sim: wake up screen (delete label) when screen off on new Notification
Get the system into the running state again, when the `n` button is pressed for a new notification. Otherwise the simulation freezes
This commit is contained in:
parent
ac5a04ee9d
commit
c6b1f0f74b
4
main.cpp
4
main.cpp
|
@ -591,6 +591,10 @@ public:
|
||||||
}
|
}
|
||||||
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On)
|
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On)
|
||||||
{
|
{
|
||||||
|
if (screen_off_created) {
|
||||||
|
// wake up! (deletes screen_off label)
|
||||||
|
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
|
||||||
|
}
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user