-radius_; y<=center_y+radius_; y++){
|
|
|
|
if((std::pow(center_y-y,2)+std::pow(center_x-x,2)) <=
|
|
|
|
std::pow(radius_,2)){
|
|
|
|
SDL_RenderDrawPoint(renderer, x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void refresh() {
|
2023-02-28 22:21:03 +00:00
|
|
|
// left edge for all "bubbles" (circles)
|
|
|
|
constexpr const int bubbleLeftEdge = 65;
|
2022-02-16 20:42:29 +00:00
|
|
|
// always refresh the LVGL screen
|
|
|
|
this->refresh_screen();
|
|
|
|
|
|
|
|
if (!visible) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
|
|
|
SDL_RenderClear(renderer);
|
2023-02-28 22:21:03 +00:00
|
|
|
// Render the background if it was able to be loaded
|
|
|
|
if (simDisplayTexture != NULL) {
|
|
|
|
SDL_RenderCopy(renderer, simDisplayTexture, NULL, NULL);
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
{ // motorController.motor_is_running
|
2023-02-28 22:21:03 +00:00
|
|
|
constexpr const int center_x = bubbleLeftEdge;
|
|
|
|
constexpr const int center_y = 216;
|
2022-06-05 20:03:53 +00:00
|
|
|
bool motor_is_running = nrf_gpio_pin_read(Pinetime::PinMap::Motor);
|
|
|
|
if (motor_is_running) {
|
2022-02-16 20:42:29 +00:00
|
|
|
draw_circle_red(center_x, center_y, 15);
|
|
|
|
} else {
|
|
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{ // ble.motor_is_running
|
2023-02-28 22:21:03 +00:00
|
|
|
constexpr const int center_x = bubbleLeftEdge;
|
|
|
|
constexpr const int center_y = 24;
|
2022-02-16 20:42:29 +00:00
|
|
|
if (bleController.IsConnected()) {
|
|
|
|
draw_circle_blue(center_x, center_y, 15);
|
|
|
|
} else {
|
|
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// batteryController.percentRemaining
|
2023-02-28 22:21:03 +00:00
|
|
|
{
|
|
|
|
const int center_x = bubbleLeftEdge;
|
|
|
|
const int center_y = 164;
|
|
|
|
const int max_bar_length = 150;
|
|
|
|
const int filled_bar_length = max_bar_length * (batteryController.percentRemaining/100.0);
|
|
|
|
const int rect_height = 14;
|
|
|
|
SDL_Rect rect {
|
|
|
|
.x = center_x - rect_height/2,
|
|
|
|
.y = center_y,
|
|
|
|
.w = max_bar_length,
|
|
|
|
.h = rect_height
|
|
|
|
};
|
|
|
|
SDL_SetRenderDrawColor(renderer, 128, 128, 128, 255);
|
|
|
|
SDL_RenderDrawRect(renderer, &rect);
|
|
|
|
|
|
|
|
rect.w = filled_bar_length;
|
|
|
|
rect.h++;
|
|
|
|
rect.h-=2;
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
|
|
|
SDL_RenderFillRect(renderer, &rect);
|
|
|
|
//set color and new x pos, draw again
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
{ // batteryController.isCharging
|
2023-02-28 22:21:03 +00:00
|
|
|
constexpr const int center_x = bubbleLeftEdge;
|
|
|
|
constexpr const int center_y = 120;
|
2022-02-16 20:42:29 +00:00
|
|
|
if (batteryController.isCharging) {
|
|
|
|
draw_circle_yellow(center_x, center_y, 15);
|
|
|
|
} else
|
|
|
|
{
|
|
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{ // brightnessController.Level
|
2023-02-28 22:21:03 +00:00
|
|
|
constexpr const int center_y = 72;
|
2022-02-16 20:42:29 +00:00
|
|
|
const Pinetime::Controllers::BrightnessController::Levels level = brightnessController.Level();
|
|
|
|
uint8_t level_idx = 0;
|
|
|
|
if (level == Pinetime::Controllers::BrightnessController::Levels::Low)
|
|
|
|
{
|
|
|
|
level_idx = 1;
|
|
|
|
} else if (level == Pinetime::Controllers::BrightnessController::Levels::Medium)
|
|
|
|
{
|
|
|
|
level_idx = 2;
|
|
|
|
} else if (level == Pinetime::Controllers::BrightnessController::Levels::High)
|
|
|
|
{
|
|
|
|
level_idx = 3;
|
|
|
|
}
|
|
|
|
for (uint8_t i=0; i<4; i++) {
|
2023-02-28 22:21:03 +00:00
|
|
|
const int bubble_size = (i*2) + 5;
|
|
|
|
const int center_x = bubbleLeftEdge + ((bubble_size+10) * i) - 5;
|
2022-02-16 20:42:29 +00:00
|
|
|
if (i <= level_idx) {
|
2023-02-28 22:21:03 +00:00
|
|
|
draw_circle_white(center_x, center_y, bubble_size);
|
2022-02-16 20:42:29 +00:00
|
|
|
} else {
|
2023-02-28 22:21:03 +00:00
|
|
|
draw_circle_grey(center_x, center_y, bubble_size);
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Show the change on the screen
|
|
|
|
SDL_RenderPresent(renderer);
|
|
|
|
}
|
|
|
|
|
2022-02-18 23:05:06 +00:00
|
|
|
// prepared notficitions, one per message category
|
|
|
|
const std::vector<std::string> notification_messages {
|
2022-08-14 19:22:15 +00:00
|
|
|
"0category:\nUnknown",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Lorem ipsum\ndolor sit amet,\nconsectetur adipiscing elit,\n",
|
2022-08-14 19:22:15 +00:00
|
|
|
"1SimpleAlert",
|
2022-02-18 23:05:06 +00:00
|
|
|
"sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"2Email:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Vitae aliquet nec ullamcorper sit amet.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"3News:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Id\naliquet\nrisus\nfeugiat\nin\nante\nmetus\ndictum\nat.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"4IncomingCall:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Ut porttitor leo a diam sollicitudin.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"5MissedCall:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Ultrices tincidunt arcu non sodales neque sodales ut etiam sit.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"6Sms:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Pellentesque dignissim enim sit amet.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"7VoiceMail:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Urna nec tincidunt praesent semper feugiat nibh sed pulvinar proin.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"8Schedule:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Tellus id interdum velit laoreet id donec ultrices tincidunt.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"9HighProriotyAlert:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Viverra maecenas accumsan lacus vel facilisis volutpat est velit egestas.",
|
2022-08-14 19:22:15 +00:00
|
|
|
"10InstantMessage:",
|
2022-02-18 23:05:06 +00:00
|
|
|
"Volutpat consequat mauris nunc congue.",
|
|
|
|
};
|
|
|
|
size_t notification_idx = 0; // which message to send next
|
2022-02-16 20:42:29 +00:00
|
|
|
void send_notification() {
|
|
|
|
Pinetime::Controllers::NotificationManager::Notification notif;
|
2022-02-18 23:05:06 +00:00
|
|
|
const std::string &title = notification_messages.at(notification_idx*2);
|
|
|
|
const std::string &message = notification_messages.at(notification_idx*2+1);
|
|
|
|
std::copy(title.begin(), title.end(), notif.message.data());
|
|
|
|
notif.message[title.size()] = '\0'; // title and message is \0 separated
|
|
|
|
std::copy(message.begin(), message.end(), notif.message.data()+title.size()+1);
|
|
|
|
notif.message[title.size() + 1 + message.size()] = '\0'; // zero terminate the message
|
|
|
|
notif.size = title.size() + 1 + message.size();
|
|
|
|
notif.category = static_cast<Pinetime::Controllers::NotificationManager::Categories>(notification_idx % 11);
|
2022-02-16 20:42:29 +00:00
|
|
|
notificationManager.Push(std::move(notif));
|
2022-02-18 23:05:06 +00:00
|
|
|
// send next message the next time
|
|
|
|
notification_idx++;
|
2022-06-05 20:00:50 +00:00
|
|
|
if (notification_idx >= notification_messages.size()/2) {
|
2022-02-18 23:05:06 +00:00
|
|
|
notification_idx = 0;
|
|
|
|
}
|
2022-09-20 21:12:20 +00:00
|
|
|
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On)
|
|
|
|
{
|
2022-09-27 21:37:45 +00:00
|
|
|
if (screen_off_created) {
|
|
|
|
// wake up! (deletes screen_off label)
|
|
|
|
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
|
|
|
|
}
|
2022-09-20 21:12:20 +00:00
|
|
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// can't use SDL_PollEvent, as those are fed to lvgl
|
|
|
|
// implement a non-descructive key-pressed handler (as not consuming SDL_Events)
|
|
|
|
void handle_keys() {
|
|
|
|
const Uint8 *state = SDL_GetKeyboardState(NULL);
|
|
|
|
const bool key_shift = state[SDL_SCANCODE_LSHIFT] || state[SDL_SCANCODE_RSHIFT];
|
|
|
|
auto debounce = [&] (const char key_low, const char key_capital, const bool scancode, bool &key_handled) {
|
|
|
|
if (scancode && !key_handled) {
|
|
|
|
if (key_shift) {
|
|
|
|
this->handle_key(key_capital);
|
|
|
|
} else {
|
|
|
|
this->handle_key(key_low);
|
|
|
|
}
|
|
|
|
key_handled = true;
|
|
|
|
} else if (scancode && key_handled) {
|
|
|
|
// ignore, already handled
|
|
|
|
} else {
|
|
|
|
key_handled = false;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
debounce('r', 'R', state[SDL_SCANCODE_R], key_handled_r);
|
|
|
|
debounce('n', 'N', state[SDL_SCANCODE_N], key_handled_n);
|
|
|
|
debounce('m', 'M', state[SDL_SCANCODE_M], key_handled_m);
|
|
|
|
debounce('b', 'B', state[SDL_SCANCODE_B], key_handled_b);
|
|
|
|
debounce('v', 'V', state[SDL_SCANCODE_V], key_handled_v);
|
|
|
|
debounce('c', 'C', state[SDL_SCANCODE_C], key_handled_c);
|
|
|
|
debounce('l', 'L', state[SDL_SCANCODE_L], key_handled_l);
|
|
|
|
debounce('p', 'P', state[SDL_SCANCODE_P], key_handled_p);
|
|
|
|
debounce('s', 'S', state[SDL_SCANCODE_S], key_handled_s);
|
|
|
|
debounce('h', 'H', state[SDL_SCANCODE_H], key_handled_h);
|
2022-03-02 21:05:28 +00:00
|
|
|
debounce('i', 'I', state[SDL_SCANCODE_I], key_handled_i);
|
2024-01-11 17:52:44 +00:00
|
|
|
debounce('w', 'W', state[SDL_SCANCODE_W], key_handled_w);
|
2022-02-16 20:42:29 +00:00
|
|
|
// screen switcher buttons
|
|
|
|
debounce('1', '!'+1, state[SDL_SCANCODE_1], key_handled_1);
|
|
|
|
debounce('2', '!'+2, state[SDL_SCANCODE_2], key_handled_2);
|
|
|
|
debounce('3', '!'+3, state[SDL_SCANCODE_3], key_handled_3);
|
|
|
|
debounce('4', '!'+4, state[SDL_SCANCODE_4], key_handled_4);
|
|
|
|
debounce('5', '!'+5, state[SDL_SCANCODE_5], key_handled_5);
|
|
|
|
debounce('6', '!'+6, state[SDL_SCANCODE_6], key_handled_6);
|
|
|
|
debounce('7', '!'+7, state[SDL_SCANCODE_7], key_handled_7);
|
|
|
|
debounce('8', '!'+8, state[SDL_SCANCODE_8], key_handled_8);
|
|
|
|
debounce('9', '!'+9, state[SDL_SCANCODE_9], key_handled_9);
|
|
|
|
debounce('0', '!'+0, state[SDL_SCANCODE_0], key_handled_0);
|
2023-05-03 20:15:27 +00:00
|
|
|
// direction keys
|
|
|
|
debounce(':', ':', state[SDL_SCANCODE_UP], key_handled_up);
|
|
|
|
debounce(';', ';', state[SDL_SCANCODE_DOWN], key_handled_down);
|
|
|
|
debounce('<', '<', state[SDL_SCANCODE_LEFT], key_handled_left);
|
|
|
|
debounce('>', '>', state[SDL_SCANCODE_RIGHT], key_handled_right);
|
|
|
|
}
|
|
|
|
// inject a swipe gesture to the touch handler and notify displayapp to notice it
|
|
|
|
void send_gesture(Pinetime::Drivers::Cst816S::Gestures gesture)
|
|
|
|
{
|
|
|
|
Pinetime::Drivers::Cst816S::TouchInfos info;
|
|
|
|
info.isValid = true;
|
|
|
|
info.touching = true;
|
|
|
|
info.gesture = gesture;
|
|
|
|
touchHandler.ProcessTouchInfo(info);
|
|
|
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
|
|
|
info.touching = false;
|
|
|
|
info.gesture = Pinetime::Drivers::Cst816S::Gestures::None;
|
|
|
|
touchHandler.ProcessTouchInfo(info);
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
// modify the simulated controller depending on the pressed key
|
|
|
|
void handle_key(SDL_Keycode key) {
|
|
|
|
if (key == 'r') {
|
|
|
|
motorController.StartRinging();
|
|
|
|
} else if (key == 'R') {
|
|
|
|
motorController.StopRinging();
|
|
|
|
} else if (key == 'm') {
|
|
|
|
motorController.RunForDuration(100);
|
|
|
|
} else if (key == 'M') {
|
|
|
|
motorController.RunForDuration(255);
|
|
|
|
} else if (key == 'n') {
|
|
|
|
send_notification();
|
|
|
|
} else if (key == 'N') {
|
|
|
|
notificationManager.ClearNewNotificationFlag();
|
|
|
|
} else if (key == 'b') {
|
|
|
|
bleController.Connect();
|
|
|
|
} else if (key == 'B') {
|
|
|
|
bleController.Disconnect();
|
|
|
|
} else if (key == 'v') {
|
|
|
|
if (batteryController.percentRemaining >= 90) {
|
|
|
|
batteryController.percentRemaining = 100;
|
|
|
|
} else {
|
|
|
|
batteryController.percentRemaining += 10;
|
|
|
|
}
|
|
|
|
} else if (key == 'V') {
|
|
|
|
if (batteryController.percentRemaining <= 10) {
|
|
|
|
batteryController.percentRemaining = 0;
|
|
|
|
} else {
|
|
|
|
batteryController.percentRemaining -= 10;
|
|
|
|
}
|
|
|
|
} else if (key == 'c') {
|
|
|
|
batteryController.isCharging = true;
|
|
|
|
batteryController.isPowerPresent = true;
|
|
|
|
} else if (key == 'C') {
|
|
|
|
batteryController.isCharging = false;
|
|
|
|
batteryController.isPowerPresent = false;
|
2022-09-18 19:46:49 +00:00
|
|
|
} else if (key == 'l' && !screen_off_created) {
|
2022-02-16 20:42:29 +00:00
|
|
|
brightnessController.Higher();
|
2022-09-18 19:46:49 +00:00
|
|
|
} else if (key == 'L' && !screen_off_created) {
|
2022-02-16 20:42:29 +00:00
|
|
|
brightnessController.Lower();
|
|
|
|
} else if (key == 'p') {
|
|
|
|
this->print_memory_usage = true;
|
|
|
|
} else if (key == 'P') {
|
|
|
|
this->print_memory_usage = false;
|
|
|
|
} else if (key == 's') {
|
|
|
|
motionSensor.steps += 500;
|
|
|
|
} else if (key == 'S') {
|
|
|
|
if (motionSensor.steps > 500) {
|
|
|
|
motionSensor.steps -= 500;
|
|
|
|
} else {
|
|
|
|
motionSensor.steps = 0;
|
|
|
|
}
|
|
|
|
} else if (key == 'h') {
|
|
|
|
if (heartRateController.State() == Pinetime::Controllers::HeartRateController::States::Stopped) {
|
|
|
|
heartRateController.Start();
|
|
|
|
} else if (heartRateController.State() == Pinetime::Controllers::HeartRateController::States::NotEnoughData) {
|
|
|
|
heartRateController.Update(Pinetime::Controllers::HeartRateController::States::Running, 10);
|
|
|
|
} else {
|
|
|
|
uint8_t heartrate = heartRateController.HeartRate();
|
|
|
|
heartRateController.Update(Pinetime::Controllers::HeartRateController::States::Running, heartrate + 10);
|
|
|
|
}
|
|
|
|
} else if (key == 'H') {
|
|
|
|
heartRateController.Stop();
|
2022-03-02 21:05:28 +00:00
|
|
|
} else if (key == 'i') {
|
|
|
|
saveScreenshot();
|
2022-06-19 10:29:26 +00:00
|
|
|
} else if (key == 'I') {
|
|
|
|
if (!gif_manager.is_in_progress())
|
|
|
|
{
|
|
|
|
gif_manager.create_new();
|
|
|
|
} else {
|
|
|
|
gif_manager.close();
|
|
|
|
}
|
2024-01-11 17:52:44 +00:00
|
|
|
} else if (key == 'w') {
|
|
|
|
generate_weather_data(false);
|
|
|
|
} else if (key == 'W') {
|
|
|
|
generate_weather_data(true);
|
2022-02-16 20:42:29 +00:00
|
|
|
} else if (key >= '0' && key <= '9') {
|
|
|
|
this->switch_to_screen(key-'0');
|
|
|
|
} else if (key >= '!'+0 && key <= '!'+9) {
|
|
|
|
this->switch_to_screen(key-'!'+10);
|
2023-05-03 20:15:27 +00:00
|
|
|
} else if (key == ':') { // up
|
|
|
|
send_gesture(Pinetime::Drivers::Cst816S::Gestures::SlideUp);
|
|
|
|
} else if (key == ';') { // down
|
|
|
|
send_gesture(Pinetime::Drivers::Cst816S::Gestures::SlideDown);
|
|
|
|
} else if (key == '<') { // left
|
|
|
|
send_gesture(Pinetime::Drivers::Cst816S::Gestures::SlideLeft);
|
|
|
|
} else if (key == '>') { // up
|
|
|
|
send_gesture(Pinetime::Drivers::Cst816S::Gestures::SlideRight);
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
batteryController.voltage = batteryController.percentRemaining * 50;
|
|
|
|
}
|
|
|
|
|
2024-01-11 17:52:44 +00:00
|
|
|
void generate_weather_data(bool clear) {
|
|
|
|
if (clear) {
|
|
|
|
systemTask.nimble().weather().SetCurrentWeather(0, 0, 0);
|
2024-02-01 15:56:34 +00:00
|
|
|
std::array<Pinetime::Controllers::SimpleWeatherService::Forecast::Day, Pinetime::Controllers::SimpleWeatherService::MaxNbForecastDays> days;
|
|
|
|
systemTask.nimble().weather().SetForecast(0, days);
|
2024-01-11 17:52:44 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
auto timestamp = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
|
|
|
|
srand((int)timestamp);
|
2024-02-01 15:56:34 +00:00
|
|
|
|
|
|
|
// Generate current weather data
|
|
|
|
int16_t temperature = (rand() % 81 - 40) * 100;
|
|
|
|
systemTask.nimble().weather().SetCurrentWeather((uint64_t)timestamp, temperature, rand() % 9);
|
|
|
|
|
|
|
|
// Generate forecast data
|
|
|
|
std::array<Pinetime::Controllers::SimpleWeatherService::Forecast::Day, Pinetime::Controllers::SimpleWeatherService::MaxNbForecastDays> days;
|
|
|
|
for (int i = 0; i < Pinetime::Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
|
|
|
days[i] = Pinetime::Controllers::SimpleWeatherService::Forecast::Day {
|
|
|
|
(int16_t)(temperature - rand() % 10 * 100), (int16_t)(temperature + rand() % 10 * 100), Pinetime::Controllers::SimpleWeatherService::Icons(rand() % 9)
|
|
|
|
};
|
2024-01-11 17:52:44 +00:00
|
|
|
}
|
2024-02-01 15:56:34 +00:00
|
|
|
systemTask.nimble().weather().SetForecast((uint64_t)timestamp, days);
|
2024-01-11 17:52:44 +00:00
|
|
|
}
|
|
|
|
|
2022-02-16 20:42:29 +00:00
|
|
|
void handle_touch_and_button() {
|
|
|
|
int x, y;
|
|
|
|
uint32_t buttons = SDL_GetMouseState(&x, &y);
|
|
|
|
const bool left_click = (buttons & SDL_BUTTON_LMASK) != 0;
|
|
|
|
const bool right_click = (buttons & SDL_BUTTON_RMASK) != 0;
|
|
|
|
if (left_click) {
|
|
|
|
left_release_sent = false;
|
|
|
|
systemTask.OnTouchEvent();
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
if (!left_release_sent) {
|
|
|
|
left_release_sent = true;
|
|
|
|
systemTask.OnTouchEvent();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (right_click != right_last_state) {
|
|
|
|
right_last_state =right_click;
|
|
|
|
systemTask.PushMessage(Pinetime::System::Messages::HandleButtonEvent);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// helper function to switch between screens
|
|
|
|
void switch_to_screen(uint8_t screen_idx)
|
|
|
|
{
|
|
|
|
if (screen_idx == 1) {
|
2022-12-07 13:23:17 +00:00
|
|
|
settingsController.SetWatchFace(Pinetime::Applications::WatchFace::Analog);
|
2022-02-16 20:42:29 +00:00
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Clock, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
2024-12-06 02:03:52 +00:00
|
|
|
else if (screen_idx == 2) {
|
2022-12-07 13:23:17 +00:00
|
|
|
settingsController.SetWatchFace(Pinetime::Applications::WatchFace::PineTimeStyle);
|
2022-02-16 20:42:29 +00:00
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Clock, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 4) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Paddle, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 5) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Twos, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 6) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Metronome, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 7) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::FirmwareUpdate, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 8) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::BatteryInfo, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 9) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::FlashLight, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 0) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::QuickSettings, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 11) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Music, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 12) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Paint, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 13) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::SysInfo, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 14) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Steps, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 15) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Error, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else if (screen_idx == 17) {
|
|
|
|
displayApp.StartApp(Pinetime::Applications::Apps::PassKey, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
std::cout << "unhandled screen_idx: " << int(screen_idx) << std::endl;
|
|
|
|
}
|
|
|
|
}
|
2022-03-01 21:43:33 +00:00
|
|
|
static void screen_off_delete_cb(lv_obj_t *obj, lv_event_t event)
|
|
|
|
{
|
|
|
|
if (event == LV_EVENT_DELETE) {
|
|
|
|
auto* fw = static_cast<Framework*>(obj->user_data);
|
|
|
|
if (obj == fw->screen_off_bg)
|
|
|
|
{
|
|
|
|
// on delete make sure to not double free the screen_off objects
|
|
|
|
fw->screen_off_created = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
// render the current status of the simulated controller
|
|
|
|
void refresh_screen() {
|
|
|
|
const Pinetime::Controllers::BrightnessController::Levels level = brightnessController.Level();
|
|
|
|
if (level == Pinetime::Controllers::BrightnessController::Levels::Off) {
|
|
|
|
if (!screen_off_created) {
|
|
|
|
screen_off_created = true;
|
|
|
|
screen_off_bg = lv_obj_create(lv_scr_act(), nullptr);
|
|
|
|
lv_obj_set_size(screen_off_bg, 240, 240);
|
|
|
|
lv_obj_set_pos(screen_off_bg, 0, 0);
|
|
|
|
lv_obj_set_style_local_bg_color(screen_off_bg, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
2022-03-01 21:43:33 +00:00
|
|
|
screen_off_bg->user_data = this; // add callback to prevent double free through Alarm Screen
|
|
|
|
lv_obj_set_event_cb(screen_off_bg, screen_off_delete_cb);
|
2022-02-16 20:42:29 +00:00
|
|
|
screen_off_label = lv_label_create(lv_scr_act(), nullptr);
|
|
|
|
lv_label_set_text_static(screen_off_label, "Screen is OFF");
|
|
|
|
lv_obj_align(screen_off_label, nullptr, LV_ALIGN_CENTER, 0, -20);
|
|
|
|
}
|
2022-02-20 15:16:11 +00:00
|
|
|
/* Periodically call the lv_task handler.
|
|
|
|
* It could be done in a timer interrupt or an OS task too.*/
|
|
|
|
// only call the task handler if the screen is off,
|
|
|
|
// when the screen is enabled the call is done in the SystemTask class
|
|
|
|
lv_task_handler();
|
2022-02-16 20:42:29 +00:00
|
|
|
} else {
|
|
|
|
if (screen_off_created) {
|
|
|
|
screen_off_created = false;
|
|
|
|
lv_obj_del(screen_off_bg);
|
|
|
|
lv_obj_del(screen_off_label);
|
|
|
|
}
|
|
|
|
}
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
|
2022-02-16 20:42:29 +00:00
|
|
|
if (print_memory_usage) {
|
2023-04-09 10:17:10 +00:00
|
|
|
auto currentFreeHeap = xPortGetFreeHeapSize();
|
|
|
|
if (currentFreeHeap != lastFreeHeapSize) {
|
2023-05-03 18:40:41 +00:00
|
|
|
auto minimumEverFreeHeap = xPortGetMinimumEverFreeHeapSize();
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
// 14KiB is the LVGL memory size used in InfiniTime
|
2023-04-09 10:17:10 +00:00
|
|
|
constexpr uint32_t pinetime_heap_memory = configTOTAL_HEAP_SIZE;
|
|
|
|
uint32_t mem_used = pinetime_heap_memory - currentFreeHeap;
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
// The "budget" value shows how much free lvgl memory the PineTime
|
|
|
|
// would have free and will go negative when more memory is used
|
|
|
|
// in the simulator than is available on the real hardware.
|
2023-04-09 10:17:10 +00:00
|
|
|
int32_t budget = configTOTAL_HEAP_SIZE - mem_used;
|
|
|
|
printf("Mem: %5u used (change: %+5d, peak: %5u) %d budget left\n", mem_used, lastFreeHeapSize - currentFreeHeap, minimumEverFreeHeap, budget);
|
|
|
|
lastFreeHeapSize = currentFreeHeap;
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
|
2022-06-19 10:29:26 +00:00
|
|
|
if (gif_manager.is_in_progress())
|
|
|
|
{
|
|
|
|
gif_manager.write_frame();
|
|
|
|
}
|
2022-02-16 20:42:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool print_memory_usage = false;
|
|
|
|
|
|
|
|
// variables to create and destroy an lvgl overlay to indicate a turned off screen
|
|
|
|
bool screen_off_created = false;
|
|
|
|
lv_obj_t *screen_off_bg;
|
|
|
|
lv_obj_t *screen_off_label;
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool key_handled_r = false; // r ... enable ringing, R ... disable ringing
|
|
|
|
bool key_handled_m = false; // m ... let motor run, M ... stop motor
|
2022-05-16 21:45:34 +00:00
|
|
|
bool key_handled_n = false; // n ... send notification, N ... clear new notification flag
|
2022-02-16 20:42:29 +00:00
|
|
|
bool key_handled_b = false; // b ... connect Bluetooth, B ... disconnect Bluetooth
|
|
|
|
bool key_handled_v = false; // battery Voltage and percentage, v ... increase, V ... decrease
|
|
|
|
bool key_handled_c = false; // c ... charging, C ... not charging
|
|
|
|
bool key_handled_l = false; // l ... increase brightness level, L ... lower brightness level
|
|
|
|
bool key_handled_p = false; // p ... enable print memory usage, P ... disable print memory usage
|
|
|
|
bool key_handled_s = false; // s ... increase step count, S ... decrease step count
|
|
|
|
bool key_handled_h = false; // h ... set heartrate running, H ... stop heartrate
|
2022-06-19 10:29:26 +00:00
|
|
|
bool key_handled_i = false; // i ... take screenshot, I ... start/stop Gif screen capture
|
2024-01-11 17:52:44 +00:00
|
|
|
bool key_handled_w = false; // w ... generate weather data, W ... clear weather data
|
2022-02-16 20:42:29 +00:00
|
|
|
// numbers from 0 to 9 to switch between screens
|
|
|
|
bool key_handled_1 = false;
|
|
|
|
bool key_handled_2 = false;
|
|
|
|
bool key_handled_3 = false;
|
|
|
|
bool key_handled_4 = false;
|
|
|
|
bool key_handled_5 = false;
|
|
|
|
bool key_handled_6 = false;
|
|
|
|
bool key_handled_7 = false;
|
|
|
|
bool key_handled_8 = false;
|
|
|
|
bool key_handled_9 = false;
|
|
|
|
bool key_handled_0 = false;
|
2023-05-03 20:15:27 +00:00
|
|
|
// direction arrows
|
|
|
|
bool key_handled_up = false; // inject swipe up
|
|
|
|
bool key_handled_down = false; // inject swipe down
|
|
|
|
bool key_handled_left = false; // inject swipe left
|
|
|
|
bool key_handled_right = false; // inject swipe right
|
2022-02-16 20:42:29 +00:00
|
|
|
bool visible; // show Simulator window
|
|
|
|
int height; // Height of the window
|
|
|
|
int width; // Width of the window
|
|
|
|
SDL_Renderer *renderer = NULL; // Pointer for the renderer
|
|
|
|
SDL_Window *window = NULL; // Pointer for the window
|
2023-02-28 22:21:03 +00:00
|
|
|
SDL_Texture* simDisplayTexture = NULL; // Background for the sim status window
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
bool left_release_sent = true; // make sure to send one mouse button release event
|
|
|
|
bool right_last_state = false; // varable used to send message only on changing state
|
2022-06-19 10:29:26 +00:00
|
|
|
|
2023-04-09 10:17:10 +00:00
|
|
|
size_t lastFreeHeapSize = configTOTAL_HEAP_SIZE;
|
Print memory usage (p/P) only on change (#56)
* print memory usage (p/P): Only print when changed, max-memory
No longer spam the memory usage constantly. This makes the output much
more useful by allowing to observe each change in memory usage, since
the values now no longer get pushed up and scroll out of view rapidly.
Changes:
- Add `max_used` peak memory usage
- Add labels in the output (slightly more verbose, but much clearer)
- Remove unnecessary `int64_t` cast
- Change "free" to "budget left" to clarify it shows mem that would be
free on the real hardware, making situations where it goes negative
less confusing
- Change field widths so 5 digit values no longer jump out of alignment
Example output:
```
Mem: 6720 used (change: -248, peak: 7928) 7616 budget left
Mem: 6832 used (change: +112, peak: 7928) 7504 budget left
Mem: 6584 used (change: -248, peak: 7928) 7752 budget left
Mem: 10856 used (change: +4272, peak: 10848) 3480 budget left
Mem: 10888 used (change: +32, peak: 10880) 3448 budget left
Mem: 10616 used (change: -272, peak: 10880) 3720 budget left
Mem: 6704 used (change: -3912, peak: 10880) 7632 budget left
Mem: 6808 used (change: +104, peak: 10880) 7528 budget left
```
2022-09-11 17:38:37 +00:00
|
|
|
|
2022-06-19 10:29:26 +00:00
|
|
|
GifManager gif_manager;
|
2022-02-16 20:42:29 +00:00
|
|
|
};
|
|
|
|
|
2023-04-09 10:17:10 +00:00
|
|
|
int mallocFailedCount = 0;
|
|
|
|
int stackOverflowCount = 0;
|
2022-02-16 20:42:29 +00:00
|
|
|
int main(int argc, char **argv)
|
|
|
|
{
|
|
|
|
// parse arguments
|
|
|
|
bool fw_status_window_visible = true;
|
|
|
|
bool arg_help = false;
|
|
|
|
for (int i=1; i<argc; i++)
|
|
|
|
{
|
|
|
|
const std::string arg(argv[i]);
|
|
|
|
if (arg == "--hide-status")
|
|
|
|
{
|
|
|
|
fw_status_window_visible = false;
|
|
|
|
} else if (arg == "-h" || arg == "--help")
|
|
|
|
{
|
|
|
|
arg_help = true;
|
|
|
|
} else
|
|
|
|
{
|
|
|
|
std::cout << "unknown argument '" << arg << "'" << std::endl;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (arg_help) {
|
|
|
|
std::cout << "Usage: " << argv[0] << " [options]" << std::endl;
|
|
|
|
std::cout << "Options:" << std::endl;
|
|
|
|
std::cout << " -h, --help show this help message and exit" << std::endl;
|
|
|
|
std::cout << " --hide-status don't show simulator status window, so only lvgl window is open" << std::endl;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*Initialize LVGL*/
|
|
|
|
lv_init();
|
|
|
|
|
|
|
|
/*Initialize the HAL (display, input devices, tick) for LVGL*/
|
|
|
|
hal_init();
|
|
|
|
|
2022-05-15 20:15:19 +00:00
|
|
|
fs.Init();
|
|
|
|
|
2022-02-16 20:42:29 +00:00
|
|
|
// initialize the core of our Simulator
|
|
|
|
Framework fw(fw_status_window_visible, 240,240);
|
|
|
|
|
|
|
|
while(1) {
|
|
|
|
fw.handle_keys(); // key event polling
|
|
|
|
fw.handle_touch_and_button();
|
|
|
|
fw.refresh();
|
|
|
|
usleep(LV_DISP_DEF_REFR_PERIOD * 1000);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**********************
|
|
|
|
* STATIC FUNCTIONS
|
|
|
|
**********************/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initialize the Hardware Abstraction Layer (HAL) for the LVGL graphics
|
|
|
|
* library
|
|
|
|
*/
|
|
|
|
static void hal_init(void)
|
|
|
|
{
|
|
|
|
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
|
|
|
|
monitor_init();
|
|
|
|
/* Tick init.
|
|
|
|
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about
|
|
|
|
* how much time were elapsed Create an SDL thread to do this*/
|
|
|
|
SDL_CreateThread(tick_thread, "tick", NULL);
|
|
|
|
|
|
|
|
// use pinetime_theme
|
2022-06-13 18:46:03 +00:00
|
|
|
//lv_theme_t* th = lv_pinetime_theme_init(
|
|
|
|
// LV_COLOR_WHITE, LV_COLOR_SILVER, 0, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20);
|
|
|
|
//lv_theme_set_act(th);
|
|
|
|
|
|
|
|
///*Create a display buffer*/
|
|
|
|
//static lv_disp_buf_t disp_buf1;
|
|
|
|
//static lv_color_t buf1_1[LV_HOR_RES_MAX * 120];
|
|
|
|
//lv_disp_buf_init(&disp_buf1, buf1_1, NULL, LV_HOR_RES_MAX * 120);
|
|
|
|
|
|
|
|
///*Create a display*/
|
|
|
|
//lv_disp_drv_t disp_drv;
|
|
|
|
//lv_disp_drv_init(&disp_drv); /*Basic initialization*/
|
|
|
|
//disp_drv.buffer = &disp_buf1;
|
|
|
|
//disp_drv.flush_cb = monitor_flush;
|
|
|
|
//lv_disp_drv_register(&disp_drv);
|
2022-02-16 20:42:29 +00:00
|
|
|
|
|
|
|
/* Add the mouse as input device
|
|
|
|
* Use the 'mouse' driver which reads the PC's mouse*/
|
|
|
|
//mouse_init();
|
|
|
|
//static lv_indev_drv_t indev_drv_1;
|
|
|
|
//lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
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//indev_drv_1.type = LV_INDEV_TYPE_POINTER;
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/*This function will be called periodically (by the library) to get the mouse position and state*/
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//indev_drv_1.read_cb = mouse_read;
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//mouse_indev = lv_indev_drv_register(&indev_drv_1);
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/*Add the keyboard as input device.*/
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//lv_indev_drv_t kb_drv;
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//lv_indev_drv_init(&kb_drv);
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//kb_drv.type = LV_INDEV_TYPE_KEYPAD;
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//kb_drv.read_cb = keyboard_read;
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//lv_indev_drv_register(&kb_drv);
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/*Add the mousewheel as input device.*/
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//lv_indev_drv_t enc_drv;
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//lv_indev_drv_init(&enc_drv);
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//enc_drv.type = LV_INDEV_TYPE_ENCODER;
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//enc_drv.read_cb = mousewheel_read;
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//lv_indev_drv_register(&enc_drv);
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/*Set a cursor for the mouse*/
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|
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//LV_IMG_DECLARE(mouse_cursor_icon); /*Declare the image file.*/
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//lv_obj_t * cursor_obj = lv_img_create(lv_scr_act(), NULL); /*Create an image object for the cursor */
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//lv_img_set_src(cursor_obj, &mouse_cursor_icon); /*Set the image source*/
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//lv_indev_set_cursor(mouse_indev, cursor_obj); /*Connect the image object to the driver*/
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}
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/**
|
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* A task to measure the elapsed time for LVGL
|
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|
|
* @param data unused
|
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|
* @return never return
|
|
|
|
*/
|
|
|
|
static int tick_thread(void *data) {
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|
|
|
(void)data;
|
|
|
|
|
|
|
|
while(1) {
|
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|
|
SDL_Delay(LV_DISP_DEF_REFR_PERIOD);
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|
|
lv_tick_inc(LV_DISP_DEF_REFR_PERIOD); /*Tell LittelvGL that 30 milliseconds were elapsed*/
|
|
|
|
}
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|
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return 0;
|
|
|
|
}
|