40 lines
793 B
C
40 lines
793 B
C
|
#pragma once
|
||
|
|
||
|
#include <cstdint>
|
||
|
#include <lvgl/lvgl.h>
|
||
|
#include "Screen.h"
|
||
|
#include <components/motion/MotionController.h>
|
||
|
|
||
|
namespace Pinetime {
|
||
|
|
||
|
namespace Controllers {
|
||
|
class Settings;
|
||
|
}
|
||
|
|
||
|
namespace Applications {
|
||
|
namespace Screens {
|
||
|
|
||
|
class Steps : public Screen {
|
||
|
public:
|
||
|
Steps(DisplayApp* app, Controllers::MotionController& motionController, Controllers::Settings &settingsController);
|
||
|
~Steps() override;
|
||
|
|
||
|
bool Refresh() override;
|
||
|
|
||
|
|
||
|
private:
|
||
|
|
||
|
Controllers::MotionController& motionController;
|
||
|
Controllers::Settings& settingsController;
|
||
|
|
||
|
lv_obj_t * lSteps;
|
||
|
lv_obj_t * lStepsIcon;
|
||
|
lv_obj_t * stepsArc;
|
||
|
|
||
|
uint32_t stepsCount;
|
||
|
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
}
|