InfiniTime/src/displayapp/screens/Label.h

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#pragma once
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/PageIndicator.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Label : public Screen {
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public:
Label(uint8_t screenID, uint8_t numScreens, DisplayApp* app, lv_obj_t* labelText);
~Label() override;
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private:
lv_obj_t* labelText = nullptr;
Widgets::PageIndicator pageIndicator;
};
}
}
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}