InfiniTime/src/displayapp/screens/Clock.h

63 lines
1.7 KiB
C
Raw Normal View History

#pragma once
2020-11-15 15:49:36 +00:00
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
2020-11-15 15:49:36 +00:00
#include <cstdint>
#include <memory>
#include "Screen.h"
#include "ScreenList.h"
2020-11-15 15:49:36 +00:00
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace Drivers {
class BMA421;
}
2020-11-15 15:49:36 +00:00
namespace Controllers {
class Settings;
2020-11-15 15:49:36 +00:00
class Battery;
class Ble;
class NotificationManager;
}
namespace Applications {
namespace Screens {
2020-11-15 15:49:36 +00:00
class Clock : public Screen {
public:
Clock(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::NotificationManager& notificatioManager,
Controllers::Settings &settingsController,
Controllers::HeartRateController& heartRateController);
~Clock() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
private:
Controllers::DateTime& dateTimeController;
Controllers::Battery& batteryController;
Controllers::Ble& bleController;
Controllers::NotificationManager& notificatioManager;
Controllers::Settings& settingsController;
Controllers::HeartRateController& heartRateController;
2020-02-10 20:05:33 +00:00
ScreenList<2> screens;
std::unique_ptr<Screen> WatchFaceDigitalScreen();
std::unique_ptr<Screen> WatchFaceAnalogScreen();
2021-03-06 19:55:53 +00:00
// Examples for more watch faces
//std::unique_ptr<Screen> WatchFaceMinimalScreen();
//std::unique_ptr<Screen> WatchFaceCustomScreen();
bool running = true;
};
}
}
}