2021-03-11 09:54:14 +00:00
|
|
|
#include "StopWatch.h"
|
|
|
|
|
|
|
|
#include "Screen.h"
|
2021-03-11 22:41:24 +00:00
|
|
|
#include "Symbols.h"
|
2021-03-11 09:54:14 +00:00
|
|
|
#include "lvgl/lvgl.h"
|
2021-03-11 10:56:58 +00:00
|
|
|
#include "projdefs.h"
|
|
|
|
#include "FreeRTOSConfig.h"
|
|
|
|
#include "task.h"
|
2021-03-11 09:54:14 +00:00
|
|
|
|
|
|
|
#include <tuple>
|
|
|
|
|
2021-03-11 22:41:24 +00:00
|
|
|
using namespace Pinetime::Applications::Screens;
|
|
|
|
|
2021-03-11 09:54:14 +00:00
|
|
|
// Anonymous namespace for local functions
|
|
|
|
namespace {
|
2021-03-12 08:43:13 +00:00
|
|
|
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
|
2021-03-11 10:56:58 +00:00
|
|
|
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
|
|
|
|
|
|
|
|
const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
|
|
|
|
const int secs = (timeElapsedMillis / 1000) % 60;
|
|
|
|
const int mins = (timeElapsedMillis / 1000) / 60;
|
2021-03-12 08:43:13 +00:00
|
|
|
return TimeSeparated_t {mins, secs, milliSecs};
|
2021-03-11 09:54:14 +00:00
|
|
|
}
|
2021-03-11 10:56:58 +00:00
|
|
|
|
|
|
|
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
|
|
|
|
TickType_t delta = 0;
|
|
|
|
// Take care of overflow
|
|
|
|
if (startTime > currentTime) {
|
|
|
|
delta = 0xffffffff - startTime;
|
|
|
|
delta += (currentTime + 1);
|
|
|
|
} else {
|
|
|
|
delta = currentTime - startTime;
|
|
|
|
}
|
|
|
|
return delta;
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
}
|
2021-03-11 22:41:24 +00:00
|
|
|
|
|
|
|
static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
|
|
|
|
StopWatch* stopWatch = static_cast<StopWatch*>(obj->user_data);
|
|
|
|
stopWatch->playPauseBtnEventHandler(event);
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
|
2021-03-12 08:43:13 +00:00
|
|
|
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
|
|
|
|
StopWatch* stopWatch = static_cast<StopWatch*>(obj->user_data);
|
|
|
|
stopWatch->stopLapBtnEventHandler(event);
|
|
|
|
}
|
|
|
|
|
2021-03-11 09:54:14 +00:00
|
|
|
StopWatch::StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime)
|
2021-03-11 22:41:24 +00:00
|
|
|
: Screen(app), dateTime {dateTime}, running {true}, currentState {States::INIT}, currentEvent {Events::STOP}, startTime {},
|
2021-03-12 08:43:13 +00:00
|
|
|
oldTimeElapsed {}, timeSeparated {}, lapNr {} {
|
2021-03-11 09:54:14 +00:00
|
|
|
|
|
|
|
time = lv_label_create(lv_scr_act(), nullptr);
|
|
|
|
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
|
2021-03-11 22:41:24 +00:00
|
|
|
lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -50);
|
2021-03-11 09:54:14 +00:00
|
|
|
|
|
|
|
msecTime = lv_label_create(lv_scr_act(), nullptr);
|
|
|
|
lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
|
2021-03-11 22:41:24 +00:00
|
|
|
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 113, 0);
|
|
|
|
|
|
|
|
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
|
|
|
|
btnPlayPause->user_data = this;
|
|
|
|
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
|
|
|
|
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
|
|
|
|
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
|
|
|
|
lv_label_set_text(txtPlayPause, Symbols::play);
|
2021-03-12 08:43:13 +00:00
|
|
|
|
|
|
|
// We don't want this button in the init state
|
|
|
|
btnStopLap = nullptr;
|
2021-03-11 09:54:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
StopWatch::~StopWatch() {
|
|
|
|
lv_obj_clean(lv_scr_act());
|
|
|
|
}
|
|
|
|
|
|
|
|
bool StopWatch::Refresh() {
|
|
|
|
|
|
|
|
switch (currentState) {
|
|
|
|
// Init state when an user first opens the app
|
|
|
|
// and when a stop/reset button is pressed
|
|
|
|
case States::INIT: {
|
2021-03-12 08:43:13 +00:00
|
|
|
if (btnStopLap) {
|
|
|
|
lv_obj_del(btnStopLap);
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
// The initial default value
|
|
|
|
lv_label_set_text(time, "00:00");
|
|
|
|
lv_label_set_text(msecTime, "00");
|
2021-03-12 08:43:13 +00:00
|
|
|
|
2021-03-11 09:54:14 +00:00
|
|
|
if (currentEvent == Events::PLAY) {
|
2021-03-12 08:43:13 +00:00
|
|
|
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
|
|
|
|
btnStopLap->user_data = this;
|
|
|
|
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
|
|
|
|
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
|
|
|
|
txtStopLap = lv_label_create(btnStopLap, nullptr);
|
|
|
|
// TODO: Change to Lap symbol
|
|
|
|
lv_label_set_text(txtStopLap, Symbols::shoe);
|
|
|
|
|
2021-03-11 10:56:58 +00:00
|
|
|
startTime = xTaskGetTickCount();
|
2021-03-11 09:54:14 +00:00
|
|
|
currentState = States::RUNNING;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case States::RUNNING: {
|
2021-03-11 22:41:24 +00:00
|
|
|
lv_label_set_text(txtPlayPause, Symbols::pause);
|
2021-03-12 08:43:13 +00:00
|
|
|
// TODO: Change to Lap symbol
|
|
|
|
lv_label_set_text(txtStopLap, Symbols::shoe);
|
2021-03-11 22:41:24 +00:00
|
|
|
|
|
|
|
const auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
|
2021-03-12 08:43:13 +00:00
|
|
|
timeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
|
2021-03-11 22:41:24 +00:00
|
|
|
|
2021-03-12 08:43:13 +00:00
|
|
|
lv_label_set_text_fmt(time, "%02d:%02d", timeSeparated.mins, timeSeparated.secs);
|
|
|
|
lv_label_set_text_fmt(msecTime, "%02d", timeSeparated.msecs);
|
2021-03-11 22:41:24 +00:00
|
|
|
|
|
|
|
if (currentEvent == Events::PAUSE) {
|
|
|
|
// Reset the start time
|
|
|
|
startTime = 0;
|
|
|
|
// Store the current time elapsed in cache
|
|
|
|
oldTimeElapsed += timeElapsed;
|
|
|
|
currentState = States::HALTED;
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case States::HALTED: {
|
2021-03-11 22:41:24 +00:00
|
|
|
lv_label_set_text(txtPlayPause, Symbols::play);
|
2021-03-12 08:43:13 +00:00
|
|
|
// TODO: Change to stop button
|
|
|
|
lv_label_set_text(txtStopLap, Symbols::stepBackward);
|
2021-03-11 09:54:14 +00:00
|
|
|
|
2021-03-11 22:41:24 +00:00
|
|
|
if (currentEvent == Events::PLAY) {
|
|
|
|
startTime = xTaskGetTickCount();
|
|
|
|
currentState = States::RUNNING;
|
|
|
|
}
|
2021-03-12 08:43:13 +00:00
|
|
|
if (currentEvent == Events::STOP) {
|
|
|
|
currentState = States::INIT;
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return running;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool StopWatch::OnButtonPushed() {
|
|
|
|
running = false;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool StopWatch::OnTouchEvent(uint16_t x, uint16_t y) {
|
2021-03-11 22:41:24 +00:00
|
|
|
if (y < 60) {
|
|
|
|
playPauseBtnEventHandler(LV_EVENT_CLICKED);
|
|
|
|
}
|
2021-03-11 09:54:14 +00:00
|
|
|
return true;
|
2021-03-11 22:41:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
|
|
|
|
if (event == LV_EVENT_CLICKED) {
|
|
|
|
if (currentState == States::INIT) {
|
|
|
|
currentEvent = Events::PLAY;
|
|
|
|
} else {
|
|
|
|
// Simple Toggle for play/pause
|
|
|
|
currentEvent = (currentEvent == Events::PLAY ? Events::PAUSE : Events::PLAY);
|
|
|
|
}
|
|
|
|
}
|
2021-03-12 08:43:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
|
|
|
|
if (event == LV_EVENT_CLICKED) {
|
|
|
|
// If running, then this button is used to save laps
|
|
|
|
if (currentState == States::RUNNING) {
|
|
|
|
// Add to cirbuffer our new value
|
|
|
|
} else if (currentState == States::HALTED) {
|
|
|
|
currentEvent = Events::STOP;
|
|
|
|
} else {
|
|
|
|
// Not possible to reach here. Do nothing.
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|