diff --git a/CMakeLists.txt b/CMakeLists.txt index 56f1067..e1aea7d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -29,11 +29,35 @@ else() endif() set(CMAKE_C_STANDARD 11)#C11 +# copy lv_conf.h from InfiniTime project and do little modifications +file(READ "${InfiniTime_DIR}/src/libs/lv_conf.h" lv_conf_main) +# set '#define LV_TICK_CUSTOM 0' +string(REGEX REPLACE "#define[ ]+LV_TICK_CUSTOM[ ]+1" "#define LV_TICK_CUSTOM 0" lv_conf_main "${lv_conf_main}") +# allow more memory in debug mode for the simulator +#define LV_MEM_SIZE (14U * 1024U) +string(REGEX REPLACE "#define[ ]+LV_MEM_SIZE[ ]+\\([^\)]*\\)" + "#ifdef NDEBUG +#define LV_MEM_SIZE (14U * 1024U) +#else // debug mode -> allow more memory +#define LV_MEM_SIZE (28U * 1024U) +#endif" + lv_conf_main "${lv_conf_main}") +# write to temporary file and overwrite file to use only if lv_conf changed to keep useless recompiles +# at a minimum +file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/lv_conf_modified.h" "${lv_conf_main}") +configure_file( + "${CMAKE_CURRENT_BINARY_DIR}/lv_conf_modified.h" + "${CMAKE_CURRENT_BINARY_DIR}/lv_conf.h" + COPYONLY) + file(GLOB_RECURSE INCLUDES "lv_drivers/*.h" "${InfiniTime_DIR}/src/libs/lvgl/src/*.h" "./*.h" ) file(GLOB_RECURSE SOURCES "lv_drivers/*.c" "${InfiniTime_DIR}/src/libs/lvgl/src/*.c" ) add_executable(infinisim main.cpp ${SOURCES} ${INCLUDES}) +# include the generated lv_conf.h file before anything else +target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_BINARY_DIR}") + # add simulator files target_sources(infinisim PUBLIC sim/displayapp/LittleVgl.h @@ -115,22 +139,6 @@ target_include_directories(infinisim PRIVATE "sim/nrfx") # for nrfx_log.h and ot target_include_directories(infinisim PRIVATE "sim/nrfx/hal") # for nrfx_log.h target_compile_definitions(infinisim PRIVATE LV_CONF_INCLUDE_SIMPLE) -target_sources(infinisim PUBLIC - # LVGL Fonts - ${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_14.c - ${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_18.c - ${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_22.c - ${InfiniTime_DIR}/src/libs/lvgl/src/lv_font/lv_font_montserrat_28.c - - ${InfiniTime_DIR}/src/displayapp/fonts/lv_font_navi_80.c - - ${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_extrabold_compressed.c - ${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_bold_20.c - ${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_76.c - ${InfiniTime_DIR}/src/displayapp/fonts/jetbrains_mono_42.c - ${InfiniTime_DIR}/src/displayapp/fonts/lv_font_sys_48.c - ${InfiniTime_DIR}/src/displayapp/fonts/open_sans_light.c -) target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}") target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src/libs") @@ -139,14 +147,23 @@ target_include_directories(infinisim PRIVATE "lv_drivers") # add dates library target_include_directories(infinisim SYSTEM PRIVATE "${InfiniTime_DIR}/src/libs/date/includes") -# add Screens with a globbing expression, to enable easier CI test-runs for PRs adding new Screens +# add Screens, fonts and icons with a globbing expression, +# to enable easier CI test-runs for PRs adding new Screens/Fonts/Icons file(GLOB InfiniTime_SCREENS "${InfiniTime_DIR}/src/displayapp/screens/*.h" "${InfiniTime_DIR}/src/displayapp/screens/*.cpp" "${InfiniTime_DIR}/src/displayapp/screens/settings/*.h" "${InfiniTime_DIR}/src/displayapp/screens/settings/*.cpp" ) +file(GLOB InfiniTime_FONTS + "${InfiniTime_DIR}/src/displayapp/fonts/*.c" +) +file(GLOB InfiniTime_ICONS + "${InfiniTime_DIR}/src/displayapp/icons/*.c" +) target_sources(infinisim PUBLIC ${InfiniTime_SCREENS}) +target_sources(infinisim PUBLIC ${InfiniTime_FONTS}) +target_sources(infinisim PUBLIC ${InfiniTime_ICONS}) # add files directly from InfiniTime sources target_include_directories(infinisim PRIVATE "${InfiniTime_DIR}/src") @@ -207,8 +224,6 @@ execute_process( set(VERSION_EDIT_WARNING "// Do not edit this file, it is automatically generated by CMAKE!") configure_file("${InfiniTime_DIR}/src/Version.h.in" "${CMAKE_CURRENT_BINARY_DIR}/Version.h") -target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_BINARY_DIR}") - option(WITH_PNG "Compile with libpng support to dump current screen as png" ON) if(WITH_PNG) target_compile_definitions(infinisim PRIVATE WITH_PNG) diff --git a/lv_conf.h b/lv_conf.h deleted file mode 100644 index 74598a1..0000000 --- a/lv_conf.h +++ /dev/null @@ -1,766 +0,0 @@ -/** - * @file lv_conf.h - * Configuration file for v7.7.0-dev - */ - -#ifndef LV_CONF_H -#define LV_CONF_H -/* clang-format off */ - -#include - -/*==================== - Graphical settings - *====================*/ - -/* Maximal horizontal and vertical resolution to support by the library.*/ -#define LV_HOR_RES_MAX (240) -#define LV_VER_RES_MAX (240) - -/* Color depth: - * - 1: 1 byte per pixel - * - 8: RGB332 - * - 16: RGB565 - * - 32: ARGB8888 - */ -#define LV_COLOR_DEPTH 16 - -/* Swap the 2 bytes of RGB565 color. - * Useful if the display has a 8 bit interface (e.g. SPI)*/ -#define LV_COLOR_16_SWAP 1 - -/* 1: Enable screen transparency. - * Useful for OSD or other overlapping GUIs. - * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ -#define LV_COLOR_SCREEN_TRANSP 0 - -/*Images pixels with this color will not be drawn (with chroma keying)*/ -#define LV_COLOR_TRANSP LV_COLOR_MAKE(0x6c, 0xFc, 0x6a) /*LV_COLOR_LIME: pure green*/ - -/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ -#define LV_ANTIALIAS 1 - -/* Default display refresh period. - * Can be changed in the display driver (`lv_disp_drv_t`).*/ -#define LV_DISP_DEF_REFR_PERIOD 20 /*[ms]*/ - -/* Dot Per Inch: used to initialize default sizes. - * E.g. a button with width = LV_DPI / 2 -> half inch wide - * (Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI 100 /*[px]*/ - -/* The the real width of the display changes some default values: - * default object sizes, layout of examples, etc. - * According to the width of the display (hor. res. / dpi) - * the displays fall in 4 categories. - * The 4th is extra large which has no upper limit so not listed here - * The upper limit of the categories are set below in 0.1 inch unit. - */ -#define LV_DISP_SMALL_LIMIT 30 -#define LV_DISP_MEDIUM_LIMIT 50 -#define LV_DISP_LARGE_LIMIT 70 - -/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ -typedef int16_t lv_coord_t; - -/*========================= - Memory manager settings - *=========================*/ - -/* LittelvGL's internal memory manager's settings. - * The graphical objects and other related data are stored here. */ - -/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ -#define LV_MEM_CUSTOM 0 -#if LV_MEM_CUSTOM == 0 -/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ -#ifdef NDEBUG -#define LV_MEM_SIZE (14U * 1024U) -#else // debug mode -> allow more memory -#define LV_MEM_SIZE (28U * 1024U) -#endif - -/* Complier prefix for a big array declaration */ -#define LV_MEM_ATTR - -/* Set an address for the memory pool instead of allocating it as an array. - * Can be in external SRAM too. */ -#define LV_MEM_ADR 0 - -/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ -#define LV_MEM_AUTO_DEFRAG 1 -#else /*LV_MEM_CUSTOM*/ -#define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ -#define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ -#define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ -#endif /*LV_MEM_CUSTOM*/ - -/* Use the standard memcpy and memset instead of LVGL's own functions. - * The standard functions might or might not be faster depending on their implementation. */ -#define LV_MEMCPY_MEMSET_STD 1 - -/* Garbage Collector settings - * Used if lvgl is binded to higher level language and the memory is managed by that language */ -#define LV_ENABLE_GC 0 -#if LV_ENABLE_GC != 0 -#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -#define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ -#define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ -#endif /* LV_ENABLE_GC */ - -/*======================= - Input device settings - *=======================*/ - -/* Input device default settings. - * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ - -/* Input device read period in milliseconds */ -#define LV_INDEV_DEF_READ_PERIOD 20 - -/* Drag threshold in pixels */ -#define LV_INDEV_DEF_DRAG_LIMIT 10 - -/* Drag throw slow-down in [%]. Greater value -> faster slow-down */ -#define LV_INDEV_DEF_DRAG_THROW 20 - -/* Long press time in milliseconds. - * Time to send `LV_EVENT_LONG_PRESSSED`) */ -#define LV_INDEV_DEF_LONG_PRESS_TIME 400 - -/* Repeated trigger period in long press [ms] - * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ -#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 - -/* Gesture threshold in pixels */ -#define LV_INDEV_DEF_GESTURE_LIMIT 50 - -/* Gesture min velocity at release before swipe (pixels)*/ -#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 - -/*================== - * Feature usage - *==================*/ - -/*1: Enable the Animations */ -#define LV_USE_ANIMATION 1 -#if LV_USE_ANIMATION - -/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ -typedef void* lv_anim_user_data_t; - -#endif - -/* 1: Enable shadow drawing on rectangles*/ -#define LV_USE_SHADOW 0 -#if LV_USE_SHADOW -/* Allow buffering some shadow calculation - * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, - * where shadow size is `shadow_width + radius` - * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ -#define LV_SHADOW_CACHE_SIZE 0 -#endif - -/*1: enable outline drawing on rectangles*/ -#define LV_USE_OUTLINE 0 - -/*1: enable pattern drawing on rectangles*/ -#define LV_USE_PATTERN 0 - -/*1: enable value string drawing on rectangles*/ -#define LV_USE_VALUE_STR 1 - -/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ -#define LV_USE_BLEND_MODES 0 - -/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ -#define LV_USE_OPA_SCALE 0 - -/* 1: Use image zoom and rotation*/ -#define LV_USE_IMG_TRANSFORM 0 - -/* 1: Enable object groups (for keyboard/encoder navigation) */ -#define LV_USE_GROUP 0 -#if LV_USE_GROUP -typedef void* lv_group_user_data_t; -#endif /*LV_USE_GROUP*/ - -/* 1: Enable GPU interface*/ -#define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ -#define LV_USE_GPU_STM32_DMA2D 0 -/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor -e.g. "stm32f769xx.h" or "stm32f429xx.h" */ -#define LV_GPU_DMA2D_CMSIS_INCLUDE - -/*1: Use PXP for CPU off-load on NXP RTxxx platforms */ -#define LV_USE_GPU_NXP_PXP 0 - -/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) - * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS - * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. - *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() - * */ -#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 - -/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ -#define LV_USE_GPU_NXP_VG_LITE 0 - -/* 1: Enable file system (might be required for images */ -// TODO: Enable FS -#define LV_USE_FILESYSTEM 1 -#if LV_USE_FILESYSTEM -/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_fs_drv_user_data_t; -#endif - -/*1: Add a `user_data` to drivers and objects*/ -#define LV_USE_USER_DATA 1 - -/*1: Show CPU usage and FPS count in the right bottom corner*/ -#define LV_USE_PERF_MONITOR 0 - -/*1: Use the functions and types from the older API if possible */ -#define LV_USE_API_EXTENSION_V6 0 -#define LV_USE_API_EXTENSION_V7 1 - -/*======================== - * Image decoder and cache - *========================*/ - -/* 1: Enable indexed (palette) images */ -#define LV_IMG_CF_INDEXED 1 - -/* 1: Enable alpha indexed images */ -#define LV_IMG_CF_ALPHA 0 - -/* Default image cache size. Image caching keeps the images opened. - * If only the built-in image formats are used there is no real advantage of caching. - * (I.e. no new image decoder is added) - * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - * However the opened images might consume additional RAM. - * LV_IMG_CACHE_DEF_SIZE must be >= 1 */ -#define LV_IMG_CACHE_DEF_SIZE 6 - -/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ -typedef void* lv_img_decoder_user_data_t; - -/*===================== - * Compiler settings - *====================*/ - -/* For big endian systems set to 1 */ -#define LV_BIG_ENDIAN_SYSTEM 0 - -/* Define a custom attribute to `lv_tick_inc` function */ -#define LV_ATTRIBUTE_TICK_INC - -/* Define a custom attribute to `lv_task_handler` function */ -#define LV_ATTRIBUTE_TASK_HANDLER - -/* Define a custom attribute to `lv_disp_flush_ready` function */ -#define LV_ATTRIBUTE_FLUSH_READY - -/* Required alignment size for buffers */ -#define LV_ATTRIBUTE_MEM_ALIGN_SIZE - -/* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. - * This alignment will be explicitly applied where needed. - * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. - * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ -#define LV_ATTRIBUTE_MEM_ALIGN - -/* Attribute to mark large constant arrays for example - * font's bitmaps */ -#define LV_ATTRIBUTE_LARGE_CONST - -/* Prefix performance critical functions to place them into a faster memory (e.g RAM) - * Uses 15-20 kB extra memory */ -//#define LV_ATTRIBUTE_FAST_MEM - -/* Export integer constant to binding. - * This macro is used with constants in the form of LV_ that - * should also appear on lvgl binding API such as Micropython - * - * The default value just prevents a GCC warning. - */ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning - -/* Prefix variables that are used in GPU accelerated operations, often these need to be - * placed in RAM sections that are DMA accessible */ -// #define LV_ATTRIBUTE_DMA - -/*=================== - * HAL settings - *==================*/ - -/* 1: use a custom tick source. - * It removes the need to manually update the tick with `lv_tick_inc`) */ -#define LV_TICK_CUSTOM 0 -#if LV_TICK_CUSTOM == 1 -#define LV_TICK_CUSTOM_INCLUDE "FreeRTOS.h" /*Header for the system time function*/ -uint32_t xTaskGetTickCount(); /*Forward declare to avoid compiler warning*/ -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (xTaskGetTickCount()) /*Expression evaluating to current system time in ms*/ -#endif /*LV_TICK_CUSTOM*/ - -typedef void* lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ -typedef void* lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ - -/*================ - * Log settings - *===============*/ - -/*1: Enable the log module*/ -#define LV_USE_LOG 0 -#if LV_USE_LOG -/* How important log should be added: - * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - * LV_LOG_LEVEL_INFO Log important events - * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - * LV_LOG_LEVEL_NONE Do not log anything - */ -#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN - -/* 1: Print the log with 'printf'; - * 0: user need to register a callback with `lv_log_register_print_cb`*/ -#define LV_LOG_PRINTF 0 -#endif /*LV_USE_LOG*/ - -/*================= - * Debug settings - *================*/ - -/* If Debug is enabled LittelvGL validates the parameters of the functions. - * If an invalid parameter is found an error log message is printed and - * the MCU halts at the error. (`LV_USE_LOG` should be enabled) - * If you are debugging the MCU you can pause - * the debugger to see exactly where the issue is. - * - * The behavior of asserts can be overwritten by redefining them here. - * E.g. #define LV_ASSERT_MEM(p) - */ -#define LV_USE_DEBUG 0 -#if LV_USE_DEBUG - -/*Check if the parameter is NULL. (Quite fast) */ -#define LV_USE_ASSERT_NULL 1 - -/*Checks is the memory is successfully allocated or no. (Quite fast)*/ -#define LV_USE_ASSERT_MEM 1 - -/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ -#define LV_USE_ASSERT_MEM_INTEGRITY 0 - -/* Check the strings. - * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_STR 0 - -/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ -#define LV_USE_ASSERT_OBJ 0 - -/*Check if the styles are properly initialized. (Fast)*/ -#define LV_USE_ASSERT_STYLE 0 - -#endif /*LV_USE_DEBUG*/ - -/*================== - * FONT USAGE - *===================*/ - -/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. - * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html - * To create a new font go to: https://lvgl.com/ttf-font-to-c-array - */ - -/* Montserrat fonts with bpp = 4 - * https://fonts.google.com/specimen/Montserrat */ -#define LV_FONT_MONTSERRAT_8 0 -#define LV_FONT_MONTSERRAT_10 0 -#define LV_FONT_MONTSERRAT_12 0 -#define LV_FONT_MONTSERRAT_14 0 -#define LV_FONT_MONTSERRAT_16 0 -#define LV_FONT_MONTSERRAT_18 0 -#define LV_FONT_MONTSERRAT_20 0 -#define LV_FONT_MONTSERRAT_22 0 -#define LV_FONT_MONTSERRAT_24 0 -#define LV_FONT_MONTSERRAT_26 0 -#define LV_FONT_MONTSERRAT_28 0 -#define LV_FONT_MONTSERRAT_30 0 -#define LV_FONT_MONTSERRAT_32 0 -#define LV_FONT_MONTSERRAT_34 0 -#define LV_FONT_MONTSERRAT_36 0 -#define LV_FONT_MONTSERRAT_38 0 -#define LV_FONT_MONTSERRAT_40 0 -#define LV_FONT_MONTSERRAT_42 0 -#define LV_FONT_MONTSERRAT_44 0 -#define LV_FONT_MONTSERRAT_46 0 -#define LV_FONT_MONTSERRAT_48 0 - -/* Demonstrate special features */ -#define LV_FONT_MONTSERRAT_12_SUBPX 0 -#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ -#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ -#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ - -/*Pixel perfect monospace font - * http://pelulamu.net/unscii/ */ -#define LV_FONT_UNSCII_8 0 - -/* Optionally declare your custom fonts here. - * You can use these fonts as default font too - * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ - * LV_FONT_DECLARE(my_font_2) - */ - -#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(jetbrains_mono_bold_20) \ - LV_FONT_DECLARE(jetbrains_mono_extrabold_compressed) \ - LV_FONT_DECLARE(jetbrains_mono_42) \ - LV_FONT_DECLARE(jetbrains_mono_76) \ - LV_FONT_DECLARE(open_sans_light) \ - LV_FONT_DECLARE(lv_font_sys_48) - -/* Enable it if you have fonts with a lot of characters. - * The limit depends on the font size, font face and bpp - * but with > 10,000 characters if you see issues probably you need to enable it.*/ -#define LV_FONT_FMT_TXT_LARGE 0 - -/* Enables/disables support for compressed fonts. If it's disabled, compressed - * glyphs cannot be processed by the library and won't be rendered. - */ -#define LV_USE_FONT_COMPRESSED 1 - -/* Enable subpixel rendering */ -#define LV_USE_FONT_SUBPX 0 -#if LV_USE_FONT_SUBPX -/* Set the pixel order of the display. - * Important only if "subpx fonts" are used. - * With "normal" font it doesn't matter. - */ -#define LV_FONT_SUBPX_BGR 0 -#endif - -/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ -typedef void* lv_font_user_data_t; - -/*================ - * THEME USAGE - *================*/ - -/*Always enable at least on theme*/ - -/* No theme, you can apply your styles as you need - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_EMPTY 1 - -/*Simple to the create your theme based on it - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_TEMPLATE 0 - -/* A fast and impressive theme. - * Flags: - * LV_THEME_MATERIAL_FLAG_LIGHT: light theme - * LV_THEME_MATERIAL_FLAG_DARK: dark theme - * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) - * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) - * */ -#define LV_USE_THEME_MATERIAL 0 - -/* Mono-color theme for monochrome displays. - * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the - * texts and borders will be black and the background will be - * white. Else the colors are inverted. - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ -#define LV_USE_THEME_MONO 0 - -#define LV_THEME_DEFAULT_INCLUDE /*Include a header for the init. function*/ -#define LV_THEME_DEFAULT_INIT lv_theme_empty_init//lv_theme_material_init -#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0xffffff) -#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0xaaaaaa) -#define LV_THEME_DEFAULT_FLAG 0//LV_THEME_MATERIAL_FLAG_DARK -#define LV_THEME_DEFAULT_FONT_SMALL &jetbrains_mono_bold_20 -#define LV_THEME_DEFAULT_FONT_NORMAL &jetbrains_mono_bold_20 -#define LV_THEME_DEFAULT_FONT_SUBTITLE &jetbrains_mono_bold_20 -#define LV_THEME_DEFAULT_FONT_TITLE &jetbrains_mono_bold_20 - -/*================= - * Text settings - *=================*/ - -/* Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - * */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - -/*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_" - -/* If a word is at least this long, will break wherever "prettiest" - * To disable, set to a value <= 0 */ -#define LV_TXT_LINE_BREAK_LONG_LEN 12 - -/* Minimum number of characters in a long word to put on a line before a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/* Minimum number of characters in a long word to put on a line after a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/* The control character to use for signalling text recoloring. */ -#define LV_TXT_COLOR_CMD "#" - -/* Support bidirectional texts. - * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectioanl Algorithm: - * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI -/* Set the default direction. Supported values: - * `LV_BIDI_DIR_LTR` Left-to-Right - * `LV_BIDI_DIR_RTL` Right-to-Left - * `LV_BIDI_DIR_AUTO` detect texts base direction */ -#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO -#endif - -/* Enable Arabic/Persian processing - * In these languages characters should be replaced with - * an other form based on their position in the text */ -#define LV_USE_ARABIC_PERSIAN_CHARS 0 - -/*Change the built in (v)snprintf functions*/ -#define LV_SPRINTF_CUSTOM 0 -#if LV_SPRINTF_CUSTOM -#define LV_SPRINTF_INCLUDE -#define lv_snprintf snprintf -#define lv_vsnprintf vsnprintf -#else /*!LV_SPRINTF_CUSTOM*/ -#define LV_SPRINTF_DISABLE_FLOAT 1 -#endif /*LV_SPRINTF_CUSTOM*/ - -/*=================== - * LV_OBJ SETTINGS - *==================*/ - -#if LV_USE_USER_DATA -/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ -typedef void* lv_obj_user_data_t; -/*Provide a function to free user data*/ -#define LV_USE_USER_DATA_FREE 0 -#if LV_USE_USER_DATA_FREE -#define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ -/* Function prototype : void user_data_free(lv_obj_t * obj); */ -#define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ -#endif -#endif - -/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ -#define LV_USE_OBJ_REALIGN 1 - -/* Enable to make the object clickable on a larger area. - * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature - * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) - * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) - */ -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY - -/*================== - * LV OBJ X USAGE - *================*/ -/* - * Documentation of the object types: https://docs.lvgl.com/#Object-types - */ - -/*Arc (dependencies: -)*/ -#define LV_USE_ARC 1 - -/*Bar (dependencies: -)*/ -#define LV_USE_BAR 1 - -/*Button (dependencies: lv_cont*/ -#define LV_USE_BTN 1 - -/*Button matrix (dependencies: -)*/ -#define LV_USE_BTNMATRIX 1 - -/*Calendar (dependencies: -)*/ -#define LV_USE_CALENDAR 1 -#if LV_USE_CALENDAR -#define LV_CALENDAR_WEEK_STARTS_MONDAY 0 -#endif - -/*Canvas (dependencies: lv_img)*/ -#define LV_USE_CANVAS 0 - -/*Check box (dependencies: lv_btn, lv_label)*/ -#define LV_USE_CHECKBOX 1 - -/*Chart (dependencies: -)*/ -#define LV_USE_CHART 1 -#if LV_USE_CHART -#define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 -#endif - -/*Container (dependencies: -*/ -#define LV_USE_CONT 1 - -/*Color picker (dependencies: -*/ -#define LV_USE_CPICKER 0 - -/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ -#define LV_USE_DROPDOWN 1 -#if LV_USE_DROPDOWN != 0 -/*Open and close default animation time [ms] (0: no animation)*/ -#define LV_DROPDOWN_DEF_ANIM_TIME 200 -#endif - -/*Gauge (dependencies:lv_bar, lv_linemeter)*/ -#define LV_USE_GAUGE 1 - -/*Image (dependencies: lv_label*/ -#define LV_USE_IMG 1 - -/*Image Button (dependencies: lv_btn*/ -#define LV_USE_IMGBTN 1 -#if LV_USE_IMGBTN -/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ -#define LV_IMGBTN_TILED 0 -#endif - -/*Keyboard (dependencies: lv_btnm)*/ -#define LV_USE_KEYBOARD 0 - -/*Label (dependencies: -*/ -#define LV_USE_LABEL 1 -#if LV_USE_LABEL != 0 -/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ -#define LV_LABEL_DEF_SCROLL_SPEED 25 - -/* Waiting period at beginning/end of animation cycle */ -#define LV_LABEL_WAIT_CHAR_COUNT 3 - -/*Enable selecting text of the label */ -#define LV_LABEL_TEXT_SEL 0 - -/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ -#define LV_LABEL_LONG_TXT_HINT 0 -#endif - -/*LED (dependencies: -)*/ -#define LV_USE_LED 0 -#if LV_USE_LED -#define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ -#define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ -#endif - -/*Line (dependencies: -*/ -#define LV_USE_LINE 1 - -/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ -#define LV_USE_LIST 1 -#if LV_USE_LIST != 0 -/*Default animation time of focusing to a list element [ms] (0: no animation) */ -#define LV_LIST_DEF_ANIM_TIME 100 -#endif - -/*Line meter (dependencies: *;)*/ -#define LV_USE_LINEMETER 1 -#if LV_USE_LINEMETER -/* Draw line more precisely at cost of performance. - * Useful if there are lot of lines any minor are visible - * 0: No extra precision - * 1: Some extra precision - * 2: Best precision - */ -#define LV_LINEMETER_PRECISE 0 -#endif - -/*Mask (dependencies: -)*/ -#define LV_USE_OBJMASK 0 - -/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ -#define LV_USE_MSGBOX 0 - -/*Page (dependencies: lv_cont)*/ -#define LV_USE_PAGE 1 -#if LV_USE_PAGE != 0 -/*Focus default animation time [ms] (0: no animation)*/ -#define LV_PAGE_DEF_ANIM_TIME 400 -#endif - -/*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_SPINNER 0 -#if LV_USE_SPINNER != 0 -#define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ -#define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ -#define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC -#endif - -/*Roller (dependencies: lv_ddlist)*/ -#define LV_USE_ROLLER 1 -#if LV_USE_ROLLER != 0 -/*Focus animation time [ms] (0: no animation)*/ -#define LV_ROLLER_DEF_ANIM_TIME 200 - -/*Number of extra "pages" when the roller is infinite*/ -#define LV_ROLLER_INF_PAGES 7 -#endif - -/*Slider (dependencies: lv_bar)*/ -#define LV_USE_SLIDER 1 - -/*Spinbox (dependencies: lv_ta)*/ -#define LV_USE_SPINBOX 0 - -/*Switch (dependencies: lv_slider)*/ -#define LV_USE_SWITCH 1 - -/*Text area (dependencies: lv_label, lv_page)*/ -#define LV_USE_TEXTAREA 1 -#if LV_USE_TEXTAREA != 0 -#define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ -#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ -#endif - -/*Table (dependencies: lv_label)*/ -#define LV_USE_TABLE 1 -#if LV_USE_TABLE -#define LV_TABLE_COL_MAX 12 -#define LV_TABLE_CELL_STYLE_CNT 5 -#endif - - -/*Tab (dependencies: lv_page, lv_btnm)*/ -#define LV_USE_TABVIEW 0 -# if LV_USE_TABVIEW != 0 -/*Time of slide animation [ms] (0: no animation)*/ -#define LV_TABVIEW_DEF_ANIM_TIME 300 -#endif - -/*Tileview (dependencies: lv_page) */ -#define LV_USE_TILEVIEW 0 -#if LV_USE_TILEVIEW -/*Time of slide animation [ms] (0: no animation)*/ -#define LV_TILEVIEW_DEF_ANIM_TIME 300 -#endif - -/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ -#define LV_USE_WIN 0 - -/*================== - * Non-user section - *==================*/ - -#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ -#define _CRT_SECURE_NO_WARNINGS -#endif - -/*--END OF LV_CONF_H--*/ - -#endif /*LV_CONF_H*/