sim: change brightness only when screen is on (#66)
Fixes: https://github.com/InfiniTimeOrg/InfiniSim/issues/45
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commit
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4
main.cpp
4
main.cpp
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@ -668,9 +668,9 @@ public:
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} else if (key == 'C') {
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} else if (key == 'C') {
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batteryController.isCharging = false;
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batteryController.isCharging = false;
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batteryController.isPowerPresent = false;
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batteryController.isPowerPresent = false;
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} else if (key == 'l') {
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} else if (key == 'l' && !screen_off_created) {
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brightnessController.Higher();
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brightnessController.Higher();
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} else if (key == 'L') {
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} else if (key == 'L' && !screen_off_created) {
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brightnessController.Lower();
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brightnessController.Lower();
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} else if (key == 'p') {
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} else if (key == 'p') {
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this->print_memory_usage = true;
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this->print_memory_usage = true;
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