2020-02-16 17:32:36 +00:00
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#include <cstdio>
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#include <libs/date/includes/date/date.h>
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#include <Components/DateTime/DateTimeController.h>
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#include <Version.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <libs/lvgl/src/lv_font/lv_font.h>
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#include <libs/lvgl/lvgl.h>
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#include <libraries/log/nrf_log.h>
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#include "Tile.h"
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#include <DisplayApp/DisplayApp.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_bold_20;
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static void event_handler(lv_obj_t * obj, lv_event_t event) {
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Tile* screen = static_cast<Tile *>(obj->user_data);
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screen->OnObjectEvent(obj, event);
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}
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2020-02-20 17:17:53 +00:00
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static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""};
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2020-02-16 17:32:36 +00:00
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2020-02-23 12:44:39 +00:00
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Tile::Tile(DisplayApp* app) : Screen(app) {
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2020-02-16 17:32:36 +00:00
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static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}};
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tileview = lv_tileview_create(lv_scr_act(), NULL);
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lv_tileview_set_valid_positions(tileview, valid_pos, 1);
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lv_tileview_set_edge_flash(tileview, false);
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tile1 = lv_obj_create(tileview, NULL);
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lv_obj_set_pos(tile1, 0, 0);
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lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES);
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lv_tileview_add_element(tileview, tile1);
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btnm1 = lv_btnm_create(tile1, NULL);
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lv_btnm_set_map(btnm1, btnm_map1);
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lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
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2020-02-23 12:44:39 +00:00
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labelRelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
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labelRelStyle->text.font = &jetbrains_mono_bold_20;
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labelRelStyle->body.grad_color = labelRelStyle->body.main_color;
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lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle);
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labelPrStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR));
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labelPrStyle->text.font = &jetbrains_mono_bold_20;
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labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color;
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// lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelPrStyle);
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//TODO better style handling
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2020-02-16 17:32:36 +00:00
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lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0);
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btnm1->user_data = this;
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lv_obj_set_event_cb(btnm1, event_handler);
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/*
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tile2 = lv_obj_create(tileview, NULL);
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lv_obj_set_pos(tile2, 0, LV_VER_RES);
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lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES);
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lv_tileview_add_element(tileview, tile2);
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btnm2 = lv_btnm_create(tileview, NULL);
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lv_btnm_set_map(btnm2, btnm_map2);
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lv_obj_align(btnm2, tile2, LV_ALIGN_CENTER, 0, 0);
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*/
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/*
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tile1 = lv_obj_create(tileview, NULL);
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lv_obj_set_pos(tile1, 0, 0);
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lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES);
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lv_tileview_add_element(tileview, tile1);
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btn1 = lv_btn_create(tile1, NULL);
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lv_obj_align(btn1, tile1, LV_ALIGN_CENTER, 0, 0);
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label1 = lv_label_create(btn1, NULL);
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lv_label_set_text(label1, "Button1");
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*/
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/*
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tile2 = lv_obj_create(tileview, NULL);
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lv_obj_set_pos(tile2, 0, LV_VER_RES);
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lv_obj_set_size(tile2, LV_HOR_RES, LV_VER_RES);
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lv_tileview_add_element(tileview, tile2);
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btn2 = lv_btn_create(tile2, NULL);
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lv_obj_align(btn2, tile2, LV_ALIGN_CENTER, 0, 0);
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label2 = lv_label_create(btn2, NULL);
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lv_label_set_text(label2, "Button2");
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tile3 = lv_obj_create(tileview, NULL);
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lv_obj_set_pos(tile3, 0, LV_VER_RES*2);
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lv_obj_set_size(tile3, LV_HOR_RES, LV_VER_RES);
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lv_tileview_add_element(tileview, tile3);
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btn3 = lv_btn_create(tile3, NULL);
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lv_obj_align(btn3, tile3, LV_ALIGN_CENTER, 0, 0);
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label3 = lv_label_create(btn3, NULL);
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lv_label_set_text(label3, "Button3");
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*/
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}
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Tile::~Tile() {
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lv_obj_clean(lv_scr_act());
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}
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2020-02-23 12:44:39 +00:00
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bool Tile::Refresh(bool fullRefresh) {
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return running;
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2020-02-16 17:32:36 +00:00
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}
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void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event) {
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2020-02-23 12:44:39 +00:00
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auto* tile = static_cast<Tile*>(obj->user_data);
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2020-02-16 17:32:36 +00:00
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if(event == LV_EVENT_CLICKED) {
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2020-02-23 12:44:39 +00:00
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tile->StartApp();
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2020-02-16 17:32:36 +00:00
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clickCount++;
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}
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else if(event == LV_EVENT_VALUE_CHANGED) {
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}
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}
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2020-02-23 12:44:39 +00:00
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bool Tile::OnButtonPushed() {
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app->StartApp(DisplayApp::Apps::Clock);
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running = false;
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return true;
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}
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void Tile::StartApp() {
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app->StartApp(DisplayApp::Apps::Clock);
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running = false;
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}
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