InfiniSim/sim/components/fs/FS.cpp

251 lines
6.7 KiB
C++
Raw Normal View History

2022-02-16 20:42:29 +00:00
#include "FS.h"
#include <cassert>
#include <cstring>
#include <filesystem>
//#include <littlefs/lfs.h>
#include <lvgl/lvgl.h>
using namespace Pinetime::Controllers;
//FS::FS(Pinetime::Drivers::SpiNorFlash& driver)
// : flashDriver {driver},
// lfsConfig {
// .context = this,
// .read = SectorRead,
// .prog = SectorProg,
// .erase = SectorErase,
// .sync = SectorSync,
//
// .read_size = 16,
// .prog_size = 8,
// .block_size = blockSize,
// .block_count = size / blockSize,
// .block_cycles = 1000u,
//
// .cache_size = 16,
// .lookahead_size = 16,
//
// .name_max = 50,
// .attr_max = 50,
// } {
//}
void FS::Init() {
// // try mount
// int err = lfs_mount(&lfs, &lfsConfig);
//
// // reformat if we can't mount the filesystem
// // this should only happen on the first boot
// if (err != LFS_ERR_OK) {
// lfs_format(&lfs, &lfsConfig);
// err = lfs_mount(&lfs, &lfsConfig);
// if (err != LFS_ERR_OK) {
// return;
// }
// }
//
//#ifndef PINETIME_IS_RECOVERY
// VerifyResource();
// LVGLFileSystemInit();
//#endif
}
void FS::VerifyResource() {
// validate the resource metadata
resourcesValid = true;
}
int FS::FileOpen(lfs_file_t* file_p, const char* fileName, const int flags) {
// create the file in the current directory
const char *local_filename = fileName[0]=='/' ? &fileName[1] : fileName;
const char *mode;
bool flag_read = flags & LFS_O_RDONLY;
bool flag_write = flags & LFS_O_WRONLY;
bool flag_create = flags & LFS_O_CREAT;
if (flag_create) {
if (std::filesystem::exists(local_filename)) {
if (flag_read && flag_write) {
mode = "rb+";
} else if (flag_read) {
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
} else {
if (flag_read && flag_write) {
mode = "wb+";
} else if (flag_read) {
assert(false); // read only file not existing
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
}
} else {
if (std::filesystem::exists(local_filename)) {
if (flag_read && flag_write) {
mode = "rb+";
} else if (flag_read) {
mode = "rb";
} else if (flag_write) {
mode = "wb";
} else {
assert(false); // not implemented
}
} else {
return LFS_ERR_IO;
}
}
FILE *fptr = fopen(local_filename, mode);
if (fptr == nullptr) {
return LFS_ERR_BADF;
} else {
*file_p = fptr;
return LFS_ERR_OK;
}
//return lfs_file_open(&lfs, file_p, fileName, flags);
}
int FS::FileClose(lfs_file_t* file_p) {
return fclose(*file_p);
//return lfs_file_close(&lfs, file_p);
}
int FS::FileRead(lfs_file_t* file_p, uint8_t* buff, uint32_t size) {
return fread(buff, sizeof(uint8_t), size, *file_p);
//return lfs_file_read(&lfs, file_p, buff, size);
}
int FS::FileWrite(lfs_file_t* file_p, const uint8_t* buff, uint32_t size) {
return fwrite((void*)buff, sizeof(uint8_t), size, *file_p);
//return lfs_file_write(&lfs, file_p, buff, size);
}
int FS::FileSeek(lfs_file_t* file_p, uint32_t pos) {
return fseek(*file_p, pos, SEEK_SET);
//return lfs_file_seek(&lfs, file_p, pos, whence);
}
int FS::FileDelete(const char* fileName) {
return std::filesystem::remove(fileName);
//return lfs_remove(&lfs, fileName);
}
int FS::DirCreate(const char* path) {
return std::filesystem::create_directory(path);
//return lfs_mkdir(&lfs, path);
}
// Delete directory and all files inside
int FS::DirDelete(const char* path) {
return std::filesystem::remove_all(path);
//lfs_dir_t lfs_dir;
//lfs_info entryInfo;
//int err;
//err = lfs_dir_open(&lfs, &lfs_dir, path);
//if (err) {
// return err;
//}
//while (lfs_dir_read(&lfs, &lfs_dir, &entryInfo)) {
// lfs_remove(&lfs, entryInfo.name);
//}
//lfs_dir_close(&lfs, &lfs_dir);
//return LFS_ERR_OK;
}
/*
----------- Interface between littlefs and SpiNorFlash -----------
*/
//int FS::SectorSync(const struct lfs_config* c) {
// return 0;
//}
//
//int FS::SectorErase(const struct lfs_config* c, lfs_block_t block) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize);
// lfs.flashDriver.SectorErase(address);
// return lfs.flashDriver.EraseFailed() ? -1 : 0;
//}
//
//int FS::SectorProg(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, const void* buffer, lfs_size_t size) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize) + off;
// lfs.flashDriver.Write(address, (uint8_t*) buffer, size);
// return lfs.flashDriver.ProgramFailed() ? -1 : 0;
//}
//
//int FS::SectorRead(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, void* buffer, lfs_size_t size) {
// Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
// const size_t address = startAddress + (block * blockSize) + off;
// lfs.flashDriver.Read(address, static_cast<uint8_t*>(buffer), size);
// return 0;
//}
/*
----------- LVGL filesystem integration -----------
*/
namespace {
lv_fs_res_t lvglOpen(lv_fs_drv_t* drv, void* file_p, const char* path, lv_fs_mode_t mode) {
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
FS* filesys = static_cast<FS*>(drv->user_data);
int ret = filesys->FileOpen(file, path, LFS_O_RDONLY);
if (ret != LFS_ERR_OK) {
return LV_FS_RES_FS_ERR;
}
return LV_FS_RES_OK;
}
lv_fs_res_t lvglClose(lv_fs_drv_t* drv, void* file_p) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileClose(file);
return LV_FS_RES_OK;
}
lv_fs_res_t lvglRead(lv_fs_drv_t* drv, void* file_p, void* buf, uint32_t btr, uint32_t* br) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileRead(file, static_cast<uint8_t*>(buf), btr);
*br = btr;
return LV_FS_RES_OK;
}
lv_fs_res_t lvglSeek(lv_fs_drv_t* drv, void* file_p, uint32_t pos) {
FS* filesys = static_cast<FS*>(drv->user_data);
lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
filesys->FileSeek(file, pos);
return LV_FS_RES_OK;
}
}
void FS::LVGLFileSystemInit() {
lv_fs_drv_init(&fs_drv);
fs_drv.file_size = sizeof(lfs_file_t);
fs_drv.letter = 'F';
fs_drv.open_cb = lvglOpen;
fs_drv.close_cb = lvglClose;
fs_drv.read_cb = lvglRead;
fs_drv.seek_cb = lvglSeek;
fs_drv.user_data = this;
lv_fs_drv_register(&fs_drv);
}