InfiniTime/src/displayapp/screens/Steps.cpp

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#include "Steps.h"
#include <lvgl/lvgl.h>
#include "../DisplayApp.h"
#include "Symbols.h"
using namespace Pinetime::Applications::Screens;
Steps::Steps(
Pinetime::Applications::DisplayApp *app,
Controllers::MotionController& motionController,
Controllers::Settings &settingsController)
: Screen(app),
motionController{motionController},
settingsController{settingsController} {
stepsArc = lv_arc_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_opa(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, LV_OPA_0);
lv_obj_set_style_local_border_width(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 2);
lv_obj_set_style_local_radius(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0);
lv_obj_set_style_local_line_color(stepsArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0x0000FF));
lv_arc_set_end_angle(stepsArc, 200);
lv_obj_set_size(stepsArc, 220, 220);
lv_arc_set_range(stepsArc, 0, 500);
lv_obj_align(stepsArc, nullptr, LV_ALIGN_CENTER, 0, 0);
stepsCount = motionController.NbSteps();
lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
lSteps = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
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lv_obj_set_style_local_text_font(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
lv_label_set_text_fmt(lSteps, "%li", stepsCount);
lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20);
lv_obj_t * lstepsL = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_label_set_text_static(lstepsL, "Steps");
lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
lv_obj_t * lstepsGoal = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN);
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lv_label_set_text_fmt(lstepsGoal, "Goal\n%lu", settingsController.GetStepsGoal());
lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER);
lv_obj_align(lstepsGoal, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 60);
lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text_static(backgroundLabel, "");
}
Steps::~Steps() {
lv_obj_clean(lv_scr_act());
}
bool Steps::Refresh() {
stepsCount = motionController.NbSteps();
lv_label_set_text_fmt(lSteps, "%li", stepsCount);
lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20);
lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
return running;
}