InfiniSim/sim/components/battery/BatteryController.h

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#pragma once
#include <cstdint>
#include "systemtask/SystemTask.h"
namespace Pinetime {
namespace Controllers {
class Battery {
public:
Battery();
void ReadPowerState();
void MeasureVoltage();
void Register(System::SystemTask* systemTask);
uint8_t PercentRemaining() const {
return percentRemaining;
}
uint16_t Voltage() const {
return voltage;
}
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bool BatteryIsLow() const {
return false;
}
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bool IsCharging() const {
// isCharging will go up and down when fully charged
// isFull makes sure this returns false while fully charged.
return isCharging && !isFull;
}
bool IsPowerPresent() const {
return isPowerPresent;
}
private:
static Battery* instance;
//static constexpr nrf_saadc_input_t batteryVoltageAdcInput = NRF_SAADC_INPUT_AIN7;
public:
uint16_t voltage = 0;
uint8_t percentRemaining = 0;
bool isFull = false;
bool isCharging = false;
bool isPowerPresent = false;
bool firstMeasurement = true;
//void SaadcInit();
//void SaadcEventHandler(nrfx_saadc_evt_t const* p_event);
//static void AdcCallbackStatic(nrfx_saadc_evt_t const* event);
bool isReading = false;
Pinetime::System::SystemTask* systemTask = nullptr;
};
}
}