5ad8c0356e
Refactor sim code to be closer to FreeRTOS. Add some defines needed for LCD delay PR
206 lines
7.4 KiB
C++
206 lines
7.4 KiB
C++
/*
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* FreeRTOS Kernel V10.0.0
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* Copyright (C) 2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software. If you wish to use our Amazon
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* FreeRTOS name, please do so in a fair use way that does not cause confusion.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* http://www.FreeRTOS.org
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* http://aws.amazon.com/freertos
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*
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* 1 tab == 4 spaces!
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*/
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#pragma once
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#include "FreeRTOS.h" // TickType_t
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#include "task.h" // configTICK_RATE_HZ
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#include <SDL2/SDL.h>
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#include <chrono>
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#include <cstdint>
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#include <string>
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class TimerHandle_t;
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/*
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* Defines the prototype to which timer callback functions must conform.
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*/
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typedef void (*TimerCallbackFunction_t)( TimerHandle_t xTimer );
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struct TimerHandle_t {
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bool running = false;
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bool auto_reload = false;
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SDL_TimerID timer_id = 0;
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TickType_t timer_period_in_ms;
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TickType_t expiry_time;
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std::string timer_name;
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void * pvTimerID;
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TimerCallbackFunction_t pxCallbackFunction;
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};
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// function only available in Simulator
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constexpr uint32_t pdTICKS_TO_MS(uint32_t ticks) {
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return ticks * 1000 / configTICK_RATE_HZ;
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}
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/**
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* void *pvTimerGetTimerID( TimerHandle_t xTimer );
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*
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* Returns the ID assigned to the timer.
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*
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* IDs are assigned to timers using the pvTimerID parameter of the call to
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* xTimerCreated() that was used to create the timer, and by calling the
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* vTimerSetTimerID() API function.
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*
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* If the same callback function is assigned to multiple timers then the timer
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* ID can be used as time specific (timer local) storage.
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*
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* @param xTimer The timer being queried.
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*
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* @return The ID assigned to the timer being queried.
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*
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* Example usage:
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*
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* See the xTimerCreate() API function example usage scenario.
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*/
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void *pvTimerGetTimerID(const TimerHandle_t &xTimer ); // return pvTimerID from xTimerCreate
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/**
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* void vTimerSetTimerID( TimerHandle_t xTimer, void *pvNewID );
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*
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* Sets the ID assigned to the timer.
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*
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* IDs are assigned to timers using the pvTimerID parameter of the call to
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* xTimerCreated() that was used to create the timer.
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*
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* If the same callback function is assigned to multiple timers then the timer
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* ID can be used as time specific (timer local) storage.
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*
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* @param xTimer The timer being updated.
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*
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* @param pvNewID The ID to assign to the timer.
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*
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* Example usage:
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*
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* See the xTimerCreate() API function example usage scenario.
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*/
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void vTimerSetTimerID(TimerHandle_t &xTimer, void *pvNewID);
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TimerHandle_t xTimerCreate(const char * const pcTimerName, /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
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const TickType_t xTimerPeriodInTicks,
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const UBaseType_t uxAutoReload, // false=one-shot, true=recurring
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void * const pvTimerID, // pointer passed to callback
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TimerCallbackFunction_t pxCallbackFunction);
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/**
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* @param xTicksToWait Specifies the time, in ticks, that the calling task should
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* be held in the Blocked state to wait for the stop command to be successfully
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* sent to the timer command queue, should the queue already be full when
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* xTimerStop() was called. xTicksToWait is ignored if xTimerStop() is called
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* before the scheduler is started.
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*/
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bool xTimerStart(TimerHandle_t &xTimer, TickType_t xTicksToWait);
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/*
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* xTimerChangePeriod() changes the period of a timer that was previously
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* created using the xTimerCreate() API function.
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*
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* xTimerChangePeriod() can be called to change the period of an active or
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* dormant state timer.
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*
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* The configUSE_TIMERS configuration constant must be set to 1 for
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* xTimerChangePeriod() to be available.
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*/
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bool xTimerChangePeriod(TimerHandle_t &xTimer, TickType_t xNewPeriod, TickType_t xTicksToWait);
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/**
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* xTimerReset() re-starts a timer that was previously created using the
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* xTimerCreate() API function. If the timer had already been started and was
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* already in the active state, then xTimerReset() will cause the timer to
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* re-evaluate its expiry time so that it is relative to when xTimerReset() was
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* called. If the timer was in the dormant state then xTimerReset() has
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* equivalent functionality to the xTimerStart() API function.
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*
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* Resetting a timer ensures the timer is in the active state. If the timer
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* is not stopped, deleted, or reset in the mean time, the callback function
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* associated with the timer will get called 'n' ticks after xTimerReset() was
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* called, where 'n' is the timers defined period.
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*
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* It is valid to call xTimerReset() before the scheduler has been started, but
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* when this is done the timer will not actually start until the scheduler is
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* started, and the timers expiry time will be relative to when the scheduler is
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* started, not relative to when xTimerReset() was called.
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*/
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bool xTimerReset(TimerHandle_t &xTimer, TickType_t xTicksToWait);
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bool xTimerStop(TimerHandle_t &xTimer, TickType_t xTicksToWait);
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/**
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* TickType_t xTimerGetExpiryTime( TimerHandle_t xTimer );
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*
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* Returns the time in ticks at which the timer will expire. If this is less
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* than the current tick count then the expiry time has overflowed from the
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* current time.
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*
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* @param xTimer The handle of the timer being queried.
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*
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* @return If the timer is running then the time in ticks at which the timer
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* will next expire is returned. If the timer is not running then the return
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* value is undefined.
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*/
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TickType_t xTimerGetExpiryTime( TimerHandle_t xTimer );
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/**
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* BaseType_t xTimerIsTimerActive( TimerHandle_t xTimer );
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*
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* Queries a timer to see if it is active or dormant.
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*
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* A timer will be dormant if:
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* 1) It has been created but not started, or
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* 2) It is an expired one-shot timer that has not been restarted.
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*
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* Timers are created in the dormant state. The xTimerStart(), xTimerReset(),
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* xTimerStartFromISR(), xTimerResetFromISR(), xTimerChangePeriod() and
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* xTimerChangePeriodFromISR() API functions can all be used to transition a timer into the
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* active state.
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*
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* @param xTimer The timer being queried.
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*
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* @return pdFALSE will be returned if the timer is dormant. A value other than
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* pdFALSE will be returned if the timer is active.
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*
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* Example usage:
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* @verbatim
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* // This function assumes xTimer has already been created.
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* void vAFunction( TimerHandle_t xTimer )
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* {
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* if( xTimerIsTimerActive( xTimer ) != pdFALSE ) // or more simply and equivalently "if( xTimerIsTimerActive( xTimer ) )"
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* {
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* // xTimer is active, do something.
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* }
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* else
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* {
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* // xTimer is not active, do something else.
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* }
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* }
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* @endverbatim
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*/
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BaseType_t xTimerIsTimerActive( TimerHandle_t xTimer );
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