InfiniSim/CMakeLists.txt

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CMake
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2022-02-16 20:42:29 +00:00
message(STATUS "Using CMake version ${CMAKE_VERSION}")
cmake_minimum_required(VERSION 3.10...${CMAKE_VERSION})
SET(InfiniTime_DIR "${CMAKE_SOURCE_DIR}/InfiniTime" CACHE PATH "Path to InfiniTime source path to use for simulator")
2022-02-16 20:42:29 +00:00
if(NOT EXISTS ${InfiniTime_DIR})
message(FATAL_ERROR "Can't access folder '${InfiniTime_DIR}'. Try `git submodule update --init --recursive` to initialize the git submodule of InfiniTime")
endif()
if(NOT EXISTS ${InfiniTime_DIR}/src/libs/lvgl)
message(FATAL_ERROR "Can't access folder '${InfiniTime_DIR}/src/libs/lvgl'. Try `git submodule update --init --recursive` to initialize the git submodule of lvgl inside InfiniTime")
endif()
# try to extract the PineTime project version
file(READ "${InfiniTime_DIR}/CMakeLists.txt" main_cmake)
string(REGEX MATCH "project\\(pinetime VERSION ([0-9]*\.[0-9]*\.[0-9]*)" _ ${main_cmake})
set(PROJECT_VERSION ${CMAKE_MATCH_1})
message(STATUS "InfiniTime PROJECT_VERSION extracted: ${PROJECT_VERSION}")
project(InfiniSim VERSION ${PROJECT_VERSION} LANGUAGES C CXX)
# https://cmake.org/cmake/help/latest/prop_tgt/CXX_STANDARD.html
string(COMPARE EQUAL "${CMAKE_CXX_STANDARD}" "" no_cmake_cxx_standard_set)
if(no_cmake_cxx_standard_set)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
message(STATUS "Using default C++ standard ${CMAKE_CXX_STANDARD}")
else()
message(STATUS "Using user specified C++ standard ${CMAKE_CXX_STANDARD}")
endif()
set(CMAKE_C_STANDARD 11)#C11
file(GLOB_RECURSE INCLUDES "lv_drivers/*.h" "${InfiniTime_DIR}/src/libs/lvgl/src/*.h" "./*.h" )
file(GLOB_RECURSE SOURCES "lv_drivers/*.c" "${InfiniTime_DIR}/src/libs/lvgl/src/*.c" )
add_executable(infinisim main.cpp ${SOURCES} ${INCLUDES})
# add simulator files
target_sources(infinisim PUBLIC
sim/displayapp/LittleVgl.h
sim/displayapp/LittleVgl.cpp
sim/displayapp/screens/Missing.h
sim/displayapp/screens/Missing.cpp
sim/components/battery/BatteryController.h
sim/components/battery/BatteryController.cpp
sim/components/ble/AlertNotificationService.h
sim/components/ble/AlertNotificationService.cpp
sim/components/ble/MusicService.h
sim/components/ble/MusicService.cpp
sim/components/ble/NavigationService.h
sim/components/ble/NavigationService.cpp
sim/components/ble/NimbleController.h
sim/components/ble/NimbleController.cpp
sim/components/ble/weather/WeatherService.h
sim/components/ble/weather/WeatherService.cpp
sim/components/brightness/BrightnessController.h
sim/components/brightness/BrightnessController.cpp
sim/components/firmwarevalidator/FirmwareValidator.h
sim/components/firmwarevalidator/FirmwareValidator.cpp
sim/components/fs/FS.h
sim/components/fs/FS.cpp
sim/components/heartrate/HeartRateController.h
sim/components/heartrate/HeartRateController.cpp
sim/components/motion/MotionController.h
sim/components/motion/MotionController.cpp
sim/components/motor/MotorController.h
sim/components/motor/MotorController.cpp
sim/drivers/Watchdog.h
sim/drivers/Watchdog.cpp
sim/drivers/Bma421.h
sim/drivers/Bma421.cpp
sim/drivers/Cst816s.h
sim/drivers/Cst816s.cpp
sim/drivers/Hrs3300.h
sim/drivers/Hrs3300.cpp
sim/drivers/SpiMaster.h
sim/drivers/SpiMaster.cpp
sim/drivers/TwiMaster.h
sim/drivers/TwiMaster.cpp
sim/drivers/SpiNorFlash.h
sim/drivers/SpiNorFlash.cpp
sim/heartratetask/HeartRateTask.h
sim/heartratetask/HeartRateTask.cpp
# FreeRTOS
sim/FreeRTOS.h
sim/FreeRTOS.cpp
sim/task.h
sim/task.cpp
sim/timers.h
sim/timers.cpp
sim/queue.h
sim/queue.cpp
# src/FreeRTOS
sim/portmacro_cmsis.h
sim/portmacro_cmsis.cpp
# nrf
sim/libraries/log/nrf_log.h
sim/libraries/delay/nrf_delay.h
sim/libraries/delay/nrf_delay.cpp
sim/nrfx/nrfx_log.h
sim/nrfx/drivers/include/nrfx_twi.h
sim/nrfx/hal/nrf_gpio.h
sim/nrfx/hal/nrf_gpio.cpp
sim/nrfx/hal/nrfx_gpiote.h # includes hal/nrf_gpio.h
sim/nrfx/hal/nrf_rtc.h
sim/nrfx/hal/nrf_rtc.cpp
# nrf/components/libraries/timer
sim/libraries/timer/app_timer.h
sim/libraries/timer/app_timer.cpp
sim/libraries/gpiote/app_gpiote.h # includes hal/nrf_gpio.h
)
target_include_directories(infinisim PRIVATE "sim")
target_include_directories(infinisim PRIVATE "sim/libraries/log") # for nrf_log.h
target_include_directories(infinisim PRIVATE "sim/libraries/timer") # for app_timer.h
target_include_directories(infinisim PRIVATE "sim/nrfx") # for nrfx_log.h and others
target_include_directories(infinisim PRIVATE "sim/nrfx/hal") # for nrfx_log.h
target_compile_definitions(infinisim PRIVATE LV_CONF_INCLUDE_SIMPLE)
target_sources(infinisim PUBLIC
# LVGL Fonts
${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_14.c
${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_18.c
${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_22.c
${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_28.c
${InfiniTime_DIR}/src/displayapp/fonts/lv_font_navi_80.c
${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_extrabold_compressed.c
${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_bold_20.c
${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_76.c
${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_42.c
${InfiniTime_DIR}/src/displayapp/fonts/lv_font_sys_48.c
${InfiniTime_DIR}/src/displayapp/fonts/open_sans_light.c
)
target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}")
target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src/libs")
target_include_directories(infinisim PRIVATE "lv_drivers")
# add dates library
target_include_directories(infinisim SYSTEM PRIVATE "${InfiniTime_DIR}/src/libs/date/includes")
# add Screens with a globbing expression, to enable easier CI test-runs for PRs adding new Screens
file(GLOB InfiniTime_SCREENS
"${InfiniTime_DIR}/src/displayapp/screens/*.h"
"${InfiniTime_DIR}/src/displayapp/screens/*.cpp"
"${InfiniTime_DIR}/src/displayapp/screens/settings/*.h"
"${InfiniTime_DIR}/src/displayapp/screens/settings/*.cpp"
)
target_sources(infinisim PUBLIC ${InfiniTime_SCREENS})
# add files directly from InfiniTime sources
target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src")
target_sources(infinisim PUBLIC
${InfiniTime_DIR}/src/BootloaderVersion.h
${InfiniTime_DIR}/src/BootloaderVersion.cpp
${InfiniTime_DIR}/src/displayapp/Colors.h
${InfiniTime_DIR}/src/displayapp/Colors.cpp
${InfiniTime_DIR}/src/displayapp/DisplayApp.h
${InfiniTime_DIR}/src/displayapp/DisplayApp.cpp
${InfiniTime_DIR}/src/displayapp/lv_pinetime_theme.h
${InfiniTime_DIR}/src/displayapp/lv_pinetime_theme.c
${InfiniTime_DIR}/src/displayapp/icons/bg_clock.c # used by WatchFaceAnalog.cpp
${InfiniTime_DIR}/src/buttonhandler/ButtonHandler.h
${InfiniTime_DIR}/src/buttonhandler/ButtonHandler.cpp
${InfiniTime_DIR}/src/components/alarm/AlarmController.h
${InfiniTime_DIR}/src/components/alarm/AlarmController.cpp
${InfiniTime_DIR}/src/components/ble/BleController.h
${InfiniTime_DIR}/src/components/ble/BleController.cpp
${InfiniTime_DIR}/src/components/datetime/DateTimeController.h
${InfiniTime_DIR}/src/components/datetime/DateTimeController.cpp
${InfiniTime_DIR}/src/components/settings/Settings.h
${InfiniTime_DIR}/src/components/settings/Settings.cpp
${InfiniTime_DIR}/src/components/ble/NotificationManager.h
${InfiniTime_DIR}/src/components/ble/NotificationManager.cpp
${InfiniTime_DIR}/src/components/timer/TimerController.h
${InfiniTime_DIR}/src/components/timer/TimerController.cpp
${InfiniTime_DIR}/src/drivers/PinMap.h
${InfiniTime_DIR}/src/drivers/Spi.h
${InfiniTime_DIR}/src/drivers/Spi.cpp
${InfiniTime_DIR}/src/drivers/St7789.h
${InfiniTime_DIR}/src/drivers/St7789.cpp
${InfiniTime_DIR}/src/touchhandler/TouchHandler.h
${InfiniTime_DIR}/src/touchhandler/TouchHandler.cpp
${InfiniTime_DIR}/src/systemtask/SystemTask.h
${InfiniTime_DIR}/src/systemtask/SystemTask.cpp
)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
# Special case for SDL2 dependency, goal is to find a config that exports SDL2::SDL2 target
# libsdl2-dev has a `sdl2-config.cmake` that doesn't export this, but vcpkg does..
find_package(SDL2 CONFIG QUIET)
if(NOT TARGET SDL2::SDL2)
find_package(SDL2 MODULE REQUIRED)
endif()
target_link_libraries(infinisim PRIVATE SDL2::SDL2)
# Get the latest abbreviated commit hash of the working branch
execute_process(
COMMAND ${GIT_EXECUTABLE} log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE PROJECT_GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(VERSION_EDIT_WARNING "// Do not edit this file, it is automatically generated by CMAKE!")
configure_file("${InfiniTime_DIR}/src/Version.h.in" "${CMAKE_CURRENT_BINARY_DIR}/Version.h")
target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")