2021-04-19 14:28:38 +00:00
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#include "Steps.h"
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#include <lvgl/lvgl.h>
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#include "../DisplayApp.h"
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#include "Symbols.h"
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using namespace Pinetime::Applications::Screens;
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Steps::Steps(
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Pinetime::Applications::DisplayApp *app,
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Controllers::MotionController& motionController,
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Controllers::Settings &settingsController)
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: Screen(app),
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motionController{motionController},
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settingsController{settingsController} {
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stepsArc = lv_arc_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_bg_opa(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, LV_OPA_0);
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lv_obj_set_style_local_border_width(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 2);
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lv_obj_set_style_local_radius(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0);
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lv_obj_set_style_local_line_color(stepsArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0x0000FF));
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lv_arc_set_end_angle(stepsArc, 200);
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lv_obj_set_size(stepsArc, 220, 220);
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lv_arc_set_range(stepsArc, 0, 500);
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lv_obj_align(stepsArc, nullptr, LV_ALIGN_CENTER, 0, 0);
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stepsCount = motionController.NbSteps();
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lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
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lSteps = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
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lv_obj_set_style_local_text_font(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
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lv_label_set_text_fmt(lSteps, "%li", stepsCount);
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lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20);
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lv_obj_t * lstepsL = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
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lv_label_set_text_static(lstepsL, "Steps");
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lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
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lv_obj_t * lstepsGoal = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN);
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lv_label_set_text_fmt(lstepsGoal, "Goal\n%lu", settingsController.GetStepsGoal());
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lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(lstepsGoal, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 60);
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lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
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lv_obj_set_size(backgroundLabel, 240, 240);
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lv_obj_set_pos(backgroundLabel, 0, 0);
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lv_label_set_text_static(backgroundLabel, "");
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}
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Steps::~Steps() {
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lv_obj_clean(lv_scr_act());
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}
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bool Steps::Refresh() {
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stepsCount = motionController.NbSteps();
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lv_label_set_text_fmt(lSteps, "%li", stepsCount);
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lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20);
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lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal()));
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return running;
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}
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