InfiniTime/src/displayapp/DisplayAppRecovery.h

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#pragma once
#include <FreeRTOS.h>
#include <task.h>
#include <drivers/St7789.h>
#include <drivers/SpiMaster.h>
#include <bits/unique_ptr.h>
#include <queue.h>
#include "components/gfx/Gfx.h"
#include "drivers/Cst816s.h"
#include <date/date.h>
#include <drivers/Watchdog.h>
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#include <components/motor/MotorController.h>
#include "TouchEvents.h"
#include "Apps.h"
#include "Messages.h"
#include "DummyLittleVgl.h"
namespace Pinetime {
namespace Drivers {
class St7789;
class Cst816S;
class WatchdogView;
}
namespace Controllers {
class Settings;
class Battery;
class Ble;
class DateTime;
class NotificationManager;
class HeartRateController;
class MotionController;
class TouchHandler;
class MotorController;
class TimerController;
class AlarmController;
}
namespace System {
class SystemTask;
};
namespace Applications {
class DisplayApp {
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public:
DisplayApp(Drivers::St7789& lcd,
Components::LittleVgl& lvgl,
Drivers::Cst816S&,
Controllers::Battery& batteryController,
Controllers::Ble& bleController,
Controllers::DateTime& dateTimeController,
Drivers::WatchdogView& watchdog,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController,
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Controllers::Settings& settingsController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController,
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::TouchHandler& touchHandler);
void Start();
void PushMessage(Pinetime::Applications::Display::Messages msg);
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void Register(Pinetime::System::SystemTask* systemTask);
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private:
TaskHandle_t taskHandle;
static void Process(void* instance);
void DisplayLogo(uint16_t color);
void DisplayOtaProgress(uint8_t percent, uint16_t color);
void InitHw();
void Refresh();
Pinetime::Drivers::St7789& lcd;
Controllers::Ble& bleController;
static constexpr uint8_t queueSize = 10;
static constexpr uint8_t itemSize = 1;
QueueHandle_t msgQueue;
static constexpr uint8_t displayWidth = 240;
static constexpr uint8_t displayHeight = 240;
static constexpr uint8_t bytesPerPixel = 2;
static constexpr uint16_t colorWhite = 0xFFFF;
static constexpr uint16_t colorGreen = 0x07E0;
static constexpr uint16_t colorGreenSwapped = 0xE007;
static constexpr uint16_t colorBlue = 0x0000ff;
static constexpr uint16_t colorRed = 0xff00;
static constexpr uint16_t colorRedSwapped = 0x00ff;
static constexpr uint16_t colorBlack = 0x0000;
uint8_t displayBuffer[displayWidth * bytesPerPixel];
};
}
}