#pragma once #include //#include #include "drivers/Bma421.h" //#include "components/ble/MotionService.h" #include "utility/CircularBuffer.h" namespace Pinetime { namespace Controllers { class MotionController { public: enum class DeviceTypes { Unknown, BMA421, BMA425, }; void Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps); int16_t X() const { return x; } int16_t Y() const { return yHistory[0]; } int16_t Z() const { return zHistory[0]; } uint32_t NbSteps() const { return nbSteps; } void ResetTrip() { currentTripSteps = 0; } uint32_t GetTripSteps() const { return currentTripSteps; } bool ShouldShakeWake(uint16_t thresh); bool ShouldRaiseWake() const; int32_t CurrentShakeSpeed() const { return accumulatedSpeed; } DeviceTypes DeviceType() const { return deviceType; } void Init(Pinetime::Drivers::Bma421::DeviceTypes types); // void SetService(Pinetime::Controllers::MotionService* service) { // this->service = service; // } private: uint32_t nbSteps = 0; uint32_t currentTripSteps = 0; // TickType_t lastTime = 0; // TickType_t time = 0; struct AccelStats { static constexpr uint8_t numHistory = 2; int16_t yMean = 0; int16_t zMean = 0; int16_t prevYMean = 0; int16_t prevZMean = 0; uint32_t yVariance = 0; uint32_t zVariance = 0; }; AccelStats GetAccelStats() const; AccelStats stats = {}; int16_t lastX = 0; int16_t x = 0; static constexpr uint8_t histSize = 8; Utility::CircularBuffer yHistory = {}; Utility::CircularBuffer zHistory = {}; int32_t accumulatedSpeed = 0; DeviceTypes deviceType = DeviceTypes::Unknown; // Pinetime::Controllers::MotionService* service = nullptr; }; } }