3ba07f574e
Fixes the build after InfiniTimeOrg/InfiniTime#1970 was merged.
127 lines
4.7 KiB
C++
127 lines
4.7 KiB
C++
#include "components/ble/MotionService.h"
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#include "components/motion/MotionController.h"
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#include "components/ble/NimbleController.h"
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#include <nrf_log.h>
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using namespace Pinetime::Controllers;
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// namespace {
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// // 0003yyxx-78fc-48fe-8e23-433b3a1942d0
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// constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
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// return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
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// .value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, x, y, 0x03, 0x00}};
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// }
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//
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// // 00030000-78fc-48fe-8e23-433b3a1942d0
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// constexpr ble_uuid128_t BaseUuid() {
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// return CharUuid(0x00, 0x00);
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// }
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//
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// constexpr ble_uuid128_t motionServiceUuid {BaseUuid()};
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// constexpr ble_uuid128_t stepCountCharUuid {CharUuid(0x01, 0x00)};
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// constexpr ble_uuid128_t motionValuesCharUuid {CharUuid(0x02, 0x00)};
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//
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// int MotionServiceCallback(uint16_t /*conn_handle*/, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
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// auto* motionService = static_cast<MotionService*>(arg);
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// return motionService->OnStepCountRequested(attr_handle, ctxt);
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// }
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// }
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//
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// TODO Refactoring - remove dependency to SystemTask
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MotionService::MotionService(NimbleController& nimble, Controllers::MotionController& motionController)
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: nimble {nimble},
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motionController {motionController}/*,
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characteristicDefinition {{.uuid = &stepCountCharUuid.u,
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.access_cb = MotionServiceCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
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.val_handle = &stepCountHandle},
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{.uuid = &motionValuesCharUuid.u,
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.access_cb = MotionServiceCallback,
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.arg = this,
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.flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
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.val_handle = &motionValuesHandle},
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{0}},
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serviceDefinition {
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{.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &motionServiceUuid.u, .characteristics = characteristicDefinition},
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{0},
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} */{
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// TODO refactor to prevent this loop dependency (service depends on controller and controller depends on service)
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motionController.SetService(this);
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}
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//
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// void MotionService::Init() {
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// int res = 0;
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// res = ble_gatts_count_cfg(serviceDefinition);
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// ASSERT(res == 0);
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//
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// res = ble_gatts_add_svcs(serviceDefinition);
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// ASSERT(res == 0);
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// }
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//
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// int MotionService::OnStepCountRequested(uint16_t attributeHandle, ble_gatt_access_ctxt* context) {
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// if (attributeHandle == stepCountHandle) {
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// NRF_LOG_INFO("Motion-stepcount : handle = %d", stepCountHandle);
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// uint32_t buffer = motionController.NbSteps();
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//
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// int res = os_mbuf_append(context->om, &buffer, 4);
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// return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
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// } else if (attributeHandle == motionValuesHandle) {
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// int16_t buffer[3] = {motionController.X(), motionController.Y(), motionController.Z()};
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//
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// int res = os_mbuf_append(context->om, buffer, 3 * sizeof(int16_t));
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// return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
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// }
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// return 0;
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// }
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//
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// void MotionService::OnNewStepCountValue(uint32_t stepCount) {
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// if (!stepCountNoficationEnabled)
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// return;
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//
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// uint32_t buffer = stepCount;
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// auto* om = ble_hs_mbuf_from_flat(&buffer, 4);
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//
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// uint16_t connectionHandle = nimble.connHandle();
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//
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// if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
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// return;
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// }
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//
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// ble_gattc_notify_custom(connectionHandle, stepCountHandle, om);
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// }
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//
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// void MotionService::OnNewMotionValues(int16_t x, int16_t y, int16_t z) {
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// if (!motionValuesNoficationEnabled)
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// return;
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//
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// int16_t buffer[3] = {x, y, z};
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// auto* om = ble_hs_mbuf_from_flat(buffer, 3 * sizeof(int16_t));
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//
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// uint16_t connectionHandle = nimble.connHandle();
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//
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// if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
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// return;
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// }
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//
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// ble_gattc_notify_custom(connectionHandle, motionValuesHandle, om);
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// }
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void MotionService::SubscribeNotification(uint16_t attributeHandle) {
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if (attributeHandle == stepCountHandle)
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stepCountNoficationEnabled = true;
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else if (attributeHandle == motionValuesHandle)
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motionValuesNoficationEnabled = true;
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}
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void MotionService::UnsubscribeNotification(uint16_t attributeHandle) {
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if (attributeHandle == stepCountHandle)
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stepCountNoficationEnabled = false;
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else if (attributeHandle == motionValuesHandle)
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motionValuesNoficationEnabled = false;
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}
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bool MotionService::IsMotionNotificationSubscribed() const {
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return motionValuesNoficationEnabled;
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}
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