InfiniTime/src/displayapp/screens/NotificationIcon.cpp

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#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
using namespace Pinetime::Applications::Screens;
const char* NotificationIcon::GetIcon(bool newNotificationAvailable) {
if (newNotificationAvailable)
return Symbols::info;
else
return "";
}