#include "displayapp/screens/Missing.h" #include "displayapp/DisplayApp.h" using namespace Pinetime::Applications::Screens; Missing::Missing(Pinetime::Applications::DisplayApp* app, Pinetime::Applications::Apps app_key) : Screen(app) { const char *screen_lbl; switch (app_key) { case Pinetime::Applications::Apps::None: screen_lbl = "None"; break; case Pinetime::Applications::Apps::Launcher: screen_lbl = "Launcher"; break; case Pinetime::Applications::Apps::Clock: screen_lbl = "Clock"; break; case Pinetime::Applications::Apps::SysInfo: screen_lbl = "SysInfo"; break; case Pinetime::Applications::Apps::FirmwareUpdate: screen_lbl = "FirmwareUpdate"; break; case Pinetime::Applications::Apps::FirmwareValidation: screen_lbl = "FirmwareValidation"; break; case Pinetime::Applications::Apps::NotificationsPreview: screen_lbl = "NotificationPreview"; break; case Pinetime::Applications::Apps::Notifications: screen_lbl = "Notifications"; break; case Pinetime::Applications::Apps::Timer: screen_lbl = "Timer"; break; case Pinetime::Applications::Apps::Alarm: screen_lbl = "Alarm"; break; case Pinetime::Applications::Apps::FlashLight: screen_lbl = "FlashLight"; break; case Pinetime::Applications::Apps::BatteryInfo: screen_lbl = "BatteryInfo"; break; case Pinetime::Applications::Apps::Music: screen_lbl = "Music"; break; case Pinetime::Applications::Apps::Paint: screen_lbl = "Paint"; break; case Pinetime::Applications::Apps::Paddle: screen_lbl = "Paddle"; break; case Pinetime::Applications::Apps::Twos: screen_lbl = "Twos"; break; case Pinetime::Applications::Apps::HeartRate: screen_lbl = "HeartRate"; break; case Pinetime::Applications::Apps::Navigation: screen_lbl = "Navigation"; break; case Pinetime::Applications::Apps::StopWatch: screen_lbl = "StopWatch"; break; case Pinetime::Applications::Apps::Metronome: screen_lbl = "Metronome"; break; case Pinetime::Applications::Apps::Motion: screen_lbl = "Motion"; break; case Pinetime::Applications::Apps::Steps: screen_lbl = "Steps"; break; case Pinetime::Applications::Apps::Weather: screen_lbl = "Weather"; break; case Pinetime::Applications::Apps::PassKey: screen_lbl = "PassKey"; break; case Pinetime::Applications::Apps::QuickSettings: screen_lbl = "QuickSettings"; break; case Pinetime::Applications::Apps::Settings: screen_lbl = "Settings"; break; case Pinetime::Applications::Apps::SettingWatchFace: screen_lbl = "SettingWatchFace"; break; case Pinetime::Applications::Apps::SettingTimeFormat: screen_lbl = "SettingTimeFormat"; break; case Pinetime::Applications::Apps::SettingDisplay: screen_lbl = "SettingDisplay"; break; case Pinetime::Applications::Apps::SettingWakeUp: screen_lbl = "SettingWakeUp"; break; case Pinetime::Applications::Apps::SettingSteps: screen_lbl = "SettingSteps"; break; case Pinetime::Applications::Apps::SettingSetDateTime: screen_lbl = "SettingSetDateTime"; break; case Pinetime::Applications::Apps::SettingChimes: screen_lbl = "SettingChimes"; break; case Pinetime::Applications::Apps::SettingShakeThreshold: screen_lbl = "SettingThreshold"; break; case Pinetime::Applications::Apps::Error: screen_lbl = "Error"; break; //case Pinetime::Applications::Apps::Weather: // screen_lbl = "Weather"; // break; default: screen_lbl = "unkown screen"; } lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text_static(label, screen_lbl); lv_obj_align(label, nullptr, LV_ALIGN_CENTER, 0, -20); } Missing::~Missing() { lv_obj_clean(lv_scr_act()); }