InfiniTime/src/DisplayApp/Screens/FirmwareUpdate.cpp

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#include <libs/lvgl/lvgl.h>
#include "FirmwareUpdate.h"
#include "../DisplayApp.h"
using namespace Pinetime::Applications::Screens;
extern lv_font_t jetbrains_mono_extrabold_compressed;
extern lv_font_t jetbrains_mono_bold_20;
FirmwareUpdate::FirmwareUpdate(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Ble& bleController) :
Screen(app), bleController{bleController} {
titleLabel = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(titleLabel, "Firmware update");
lv_obj_set_auto_realign(titleLabel, true);
lv_obj_align(titleLabel, NULL, LV_ALIGN_IN_TOP_MID, 0, 50);
bar1 = lv_bar_create(lv_scr_act(), NULL);
lv_obj_set_size(bar1, 200, 30);
lv_obj_align(bar1, NULL, LV_ALIGN_CENTER, 0, 0);
lv_bar_set_anim_time(bar1, 10);
lv_bar_set_range(bar1, 0, 100);
lv_bar_set_value(bar1, 0, LV_ANIM_OFF);
percentLabel = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(percentLabel, "");
lv_obj_set_auto_realign(percentLabel, true);
lv_obj_align(percentLabel, bar1, LV_ALIGN_OUT_TOP_MID, 0, 60);
}
FirmwareUpdate::~FirmwareUpdate() {
lv_obj_clean(lv_scr_act());
}
bool FirmwareUpdate::Refresh() {
float current = bleController.FirmwareUpdateCurrentBytes() / 1024.0f;
float total = bleController.FirmwareUpdateTotalBytes() / 1024.0f;
int16_t pc = (current / total) * 100.0f;
sprintf(percentStr, "%d %%", pc);
lv_label_set_text(percentLabel, percentStr);
lv_bar_set_value(bar1, pc, LV_ANIM_OFF);
return running;
}
bool FirmwareUpdate::OnButtonPushed() {
running = false;
return true;
}