InfiniTime/src/touchhandler/TouchHandler.h

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#pragma once
#include "drivers/Cst816s.h"
#include "systemtask/SystemTask.h"
#include <FreeRTOS.h>
#include <task.h>
namespace Pinetime {
namespace Components {
class LittleVgl;
}
namespace Drivers {
class Cst816S;
}
namespace System {
class SystemTask;
}
namespace Controllers {
class TouchHandler {
public:
explicit TouchHandler(Drivers::Cst816S&, Components::LittleVgl&);
void CancelTap();
void Register(Pinetime::System::SystemTask* systemTask);
void Start();
void WakeUp();
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bool IsTouching() const {
return info.touching;
}
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uint8_t GetX() const {
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return info.x;
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}
uint8_t GetY() const {
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return info.y;
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}
Drivers::Cst816S::Gestures GestureGet();
private:
static void Process(void* instance);
void Work();
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Pinetime::Drivers::Cst816S::TouchInfos info;
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Pinetime::System::SystemTask* systemTask = nullptr;
TaskHandle_t taskHandle;
Pinetime::Drivers::Cst816S& touchPanel;
Pinetime::Components::LittleVgl& lvgl;
Pinetime::Drivers::Cst816S::Gestures gesture;
bool isCancelled = false;
};
}
}