#pragma once

#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "ScreenList.h"
#include "components/datetime/DateTimeController.h"

namespace Pinetime {
  namespace Controllers {
    class Settings;
    class Battery;
    class Ble;
    class NotificationManager;
    class HeartRateController;
    class MotionController;
  }

  namespace Applications {
    namespace Screens {

      class WatchFaceDigital : public Screen {
        public:
          WatchFaceDigital(DisplayApp* app,
                  Controllers::DateTime& dateTimeController,
                  Controllers::Battery& batteryController,
                  Controllers::Ble& bleController,
                  Controllers::NotificationManager& notificatioManager,
                  Controllers::Settings &settingsController,
                  Controllers::HeartRateController& heartRateController,
                  Controllers::MotionController& motionController);
          ~WatchFaceDigital() override;

          bool Refresh() override;
          

          void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
        private:


          char displayedChar[5];

          uint16_t currentYear = 1970;
          Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
          Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
          uint8_t currentDay = 0;

          DirtyValue<int> batteryPercentRemaining  {};
          DirtyValue<bool> bleState {};
          DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime{};
          DirtyValue<bool> motionSensorOk  {};
          DirtyValue<uint32_t> stepCount  {};
          DirtyValue<uint8_t> heartbeat  {};
          DirtyValue<bool> heartbeatRunning  {};
          DirtyValue<bool> notificationState {};

          lv_obj_t* label_time;
          lv_obj_t* label_time_ampm;
          lv_obj_t* label_date;
          lv_obj_t* backgroundLabel;
          lv_obj_t* batteryIcon;
          lv_obj_t* bleIcon;
          lv_obj_t* batteryPlug;
          lv_obj_t* heartbeatIcon;
          lv_obj_t* heartbeatValue;
          lv_obj_t* heartbeatBpm;
          lv_obj_t* stepIcon;
          lv_obj_t* stepValue;
          lv_obj_t* notificationIcon;

          Controllers::DateTime& dateTimeController;
          Controllers::Battery& batteryController;
          Controllers::Ble& bleController;
          Controllers::NotificationManager& notificatioManager;
          Controllers::Settings& settingsController;
          Controllers::HeartRateController& heartRateController;
          Controllers::MotionController& motionController;

          

      };
    }
  }
}
