Fix build for motion service improvement (#139)
Fixes the build after InfiniTimeOrg/InfiniTime#1970 was merged.
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				@ -118,6 +118,8 @@ target_sources(infinisim PUBLIC
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  sim/components/battery/BatteryController.cpp
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					  sim/components/battery/BatteryController.cpp
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  sim/components/ble/AlertNotificationService.h
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					  sim/components/ble/AlertNotificationService.h
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  sim/components/ble/AlertNotificationService.cpp
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					  sim/components/ble/AlertNotificationService.cpp
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					  sim/components/ble/MotionService.h
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					  sim/components/ble/MotionService.cpp
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  sim/components/ble/MusicService.h
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					  sim/components/ble/MusicService.h
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  sim/components/ble/MusicService.cpp
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					  sim/components/ble/MusicService.cpp
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  sim/components/ble/NavigationService.h
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					  sim/components/ble/NavigationService.h
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@ -1 +1 @@
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Subproject commit fc5424cb72e477c5f1bbfaeddb5c50b851a965ae
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					Subproject commit a6cd3679eb1219865a215d0600c9703b198f9157
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										126
									
								
								sim/components/ble/MotionService.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										126
									
								
								sim/components/ble/MotionService.cpp
									
									
									
									
									
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					#include "components/ble/MotionService.h"
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					#include "components/motion/MotionController.h"
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					#include "components/ble/NimbleController.h"
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					#include <nrf_log.h>
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					using namespace Pinetime::Controllers;
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					// namespace {
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					//   // 0003yyxx-78fc-48fe-8e23-433b3a1942d0
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					//   constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
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					//     return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
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					//                           .value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, x, y, 0x03, 0x00}};
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					//   }
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					//
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					//   // 00030000-78fc-48fe-8e23-433b3a1942d0
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					//   constexpr ble_uuid128_t BaseUuid() {
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					//     return CharUuid(0x00, 0x00);
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					//   }
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					//
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					//   constexpr ble_uuid128_t motionServiceUuid {BaseUuid()};
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					//   constexpr ble_uuid128_t stepCountCharUuid {CharUuid(0x01, 0x00)};
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					//   constexpr ble_uuid128_t motionValuesCharUuid {CharUuid(0x02, 0x00)};
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					//
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					//   int MotionServiceCallback(uint16_t /*conn_handle*/, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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					//     auto* motionService = static_cast<MotionService*>(arg);
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					//     return motionService->OnStepCountRequested(attr_handle, ctxt);
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					//   }
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					// }
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					//
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					// TODO Refactoring - remove dependency to SystemTask
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					MotionService::MotionService(NimbleController& nimble, Controllers::MotionController& motionController)
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					  : nimble {nimble},
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					    motionController {motionController}/*,
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					    characteristicDefinition {{.uuid = &stepCountCharUuid.u,
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					                               .access_cb = MotionServiceCallback,
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					                               .arg = this,
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					                               .flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
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					                               .val_handle = &stepCountHandle},
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					                              {.uuid = &motionValuesCharUuid.u,
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					                               .access_cb = MotionServiceCallback,
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					                               .arg = this,
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					                               .flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
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					                               .val_handle = &motionValuesHandle},
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					                              {0}},
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					    serviceDefinition {
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					      {.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &motionServiceUuid.u, .characteristics = characteristicDefinition},
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					      {0},
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					    } */{
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					  // TODO refactor to prevent this loop dependency (service depends on controller and controller depends on service)
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					  motionController.SetService(this);
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					}
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					//
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					// void MotionService::Init() {
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					//   int res = 0;
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					//   res = ble_gatts_count_cfg(serviceDefinition);
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					//   ASSERT(res == 0);
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					//
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					//   res = ble_gatts_add_svcs(serviceDefinition);
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					//   ASSERT(res == 0);
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					// }
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					//
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					// int MotionService::OnStepCountRequested(uint16_t attributeHandle, ble_gatt_access_ctxt* context) {
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					//   if (attributeHandle == stepCountHandle) {
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					//     NRF_LOG_INFO("Motion-stepcount : handle = %d", stepCountHandle);
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					//     uint32_t buffer = motionController.NbSteps();
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					//
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					//     int res = os_mbuf_append(context->om, &buffer, 4);
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					//     return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
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					//   } else if (attributeHandle == motionValuesHandle) {
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					//     int16_t buffer[3] = {motionController.X(), motionController.Y(), motionController.Z()};
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					//
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					//     int res = os_mbuf_append(context->om, buffer, 3 * sizeof(int16_t));
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					//     return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
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					//   }
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					//   return 0;
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					// }
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					//
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					// void MotionService::OnNewStepCountValue(uint32_t stepCount) {
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					//   if (!stepCountNoficationEnabled)
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					//     return;
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					//
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					//   uint32_t buffer = stepCount;
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					//   auto* om = ble_hs_mbuf_from_flat(&buffer, 4);
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					//
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					//   uint16_t connectionHandle = nimble.connHandle();
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					//
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					//   if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
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					//     return;
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					//   }
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					//
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					//   ble_gattc_notify_custom(connectionHandle, stepCountHandle, om);
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					// }
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					//
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					// void MotionService::OnNewMotionValues(int16_t x, int16_t y, int16_t z) {
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					//   if (!motionValuesNoficationEnabled)
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					//     return;
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					//
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					//   int16_t buffer[3] = {x, y, z};
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					//   auto* om = ble_hs_mbuf_from_flat(buffer, 3 * sizeof(int16_t));
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					//
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					//   uint16_t connectionHandle = nimble.connHandle();
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					//
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					//   if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
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					//     return;
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					//   }
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					//
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					//   ble_gattc_notify_custom(connectionHandle, motionValuesHandle, om);
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					// }
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					void MotionService::SubscribeNotification(uint16_t attributeHandle) {
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					  if (attributeHandle == stepCountHandle)
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					    stepCountNoficationEnabled = true;
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					  else if (attributeHandle == motionValuesHandle)
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					    motionValuesNoficationEnabled = true;
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					}
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					void MotionService::UnsubscribeNotification(uint16_t attributeHandle) {
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					  if (attributeHandle == stepCountHandle)
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					    stepCountNoficationEnabled = false;
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					  else if (attributeHandle == motionValuesHandle)
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					    motionValuesNoficationEnabled = false;
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					}
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					bool MotionService::IsMotionNotificationSubscribed() const {
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					  return motionValuesNoficationEnabled;
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					}
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										39
									
								
								sim/components/ble/MotionService.h
									
									
									
									
									
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										39
									
								
								sim/components/ble/MotionService.h
									
									
									
									
									
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							@ -0,0 +1,39 @@
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					#pragma once
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					// #define min // workaround: nimble's min/max macros conflict with libstdc++
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					// #define max
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					// #include <host/ble_gap.h>
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					#include <atomic>
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					// #undef max
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					// #undef min
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					namespace Pinetime {
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					  namespace Controllers {
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					    class NimbleController;
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					    class MotionController;
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					    class MotionService {
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					    public:
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					      MotionService(NimbleController& nimble, Controllers::MotionController& motionController);
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					      // void Init();
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					      // int OnStepCountRequested(uint16_t attributeHandle, ble_gatt_access_ctxt* context);
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					      // void OnNewStepCountValue(uint32_t stepCount);
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					      // void OnNewMotionValues(int16_t x, int16_t y, int16_t z);
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					      void SubscribeNotification(uint16_t attributeHandle);
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					      void UnsubscribeNotification(uint16_t attributeHandle);
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					      bool IsMotionNotificationSubscribed() const;
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					    private:
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					      NimbleController& nimble;
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					      Controllers::MotionController& motionController;
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					      // struct ble_gatt_chr_def characteristicDefinition[3];
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					      // struct ble_gatt_svc_def serviceDefinition[2];
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					      uint16_t stepCountHandle;
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					      uint16_t motionValuesHandle;
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					      std::atomic_bool stepCountNoficationEnabled {false};
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					      std::atomic_bool motionValuesNoficationEnabled {false};
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					    };
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					  }
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					}
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@ -45,11 +45,11 @@ NimbleController::NimbleController(Pinetime::System::SystemTask& systemTask,
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//    currentTimeService {dateTimeController},
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					//    currentTimeService {dateTimeController},
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    musicService {systemTask},
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					    musicService {systemTask},
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    weatherService {dateTimeController},
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					    weatherService {dateTimeController},
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    navService {systemTask} {
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					    navService {systemTask},
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//    batteryInformationService {batteryController},
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					//    batteryInformationService {batteryController},
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//    immediateAlertService {systemTask, notificationManager},
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					//    immediateAlertService {systemTask, notificationManager},
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//    heartRateService {systemTask, heartRateController},
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					//    heartRateService {systemTask, heartRateController},
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//    motionService {systemTask, motionController},
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					    motionService {*this, motionController} {
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//    fsService {systemTask, fs},
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					//    fsService {systemTask, fs},
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//    serviceDiscovery({¤tTimeClient, &alertNotificationClient}) {
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					//    serviceDiscovery({¤tTimeClient, &alertNotificationClient}) {
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}
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					}
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@ -19,7 +19,7 @@
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#include "components/ble/MusicService.h"
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					#include "components/ble/MusicService.h"
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#include "components/ble/NavigationService.h"
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					#include "components/ble/NavigationService.h"
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//#include "components/ble/ServiceDiscovery.h"
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					//#include "components/ble/ServiceDiscovery.h"
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//#include "components/ble/MotionService.h"
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					#include "components/ble/MotionService.h"
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#include "components/ble/SimpleWeatherService.h"
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					#include "components/ble/SimpleWeatherService.h"
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#include "components/fs/FS.h"
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					#include "components/fs/FS.h"
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//#include "components/ble/FSService.h"
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					//#include "components/ble/FSService.h"
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@ -116,7 +116,7 @@ namespace Pinetime {
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//      BatteryInformationService batteryInformationService;
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					//      BatteryInformationService batteryInformationService;
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//      ImmediateAlertService immediateAlertService;
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					//      ImmediateAlertService immediateAlertService;
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//      HeartRateService heartRateService;
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					//      HeartRateService heartRateService;
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//      MotionService motionService;
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					      MotionService motionService;
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//      FSService fsService;
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					//      FSService fsService;
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//      ServiceDiscovery serviceDiscovery;
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					//      ServiceDiscovery serviceDiscovery;
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@ -5,7 +5,7 @@
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//#include <FreeRTOS.h>
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					//#include <FreeRTOS.h>
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#include "drivers/Bma421.h"
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					#include "drivers/Bma421.h"
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//#include "components/ble/MotionService.h"
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					#include "components/ble/MotionService.h"
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#include "utility/CircularBuffer.h"
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					#include "utility/CircularBuffer.h"
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namespace Pinetime {
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					namespace Pinetime {
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@ -58,9 +58,13 @@ namespace Pinetime {
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      void Init(Pinetime::Drivers::Bma421::DeviceTypes types);
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					      void Init(Pinetime::Drivers::Bma421::DeviceTypes types);
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//      void SetService(Pinetime::Controllers::MotionService* service) {
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					      void SetService(Pinetime::Controllers::MotionService* service) {
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//        this->service = service;
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					        this->service = service;
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//      }
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					      }
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					      Pinetime::Controllers::MotionService* GetService() const {
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					        return service;
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					      }
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    private:
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					    private:
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      uint32_t nbSteps = 0;
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					      uint32_t nbSteps = 0;
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@ -93,7 +97,7 @@ namespace Pinetime {
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      int32_t accumulatedSpeed = 0;
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					      int32_t accumulatedSpeed = 0;
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      DeviceTypes deviceType = DeviceTypes::Unknown;
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					      DeviceTypes deviceType = DeviceTypes::Unknown;
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//      Pinetime::Controllers::MotionService* service = nullptr;
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					      Pinetime::Controllers::MotionService* service = nullptr;
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    };
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					    };
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  }
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					  }
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}
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					}
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