1052 lines
40 KiB
C++
1052 lines
40 KiB
C++
|
|
/**
|
|
* @file main
|
|
*
|
|
*/
|
|
|
|
/*********************
|
|
* INCLUDES
|
|
*********************/
|
|
#define _DEFAULT_SOURCE /* needed for usleep() */
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
|
|
#include <SDL2/SDL.h>
|
|
#include "lvgl/lvgl.h"
|
|
//#include "lvgl/examples/lv_examples.h"
|
|
//#include "lv_demos/lv_demo.h"
|
|
#include "lv_drivers/display/monitor.h"
|
|
#include "lv_drivers/indev/mouse.h"
|
|
#include "lv_drivers/indev/keyboard.h"
|
|
#include "lv_drivers/indev/mousewheel.h"
|
|
|
|
// get PineTime header
|
|
#include "displayapp/InfiniTimeTheme.h"
|
|
#include <drivers/Hrs3300.h>
|
|
#include <drivers/Bma421.h>
|
|
|
|
#include "BootloaderVersion.h"
|
|
#include "components/battery/BatteryController.h"
|
|
#include "components/ble/BleController.h"
|
|
#include "components/ble/NotificationManager.h"
|
|
#include "components/brightness/BrightnessController.h"
|
|
#include "components/motor/MotorController.h"
|
|
#include "components/datetime/DateTimeController.h"
|
|
#include "components/heartrate/HeartRateController.h"
|
|
#include "components/fs/FS.h"
|
|
#include "drivers/Spi.h"
|
|
#include "drivers/SpiMaster.h"
|
|
#include "drivers/SpiNorFlash.h"
|
|
#include "drivers/St7789.h"
|
|
#include "drivers/TwiMaster.h"
|
|
#include "drivers/Cst816s.h"
|
|
#include "drivers/PinMap.h"
|
|
#include "systemtask/SystemTask.h"
|
|
#include "drivers/PinMap.h"
|
|
#include "touchhandler/TouchHandler.h"
|
|
#include "buttonhandler/ButtonHandler.h"
|
|
|
|
// get the simulator-headers
|
|
#include "displayapp/DisplayApp.h"
|
|
#include "displayapp/LittleVgl.h"
|
|
|
|
#include <nrfx_gpiote.h>
|
|
#include <hal/nrf_gpio.h>
|
|
#include <mdk/nrf52.h> // initialize NRF_WDT and NRF_POWER
|
|
|
|
#include <iostream>
|
|
#include <typeinfo>
|
|
#include <algorithm>
|
|
#include <cmath> // std::pow
|
|
|
|
// additional includes for 'saveScreenshot()' function
|
|
#include <iomanip> // put_time
|
|
#include <sstream>
|
|
#include <chrono>
|
|
#include <ctime> // localtime
|
|
#if defined(WITH_PNG)
|
|
#include <libpng/png.h>
|
|
#endif
|
|
#include <gif.h>
|
|
|
|
/*********************
|
|
* DEFINES
|
|
*********************/
|
|
|
|
/**********************
|
|
* TYPEDEFS
|
|
**********************/
|
|
// copied from lv_drivers/display/monitor.c to get the SDL_Window for the InfiniTime screen
|
|
extern "C"
|
|
{
|
|
typedef struct {
|
|
SDL_Window * window;
|
|
SDL_Renderer * renderer;
|
|
SDL_Texture * texture;
|
|
volatile bool sdl_refr_qry;
|
|
#if MONITOR_DOUBLE_BUFFERED
|
|
uint32_t * tft_fb_act;
|
|
#else
|
|
uint32_t tft_fb[LV_HOR_RES_MAX * LV_VER_RES_MAX];
|
|
#endif
|
|
}monitor_t;
|
|
extern monitor_t monitor;
|
|
}
|
|
|
|
void saveScreenshot()
|
|
{
|
|
auto now = std::chrono::system_clock::now();
|
|
auto in_time_t = std::chrono::system_clock::to_time_t(now);
|
|
// timestamped png filename
|
|
std::stringstream ss;
|
|
ss << "InfiniSim_" << std::put_time(std::localtime(&in_time_t), "%F_%H%M%S");
|
|
std::string screenshot_filename_base = ss.str();
|
|
// TODO: use std::format once we have C++20 and new enough GCC 13
|
|
//std::string screenshot_filename_base = std::format("InfiniSim_%F_%H%M%S", std::chrono::floor<std::chrono::seconds>(now));
|
|
//std::string screenshot_filename_base = "InfiniSim";
|
|
|
|
const int width = 240;
|
|
const int height = 240;
|
|
auto renderer = monitor.renderer;
|
|
|
|
|
|
#if defined(WITH_PNG)
|
|
std::string screenshot_filename = screenshot_filename_base + ".png";
|
|
|
|
FILE * fp2 = fopen(screenshot_filename.c_str(), "wb");
|
|
if (!fp2) {
|
|
// dealing with error
|
|
return;
|
|
}
|
|
// 1. Create png struct pointer
|
|
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (!png_ptr){
|
|
// dealing with error
|
|
}
|
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
if (!info_ptr) {
|
|
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
|
|
// dealing with error
|
|
}
|
|
int bit_depth = 8;
|
|
png_init_io(png_ptr, fp2);
|
|
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, \
|
|
PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, \
|
|
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
|
|
// 3. Convert 1d array to 2d array to be suitable for png struct
|
|
// I assumed the original array is 1d
|
|
std::array<png_bytep, 240> row_pointers;
|
|
//png_bytepp row_pointers = (png_bytepp)png_malloc(png_ptr, sizeof(png_bytep) * height);
|
|
for (int i = 0; i < height; i++) {
|
|
row_pointers[i] = (png_bytep)png_malloc(png_ptr, width*4);
|
|
}
|
|
const Uint32 format = SDL_PIXELFORMAT_RGBA8888;
|
|
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 32, format);
|
|
SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
|
|
png_bytep pixels = (png_bytep)surface->pixels;
|
|
for (int hi = 0; hi < height; hi++) {
|
|
for (int wi = 0; wi < width; wi++) {
|
|
int c = wi * 4;
|
|
row_pointers.at(hi)[wi*4+0] = pixels[hi*surface->pitch + wi*4 + 3]; // red
|
|
row_pointers.at(hi)[wi*4+1] = pixels[hi*surface->pitch + wi*4 + 2]; // greeen
|
|
row_pointers.at(hi)[wi*4+2] = pixels[hi*surface->pitch + wi*4 + 1]; // blue
|
|
row_pointers.at(hi)[wi*4+3] = 255; // alpha
|
|
}
|
|
}
|
|
|
|
// 4. Write png file
|
|
png_write_info(png_ptr, info_ptr);
|
|
png_write_image(png_ptr, row_pointers.data());
|
|
png_write_end(png_ptr, info_ptr);
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
fclose(fp2);
|
|
|
|
SDL_FreeSurface(surface);
|
|
#else
|
|
std::string screenshot_filename = screenshot_filename_base + ".bmp";
|
|
const Uint32 format = SDL_PIXELFORMAT_RGB888;
|
|
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 24, format);
|
|
SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
|
|
SDL_SaveBMP(surface, screenshot_filename.c_str());
|
|
SDL_FreeSurface(surface);
|
|
#endif
|
|
std::cout << "InfiniSim: Screenshot created: " << screenshot_filename << std::endl;
|
|
}
|
|
|
|
class GifManager
|
|
{
|
|
private:
|
|
GifWriter writer = {};
|
|
std::chrono::system_clock::time_point last_frame;
|
|
bool in_progress = false;
|
|
static constexpr uint32_t delay_ds = 100/20; // in 1/100 s, so 1 ds = 10 ms
|
|
static constexpr int sdl_width = 240;
|
|
static constexpr int sdl_height = 240;
|
|
|
|
public:
|
|
GifManager()
|
|
{}
|
|
~GifManager()
|
|
{
|
|
if (in_progress) {
|
|
close();
|
|
}
|
|
}
|
|
|
|
bool is_in_progress() const
|
|
{
|
|
return in_progress;
|
|
}
|
|
void create_new()
|
|
{
|
|
assert(!in_progress);
|
|
auto now = std::chrono::system_clock::now();
|
|
auto in_time_t = std::chrono::system_clock::to_time_t(now);
|
|
// timestamped png filename
|
|
std::stringstream ss;
|
|
ss << "InfiniSim_" << std::put_time(std::localtime(&in_time_t), "%F_%H%M%S");
|
|
std::string screenshot_filename_base = ss.str();
|
|
// TODO: use std::format once we have C++20 and new enough GCC 13
|
|
//std::string screenshot_filename_base = std::format("InfiniSim_%F_%H%M%S", std::chrono::floor<std::chrono::seconds>(now));
|
|
std::string screenshot_filename = screenshot_filename_base + ".gif";
|
|
std::cout << "InfiniSim: Screen-capture started: " << screenshot_filename << std::endl;
|
|
GifBegin( &writer, screenshot_filename.c_str(), sdl_width, sdl_height, delay_ds, 8, true );
|
|
in_progress = true;
|
|
write_frame(true);
|
|
}
|
|
void write_frame(bool force = false)
|
|
{
|
|
assert(in_progress);
|
|
auto now = std::chrono::system_clock::now();
|
|
if (force || ((now - last_frame) > std::chrono::milliseconds(delay_ds*10)) )
|
|
{
|
|
last_frame = std::chrono::system_clock::now();
|
|
auto renderer = monitor.renderer;
|
|
const Uint32 format = SDL_PIXELFORMAT_RGBA8888;
|
|
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, sdl_width, sdl_height, 32, format);
|
|
SDL_RenderReadPixels(renderer, NULL, format, surface->pixels, surface->pitch);
|
|
uint8_t *pixels = (uint8_t*) surface->pixels;
|
|
|
|
std::array<uint8_t, 240*240*4> image;
|
|
for (int hi = 0; hi < sdl_height; hi++) {
|
|
for (int wi = 0; wi < sdl_width; wi++) {
|
|
auto red = pixels[hi*surface->pitch + wi*4 + 3]; // red
|
|
auto green = pixels[hi*surface->pitch + wi*4 + 2]; // green
|
|
auto blue = pixels[hi*surface->pitch + wi*4 + 1]; // blue
|
|
image[(hi * sdl_width + wi)*4 + 0] = red;
|
|
image[(hi * sdl_width + wi)*4 + 1] = green;
|
|
image[(hi * sdl_width + wi)*4 + 2] = blue;
|
|
image[(hi * sdl_width + wi)*4 + 3] = 255; // no alpha
|
|
}
|
|
}
|
|
GifWriteFrame(&writer, image.data(), sdl_width, sdl_height, delay_ds, 8, false);
|
|
}
|
|
}
|
|
void close()
|
|
{
|
|
assert(in_progress);
|
|
in_progress = false;
|
|
GifEnd(&writer);
|
|
std::cout << "InfiniSim: Screen-capture finished" << std::endl;
|
|
}
|
|
};
|
|
|
|
/**********************
|
|
* STATIC PROTOTYPES
|
|
**********************/
|
|
static void hal_init(void);
|
|
static int tick_thread(void *data);
|
|
|
|
/**********************
|
|
* STATIC VARIABLES
|
|
**********************/
|
|
lv_indev_t *kb_indev;
|
|
lv_indev_t *mouse_indev = nullptr;
|
|
|
|
/**********************
|
|
* MACROS
|
|
**********************/
|
|
|
|
/**********************
|
|
* GLOBAL FUNCTIONS
|
|
**********************/
|
|
|
|
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {}
|
|
|
|
/*********************
|
|
* DEFINES
|
|
*********************/
|
|
|
|
/**********************
|
|
* TYPEDEFS
|
|
**********************/
|
|
|
|
/**********************
|
|
* VARIABLES
|
|
**********************/
|
|
|
|
/**********************
|
|
* STATIC PROTOTYPES
|
|
**********************/
|
|
|
|
/**********************
|
|
* GLOBAL FUNCTIONS
|
|
**********************/
|
|
constexpr NRF_TWIM_Type *NRF_TWIM1 = nullptr;
|
|
|
|
|
|
static constexpr uint8_t touchPanelTwiAddress = 0x15;
|
|
static constexpr uint8_t motionSensorTwiAddress = 0x18;
|
|
static constexpr uint8_t heartRateSensorTwiAddress = 0x44;
|
|
|
|
Pinetime::Drivers::SpiMaster spi {Pinetime::Drivers::SpiMaster::SpiModule::SPI0,
|
|
{Pinetime::Drivers::SpiMaster::BitOrder::Msb_Lsb,
|
|
Pinetime::Drivers::SpiMaster::Modes::Mode3,
|
|
Pinetime::Drivers::SpiMaster::Frequencies::Freq8Mhz,
|
|
Pinetime::PinMap::SpiSck,
|
|
Pinetime::PinMap::SpiMosi,
|
|
Pinetime::PinMap::SpiMiso}};
|
|
|
|
Pinetime::Drivers::Spi lcdSpi {spi, Pinetime::PinMap::SpiLcdCsn};
|
|
Pinetime::Drivers::St7789 lcd {lcdSpi, Pinetime::PinMap::LcdDataCommand};
|
|
|
|
Pinetime::Drivers::Spi flashSpi {spi, Pinetime::PinMap::SpiFlashCsn};
|
|
Pinetime::Drivers::SpiNorFlash spiNorFlash {"spiNorFlash.raw"};
|
|
|
|
// The TWI device should work @ up to 400Khz but there is a HW bug which prevent it from
|
|
// respecting correct timings. According to erratas heet, this magic value makes it run
|
|
// at ~390Khz with correct timings.
|
|
static constexpr uint32_t MaxTwiFrequencyWithoutHardwareBug {0x06200000};
|
|
Pinetime::Drivers::TwiMaster twiMaster {NRF_TWIM1, MaxTwiFrequencyWithoutHardwareBug, Pinetime::PinMap::TwiSda, Pinetime::PinMap::TwiScl};
|
|
Pinetime::Drivers::Cst816S touchPanel; // {twiMaster, touchPanelTwiAddress};
|
|
//#ifdef PINETIME_IS_RECOVERY
|
|
// #include "displayapp/DummyLittleVgl.h"
|
|
// #include "displayapp/DisplayAppRecovery.h"
|
|
//#else
|
|
// #include "displayapp/LittleVgl.h"
|
|
// #include "displayapp/DisplayApp.h"
|
|
//#endif
|
|
Pinetime::Drivers::Bma421 motionSensor {twiMaster, motionSensorTwiAddress};
|
|
Pinetime::Drivers::Hrs3300 heartRateSensor {twiMaster, heartRateSensorTwiAddress};
|
|
|
|
TimerHandle_t debounceTimer;
|
|
TimerHandle_t debounceChargeTimer;
|
|
Pinetime::Controllers::Battery batteryController;
|
|
Pinetime::Controllers::Ble bleController;
|
|
|
|
Pinetime::Controllers::HeartRateController heartRateController;
|
|
Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
|
|
|
|
Pinetime::Controllers::FS fs {spiNorFlash};
|
|
Pinetime::Controllers::Settings settingsController {fs};
|
|
Pinetime::Controllers::MotorController motorController {};
|
|
|
|
Pinetime::Controllers::DateTime dateTimeController {settingsController};
|
|
Pinetime::Drivers::Watchdog watchdog;
|
|
Pinetime::Controllers::NotificationManager notificationManager;
|
|
Pinetime::Controllers::MotionController motionController;
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
|
Pinetime::Controllers::TimerController timerController;
|
|
#endif
|
|
|
|
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
|
Pinetime::Controllers::TouchHandler touchHandler;
|
|
Pinetime::Controllers::ButtonHandler buttonHandler;
|
|
Pinetime::Controllers::BrightnessController brightnessController {};
|
|
|
|
Pinetime::Applications::DisplayApp displayApp(lcd,
|
|
touchPanel,
|
|
batteryController,
|
|
bleController,
|
|
dateTimeController,
|
|
watchdog,
|
|
notificationManager,
|
|
heartRateController,
|
|
settingsController,
|
|
motorController,
|
|
motionController,
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
|
timerController,
|
|
#endif
|
|
alarmController,
|
|
brightnessController,
|
|
touchHandler,
|
|
fs);
|
|
|
|
Pinetime::System::SystemTask systemTask(spi,
|
|
spiNorFlash,
|
|
twiMaster,
|
|
touchPanel,
|
|
batteryController,
|
|
bleController,
|
|
dateTimeController,
|
|
#if defined(INFINITIME_TIMERCONTROLLER)
|
|
timerController,
|
|
#endif
|
|
alarmController,
|
|
watchdog,
|
|
notificationManager,
|
|
heartRateSensor,
|
|
motionController,
|
|
motionSensor,
|
|
settingsController,
|
|
heartRateController,
|
|
displayApp,
|
|
heartRateApp,
|
|
fs,
|
|
touchHandler,
|
|
buttonHandler);
|
|
|
|
// variable used in SystemTask.cpp Work loop
|
|
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoInit_BackUpTime;
|
|
|
|
class Framework {
|
|
public:
|
|
// Contructor which initialize the parameters.
|
|
Framework(bool visible_, int height_, int width_) :
|
|
visible(visible_), height(height_), width(width_)
|
|
{
|
|
if (visible) {
|
|
//SDL_Init(SDL_INIT_VIDEO); // Initializing SDL as Video
|
|
SDL_CreateWindowAndRenderer(width, height, 0, &window, &renderer);
|
|
SDL_SetWindowTitle(window, "LV Simulator Status");
|
|
{ // move window a bit to the right, to not be over the PineTime Screen
|
|
int x,y;
|
|
SDL_GetWindowPosition(window, &x, &y);
|
|
SDL_SetWindowPosition(window, x+LV_HOR_RES_MAX, y);
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); // setting draw color
|
|
SDL_RenderClear(renderer); // Clear the newly created window
|
|
SDL_RenderPresent(renderer); // Reflects the changes done in the
|
|
// window.
|
|
}
|
|
init_NRF_WDT();
|
|
init_NRF_POWER();
|
|
|
|
motorController.Init();
|
|
settingsController.Init();
|
|
|
|
lv_mem_monitor(&mem_mon);
|
|
printf("initial free_size = %u\n", mem_mon.free_size);
|
|
|
|
// update time to current system time once on startup
|
|
dateTimeController.SetCurrentTime(std::chrono::system_clock::now());
|
|
|
|
systemTask.Start();
|
|
|
|
// initialize the first LVGL screen
|
|
//const auto clockface = settingsController.GetClockFace();
|
|
//switch_to_screen(1+clockface);
|
|
}
|
|
|
|
// Destructor
|
|
~Framework(){
|
|
SDL_DestroyRenderer(renderer);
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
}
|
|
|
|
void draw_circle_red(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_green(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_blue(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_yellow(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_grey(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 128, 128, 128, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_white(int center_x, int center_y, int radius_){
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
|
draw_circle_(center_x, center_y, radius_);
|
|
}
|
|
void draw_circle_(int center_x, int center_y, int radius_){
|
|
// Drawing circle
|
|
for(int x=center_x-radius_; x<=center_x+radius_; x++){
|
|
for(int y=center_y-radius_; y<=center_y+radius_; y++){
|
|
if((std::pow(center_y-y,2)+std::pow(center_x-x,2)) <=
|
|
std::pow(radius_,2)){
|
|
SDL_RenderDrawPoint(renderer, x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void refresh() {
|
|
// always refresh the LVGL screen
|
|
this->refresh_screen();
|
|
|
|
if (!visible) {
|
|
return;
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
|
SDL_RenderClear(renderer);
|
|
{ // motorController.motor_is_running
|
|
constexpr const int center_x = 45;
|
|
constexpr const int center_y = 15;
|
|
bool motor_is_running = nrf_gpio_pin_read(Pinetime::PinMap::Motor);
|
|
if (motor_is_running) {
|
|
draw_circle_red(center_x, center_y, 15);
|
|
} else {
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
}
|
|
}
|
|
{ // ble.motor_is_running
|
|
constexpr const int center_x = 75;
|
|
constexpr const int center_y = 15;
|
|
if (bleController.IsConnected()) {
|
|
draw_circle_blue(center_x, center_y, 15);
|
|
} else {
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
}
|
|
}
|
|
// batteryController.percentRemaining
|
|
for (uint8_t percent=0; percent<=10; percent++) {
|
|
const int center_x = 15+15*percent;
|
|
const int center_y = 60;
|
|
if (batteryController.percentRemaining < percent*10) {
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
} else {
|
|
draw_circle_green(center_x, center_y, 15);
|
|
}
|
|
}
|
|
{ // batteryController.isCharging
|
|
constexpr const int center_x = 15;
|
|
constexpr const int center_y = 90;
|
|
if (batteryController.isCharging) {
|
|
draw_circle_yellow(center_x, center_y, 15);
|
|
} else
|
|
{
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
}
|
|
}
|
|
{ // brightnessController.Level
|
|
constexpr const int center_y = 15;
|
|
const Pinetime::Controllers::BrightnessController::Levels level = brightnessController.Level();
|
|
uint8_t level_idx = 0;
|
|
if (level == Pinetime::Controllers::BrightnessController::Levels::Low)
|
|
{
|
|
level_idx = 1;
|
|
} else if (level == Pinetime::Controllers::BrightnessController::Levels::Medium)
|
|
{
|
|
level_idx = 2;
|
|
} else if (level == Pinetime::Controllers::BrightnessController::Levels::High)
|
|
{
|
|
level_idx = 3;
|
|
}
|
|
for (uint8_t i=0; i<4; i++) {
|
|
const int center_x = 115+15*i;
|
|
if (i <= level_idx) {
|
|
draw_circle_white(center_x, center_y, 15);
|
|
} else {
|
|
draw_circle_grey(center_x, center_y, 15);
|
|
}
|
|
}
|
|
}
|
|
// Show the change on the screen
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
|
|
// prepared notficitions, one per message category
|
|
const std::vector<std::string> notification_messages {
|
|
"0category:\nUnknown",
|
|
"Lorem ipsum\ndolor sit amet,\nconsectetur adipiscing elit,\n",
|
|
"1SimpleAlert",
|
|
"sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
|
"2Email:",
|
|
"Vitae aliquet nec ullamcorper sit amet.",
|
|
"3News:",
|
|
"Id\naliquet\nrisus\nfeugiat\nin\nante\nmetus\ndictum\nat.",
|
|
"4IncomingCall:",
|
|
"Ut porttitor leo a diam sollicitudin.",
|
|
"5MissedCall:",
|
|
"Ultrices tincidunt arcu non sodales neque sodales ut etiam sit.",
|
|
"6Sms:",
|
|
"Pellentesque dignissim enim sit amet.",
|
|
"7VoiceMail:",
|
|
"Urna nec tincidunt praesent semper feugiat nibh sed pulvinar proin.",
|
|
"8Schedule:",
|
|
"Tellus id interdum velit laoreet id donec ultrices tincidunt.",
|
|
"9HighProriotyAlert:",
|
|
"Viverra maecenas accumsan lacus vel facilisis volutpat est velit egestas.",
|
|
"10InstantMessage:",
|
|
"Volutpat consequat mauris nunc congue.",
|
|
};
|
|
size_t notification_idx = 0; // which message to send next
|
|
void send_notification() {
|
|
Pinetime::Controllers::NotificationManager::Notification notif;
|
|
const std::string &title = notification_messages.at(notification_idx*2);
|
|
const std::string &message = notification_messages.at(notification_idx*2+1);
|
|
std::copy(title.begin(), title.end(), notif.message.data());
|
|
notif.message[title.size()] = '\0'; // title and message is \0 separated
|
|
std::copy(message.begin(), message.end(), notif.message.data()+title.size()+1);
|
|
notif.message[title.size() + 1 + message.size()] = '\0'; // zero terminate the message
|
|
notif.size = title.size() + 1 + message.size();
|
|
notif.category = static_cast<Pinetime::Controllers::NotificationManager::Categories>(notification_idx % 11);
|
|
notificationManager.Push(std::move(notif));
|
|
// send next message the next time
|
|
notification_idx++;
|
|
if (notification_idx >= notification_messages.size()/2) {
|
|
notification_idx = 0;
|
|
}
|
|
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On)
|
|
{
|
|
if (screen_off_created) {
|
|
// wake up! (deletes screen_off label)
|
|
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
|
|
}
|
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
|
}
|
|
}
|
|
|
|
// can't use SDL_PollEvent, as those are fed to lvgl
|
|
// implement a non-descructive key-pressed handler (as not consuming SDL_Events)
|
|
void handle_keys() {
|
|
const Uint8 *state = SDL_GetKeyboardState(NULL);
|
|
const bool key_shift = state[SDL_SCANCODE_LSHIFT] || state[SDL_SCANCODE_RSHIFT];
|
|
auto debounce = [&] (const char key_low, const char key_capital, const bool scancode, bool &key_handled) {
|
|
if (scancode && !key_handled) {
|
|
if (key_shift) {
|
|
this->handle_key(key_capital);
|
|
} else {
|
|
this->handle_key(key_low);
|
|
}
|
|
key_handled = true;
|
|
} else if (scancode && key_handled) {
|
|
// ignore, already handled
|
|
} else {
|
|
key_handled = false;
|
|
}
|
|
};
|
|
debounce('r', 'R', state[SDL_SCANCODE_R], key_handled_r);
|
|
debounce('n', 'N', state[SDL_SCANCODE_N], key_handled_n);
|
|
debounce('m', 'M', state[SDL_SCANCODE_M], key_handled_m);
|
|
debounce('b', 'B', state[SDL_SCANCODE_B], key_handled_b);
|
|
debounce('v', 'V', state[SDL_SCANCODE_V], key_handled_v);
|
|
debounce('c', 'C', state[SDL_SCANCODE_C], key_handled_c);
|
|
debounce('l', 'L', state[SDL_SCANCODE_L], key_handled_l);
|
|
debounce('p', 'P', state[SDL_SCANCODE_P], key_handled_p);
|
|
debounce('s', 'S', state[SDL_SCANCODE_S], key_handled_s);
|
|
debounce('h', 'H', state[SDL_SCANCODE_H], key_handled_h);
|
|
debounce('i', 'I', state[SDL_SCANCODE_I], key_handled_i);
|
|
// screen switcher buttons
|
|
debounce('1', '!'+1, state[SDL_SCANCODE_1], key_handled_1);
|
|
debounce('2', '!'+2, state[SDL_SCANCODE_2], key_handled_2);
|
|
debounce('3', '!'+3, state[SDL_SCANCODE_3], key_handled_3);
|
|
debounce('4', '!'+4, state[SDL_SCANCODE_4], key_handled_4);
|
|
debounce('5', '!'+5, state[SDL_SCANCODE_5], key_handled_5);
|
|
debounce('6', '!'+6, state[SDL_SCANCODE_6], key_handled_6);
|
|
debounce('7', '!'+7, state[SDL_SCANCODE_7], key_handled_7);
|
|
debounce('8', '!'+8, state[SDL_SCANCODE_8], key_handled_8);
|
|
debounce('9', '!'+9, state[SDL_SCANCODE_9], key_handled_9);
|
|
debounce('0', '!'+0, state[SDL_SCANCODE_0], key_handled_0);
|
|
}
|
|
// modify the simulated controller depending on the pressed key
|
|
void handle_key(SDL_Keycode key) {
|
|
if (key == 'r') {
|
|
motorController.StartRinging();
|
|
} else if (key == 'R') {
|
|
motorController.StopRinging();
|
|
} else if (key == 'm') {
|
|
motorController.RunForDuration(100);
|
|
} else if (key == 'M') {
|
|
motorController.RunForDuration(255);
|
|
} else if (key == 'n') {
|
|
send_notification();
|
|
} else if (key == 'N') {
|
|
notificationManager.ClearNewNotificationFlag();
|
|
} else if (key == 'b') {
|
|
bleController.Connect();
|
|
} else if (key == 'B') {
|
|
bleController.Disconnect();
|
|
} else if (key == 'v') {
|
|
if (batteryController.percentRemaining >= 90) {
|
|
batteryController.percentRemaining = 100;
|
|
} else {
|
|
batteryController.percentRemaining += 10;
|
|
}
|
|
} else if (key == 'V') {
|
|
if (batteryController.percentRemaining <= 10) {
|
|
batteryController.percentRemaining = 0;
|
|
} else {
|
|
batteryController.percentRemaining -= 10;
|
|
}
|
|
} else if (key == 'c') {
|
|
batteryController.isCharging = true;
|
|
batteryController.isPowerPresent = true;
|
|
} else if (key == 'C') {
|
|
batteryController.isCharging = false;
|
|
batteryController.isPowerPresent = false;
|
|
} else if (key == 'l' && !screen_off_created) {
|
|
brightnessController.Higher();
|
|
} else if (key == 'L' && !screen_off_created) {
|
|
brightnessController.Lower();
|
|
} else if (key == 'p') {
|
|
this->print_memory_usage = true;
|
|
} else if (key == 'P') {
|
|
this->print_memory_usage = false;
|
|
} else if (key == 's') {
|
|
motionSensor.steps += 500;
|
|
} else if (key == 'S') {
|
|
if (motionSensor.steps > 500) {
|
|
motionSensor.steps -= 500;
|
|
} else {
|
|
motionSensor.steps = 0;
|
|
}
|
|
} else if (key == 'h') {
|
|
if (heartRateController.State() == Pinetime::Controllers::HeartRateController::States::Stopped) {
|
|
heartRateController.Start();
|
|
} else if (heartRateController.State() == Pinetime::Controllers::HeartRateController::States::NotEnoughData) {
|
|
heartRateController.Update(Pinetime::Controllers::HeartRateController::States::Running, 10);
|
|
} else {
|
|
uint8_t heartrate = heartRateController.HeartRate();
|
|
heartRateController.Update(Pinetime::Controllers::HeartRateController::States::Running, heartrate + 10);
|
|
}
|
|
} else if (key == 'H') {
|
|
heartRateController.Stop();
|
|
} else if (key == 'i') {
|
|
saveScreenshot();
|
|
} else if (key == 'I') {
|
|
if (!gif_manager.is_in_progress())
|
|
{
|
|
gif_manager.create_new();
|
|
} else {
|
|
gif_manager.close();
|
|
}
|
|
} else if (key >= '0' && key <= '9') {
|
|
this->switch_to_screen(key-'0');
|
|
} else if (key >= '!'+0 && key <= '!'+9) {
|
|
this->switch_to_screen(key-'!'+10);
|
|
}
|
|
batteryController.voltage = batteryController.percentRemaining * 50;
|
|
}
|
|
|
|
void handle_touch_and_button() {
|
|
int x, y;
|
|
uint32_t buttons = SDL_GetMouseState(&x, &y);
|
|
const bool left_click = (buttons & SDL_BUTTON_LMASK) != 0;
|
|
const bool right_click = (buttons & SDL_BUTTON_RMASK) != 0;
|
|
if (left_click) {
|
|
left_release_sent = false;
|
|
systemTask.OnTouchEvent();
|
|
return;
|
|
} else {
|
|
if (!left_release_sent) {
|
|
left_release_sent = true;
|
|
systemTask.OnTouchEvent();
|
|
return;
|
|
}
|
|
}
|
|
if (right_click != right_last_state) {
|
|
right_last_state =right_click;
|
|
systemTask.PushMessage(Pinetime::System::Messages::HandleButtonEvent);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// helper function to switch between screens
|
|
void switch_to_screen(uint8_t screen_idx)
|
|
{
|
|
if (screen_idx == 1) {
|
|
settingsController.SetWatchFace(Pinetime::Applications::WatchFace::Digital);
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Clock, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 2) {
|
|
settingsController.SetWatchFace(Pinetime::Applications::WatchFace::Analog);
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Clock, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 3) {
|
|
settingsController.SetWatchFace(Pinetime::Applications::WatchFace::PineTimeStyle);
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Clock, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 4) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Paddle, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 5) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Twos, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 6) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Metronome, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 7) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::FirmwareUpdate, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 8) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::BatteryInfo, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 9) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::FlashLight, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 0) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::QuickSettings, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 11) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Music, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 12) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Paint, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 13) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::SysInfo, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 14) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Steps, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 15) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::Error, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else if (screen_idx == 17) {
|
|
displayApp.StartApp(Pinetime::Applications::Apps::PassKey, Pinetime::Applications::DisplayApp::FullRefreshDirections::None);
|
|
}
|
|
else {
|
|
std::cout << "unhandled screen_idx: " << int(screen_idx) << std::endl;
|
|
}
|
|
}
|
|
static void screen_off_delete_cb(lv_obj_t *obj, lv_event_t event)
|
|
{
|
|
if (event == LV_EVENT_DELETE) {
|
|
auto* fw = static_cast<Framework*>(obj->user_data);
|
|
if (obj == fw->screen_off_bg)
|
|
{
|
|
// on delete make sure to not double free the screen_off objects
|
|
fw->screen_off_created = false;
|
|
}
|
|
}
|
|
}
|
|
// render the current status of the simulated controller
|
|
void refresh_screen() {
|
|
const Pinetime::Controllers::BrightnessController::Levels level = brightnessController.Level();
|
|
if (level == Pinetime::Controllers::BrightnessController::Levels::Off) {
|
|
if (!screen_off_created) {
|
|
screen_off_created = true;
|
|
screen_off_bg = lv_obj_create(lv_scr_act(), nullptr);
|
|
lv_obj_set_size(screen_off_bg, 240, 240);
|
|
lv_obj_set_pos(screen_off_bg, 0, 0);
|
|
lv_obj_set_style_local_bg_color(screen_off_bg, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
|
screen_off_bg->user_data = this; // add callback to prevent double free through Alarm Screen
|
|
lv_obj_set_event_cb(screen_off_bg, screen_off_delete_cb);
|
|
screen_off_label = lv_label_create(lv_scr_act(), nullptr);
|
|
lv_label_set_text_static(screen_off_label, "Screen is OFF");
|
|
lv_obj_align(screen_off_label, nullptr, LV_ALIGN_CENTER, 0, -20);
|
|
}
|
|
/* Periodically call the lv_task handler.
|
|
* It could be done in a timer interrupt or an OS task too.*/
|
|
// only call the task handler if the screen is off,
|
|
// when the screen is enabled the call is done in the SystemTask class
|
|
lv_task_handler();
|
|
} else {
|
|
if (screen_off_created) {
|
|
screen_off_created = false;
|
|
lv_obj_del(screen_off_bg);
|
|
lv_obj_del(screen_off_label);
|
|
}
|
|
}
|
|
|
|
if (print_memory_usage) {
|
|
lv_mem_monitor(&mem_mon);
|
|
if (mem_mon.free_size != mem_mon_last_free_size) {
|
|
// 14KiB is the LVGL memory size used in InfiniTime
|
|
constexpr uint32_t pinetime_lvgl_memory = 14U*1024U;
|
|
uint32_t mem_used = LV_MEM_SIZE - mem_mon.free_size;
|
|
// The "budget" value shows how much free lvgl memory the PineTime
|
|
// would have free and will go negative when more memory is used
|
|
// in the simulator than is available on the real hardware.
|
|
int32_t budget = pinetime_lvgl_memory - mem_used;
|
|
printf("Mem: %5u used (change: %+5d, peak: %5u) %d budget left\n", mem_used, mem_mon_last_free_size - mem_mon.free_size, mem_mon.max_used, budget);
|
|
mem_mon_last_free_size = mem_mon.free_size;
|
|
}
|
|
}
|
|
|
|
if (gif_manager.is_in_progress())
|
|
{
|
|
gif_manager.write_frame();
|
|
}
|
|
}
|
|
|
|
bool print_memory_usage = false;
|
|
lv_mem_monitor_t mem_mon;
|
|
|
|
// variables to create and destroy an lvgl overlay to indicate a turned off screen
|
|
bool screen_off_created = false;
|
|
lv_obj_t *screen_off_bg;
|
|
lv_obj_t *screen_off_label;
|
|
|
|
private:
|
|
bool key_handled_r = false; // r ... enable ringing, R ... disable ringing
|
|
bool key_handled_m = false; // m ... let motor run, M ... stop motor
|
|
bool key_handled_n = false; // n ... send notification, N ... clear new notification flag
|
|
bool key_handled_b = false; // b ... connect Bluetooth, B ... disconnect Bluetooth
|
|
bool key_handled_v = false; // battery Voltage and percentage, v ... increase, V ... decrease
|
|
bool key_handled_c = false; // c ... charging, C ... not charging
|
|
bool key_handled_l = false; // l ... increase brightness level, L ... lower brightness level
|
|
bool key_handled_p = false; // p ... enable print memory usage, P ... disable print memory usage
|
|
bool key_handled_s = false; // s ... increase step count, S ... decrease step count
|
|
bool key_handled_h = false; // h ... set heartrate running, H ... stop heartrate
|
|
bool key_handled_i = false; // i ... take screenshot, I ... start/stop Gif screen capture
|
|
// numbers from 0 to 9 to switch between screens
|
|
bool key_handled_1 = false;
|
|
bool key_handled_2 = false;
|
|
bool key_handled_3 = false;
|
|
bool key_handled_4 = false;
|
|
bool key_handled_5 = false;
|
|
bool key_handled_6 = false;
|
|
bool key_handled_7 = false;
|
|
bool key_handled_8 = false;
|
|
bool key_handled_9 = false;
|
|
bool key_handled_0 = false;
|
|
bool visible; // show Simulator window
|
|
int height; // Height of the window
|
|
int width; // Width of the window
|
|
SDL_Renderer *renderer = NULL; // Pointer for the renderer
|
|
SDL_Window *window = NULL; // Pointer for the window
|
|
|
|
bool left_release_sent = true; // make sure to send one mouse button release event
|
|
bool right_last_state = false; // varable used to send message only on changing state
|
|
|
|
uint32_t mem_mon_last_free_size = LV_MEM_SIZE;
|
|
|
|
GifManager gif_manager;
|
|
};
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
// parse arguments
|
|
bool fw_status_window_visible = true;
|
|
bool arg_help = false;
|
|
for (int i=1; i<argc; i++)
|
|
{
|
|
const std::string arg(argv[i]);
|
|
if (arg == "--hide-status")
|
|
{
|
|
fw_status_window_visible = false;
|
|
} else if (arg == "-h" || arg == "--help")
|
|
{
|
|
arg_help = true;
|
|
} else
|
|
{
|
|
std::cout << "unknown argument '" << arg << "'" << std::endl;
|
|
return 1;
|
|
}
|
|
}
|
|
if (arg_help) {
|
|
std::cout << "Usage: " << argv[0] << " [options]" << std::endl;
|
|
std::cout << "Options:" << std::endl;
|
|
std::cout << " -h, --help show this help message and exit" << std::endl;
|
|
std::cout << " --hide-status don't show simulator status window, so only lvgl window is open" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
/*Initialize LVGL*/
|
|
lv_init();
|
|
|
|
/*Initialize the HAL (display, input devices, tick) for LVGL*/
|
|
hal_init();
|
|
|
|
fs.Init();
|
|
|
|
// initialize the core of our Simulator
|
|
Framework fw(fw_status_window_visible, 240,240);
|
|
|
|
while(1) {
|
|
fw.handle_keys(); // key event polling
|
|
fw.handle_touch_and_button();
|
|
fw.refresh();
|
|
usleep(LV_DISP_DEF_REFR_PERIOD * 1000);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
/**
|
|
* Initialize the Hardware Abstraction Layer (HAL) for the LVGL graphics
|
|
* library
|
|
*/
|
|
static void hal_init(void)
|
|
{
|
|
/* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
|
|
monitor_init();
|
|
/* Tick init.
|
|
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about
|
|
* how much time were elapsed Create an SDL thread to do this*/
|
|
SDL_CreateThread(tick_thread, "tick", NULL);
|
|
|
|
// use pinetime_theme
|
|
//lv_theme_t* th = lv_pinetime_theme_init(
|
|
// LV_COLOR_WHITE, LV_COLOR_SILVER, 0, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20, &jetbrains_mono_bold_20);
|
|
//lv_theme_set_act(th);
|
|
|
|
///*Create a display buffer*/
|
|
//static lv_disp_buf_t disp_buf1;
|
|
//static lv_color_t buf1_1[LV_HOR_RES_MAX * 120];
|
|
//lv_disp_buf_init(&disp_buf1, buf1_1, NULL, LV_HOR_RES_MAX * 120);
|
|
|
|
///*Create a display*/
|
|
//lv_disp_drv_t disp_drv;
|
|
//lv_disp_drv_init(&disp_drv); /*Basic initialization*/
|
|
//disp_drv.buffer = &disp_buf1;
|
|
//disp_drv.flush_cb = monitor_flush;
|
|
//lv_disp_drv_register(&disp_drv);
|
|
|
|
/* Add the mouse as input device
|
|
* Use the 'mouse' driver which reads the PC's mouse*/
|
|
//mouse_init();
|
|
//static lv_indev_drv_t indev_drv_1;
|
|
//lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
|
|
//indev_drv_1.type = LV_INDEV_TYPE_POINTER;
|
|
|
|
/*This function will be called periodically (by the library) to get the mouse position and state*/
|
|
//indev_drv_1.read_cb = mouse_read;
|
|
//mouse_indev = lv_indev_drv_register(&indev_drv_1);
|
|
|
|
/*Add the keyboard as input device.*/
|
|
//lv_indev_drv_t kb_drv;
|
|
//lv_indev_drv_init(&kb_drv);
|
|
//kb_drv.type = LV_INDEV_TYPE_KEYPAD;
|
|
//kb_drv.read_cb = keyboard_read;
|
|
//lv_indev_drv_register(&kb_drv);
|
|
|
|
/*Add the mousewheel as input device.*/
|
|
//lv_indev_drv_t enc_drv;
|
|
//lv_indev_drv_init(&enc_drv);
|
|
//enc_drv.type = LV_INDEV_TYPE_ENCODER;
|
|
//enc_drv.read_cb = mousewheel_read;
|
|
//lv_indev_drv_register(&enc_drv);
|
|
|
|
/*Set a cursor for the mouse*/
|
|
//LV_IMG_DECLARE(mouse_cursor_icon); /*Declare the image file.*/
|
|
//lv_obj_t * cursor_obj = lv_img_create(lv_scr_act(), NULL); /*Create an image object for the cursor */
|
|
//lv_img_set_src(cursor_obj, &mouse_cursor_icon); /*Set the image source*/
|
|
//lv_indev_set_cursor(mouse_indev, cursor_obj); /*Connect the image object to the driver*/
|
|
}
|
|
|
|
/**
|
|
* A task to measure the elapsed time for LVGL
|
|
* @param data unused
|
|
* @return never return
|
|
*/
|
|
static int tick_thread(void *data) {
|
|
(void)data;
|
|
|
|
while(1) {
|
|
SDL_Delay(LV_DISP_DEF_REFR_PERIOD);
|
|
lv_tick_inc(LV_DISP_DEF_REFR_PERIOD); /*Tell LittelvGL that 30 milliseconds were elapsed*/
|
|
}
|
|
|
|
return 0;
|
|
}
|