/*
  SPDX-License-Identifier: LGPL-3.0-or-later
  Original work Copyright (C) 2020 Daniel Thompson
  C++ port Copyright (C) 2021 Jean-François Milants
*/

#include <vector>
#include <nrf_log.h>
#include "Ppg.h"
using namespace Pinetime::Controllers;

/** Original implementation from wasp-os : https://github.com/daniel-thompson/wasp-os/blob/master/wasp/ppg.py */
namespace {
  int Compare(int* d1, int* d2, size_t count) {
    int e = 0;
    for(size_t i = 0; i < count; i++) {
      auto d = d1[i] - d2[i];
      e += d * d;
    }
    return e;
  }

  int CompareShift(int* d, int shift, size_t count) {
    return Compare(d +shift, d, count - shift);
  }

  int Trough(int* d, size_t size, float mn, float mx) {
    auto z2 = CompareShift(d, mn-2, size);
    auto z1 = CompareShift(d, mn-1, size);
    for(int i = mn; i < mx + 1; i++) {
      auto z = CompareShift(d, i, size);
      if(z2 > z1 && z1 < z)
        return i;
      z2 = z1;
      z1 = z;
    }
    return -1;
  }
}

Ppg::Ppg(float spl) : offset{spl},
                      hpf{0.87033078, -1.74066156, 0.87033078,-1.72377617, 0.75754694},
                      agc{20, 0.971, 2},
                      lpf{0.11595249, 0.23190498, 0.11595249,-0.72168143, 0.18549138} {

}

int Ppg::Preprocess(float spl) {
  spl -= offset;
  spl = hpf.Step(spl);
  spl = agc.Step(spl);
  spl = lpf.Step(spl);

  auto spl_int = static_cast<int>(spl);

  if(dataIndex < 200)
    data[dataIndex++] = spl_int;
  return spl_int;
}

float Ppg::HeartRate() {
  if(dataIndex < 200)
    return 0;

  NRF_LOG_INFO("PREPROCESS, offset = %d", offset);
  auto hr = ProcessHeartRate();
  dataIndex = 0;
  return hr;
}

int cccount = 0;
float Ppg::ProcessHeartRate() {

  if(cccount > 2)
    asm("nop");
  cccount ++;
  auto t0 = Trough(data.data(), dataIndex, 7, 48);
  if(t0 < 0)
    return 0;

  float t1 = t0 * 2;
  t1 = Trough(data.data(), dataIndex, t1-5, t1+5);
  if(t1 < 0)
    return 0;

  float t2 = static_cast<int>(t1 * 3) / 2;
  t2 = Trough(data.data(), dataIndex, t2 - 5, t2 + 5);
  if(t2 < 0)
    return 0;

  float t3 = static_cast<int>(t2 * 4) / 3;
  t3 = Trough(data.data(), dataIndex, t3 - 4, t3 + 4);
  if(t3 < 0)
    return static_cast<int>(60 * 24 * 3) / static_cast<int>(t2);

  return static_cast<int>(60 * 24 * 4) / static_cast<int>(t3);
}

void Ppg::SetOffset(uint16_t offset) {
  this->offset = offset;
  dataIndex = 0;
}

void Ppg::Reset() {
  dataIndex = 0;
}
