InfiniTime/src/displayapp/screens/SystemInfo.cpp

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#include "SystemInfo.h"
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#include <lvgl/lvgl.h>
#include "../DisplayApp.h"
#include "Label.h"
#include "Version.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/brightness/BrightnessController.h"
#include "components/datetime/DateTimeController.h"
#include "drivers/Watchdog.h"
using namespace Pinetime::Applications::Screens;
SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp *app,
Pinetime::Controllers::DateTime &dateTimeController,
Pinetime::Controllers::Battery& batteryController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::Ble& bleController,
Pinetime::Drivers::WatchdogView& watchdog) :
Screen(app),
dateTimeController{dateTimeController}, batteryController{batteryController},
brightnessController{brightnessController}, bleController{bleController}, watchdog{watchdog},
screens{app, {
[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
}
} {}
SystemInfo::~SystemInfo() {
lv_obj_clean(lv_scr_act());
}
bool SystemInfo::Refresh() {
screens.Refresh();
return running;
}
bool SystemInfo::OnButtonPushed() {
running = false;
return true;
}
bool SystemInfo::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
auto batteryPercent = static_cast<uint8_t>(batteryController.PercentRemaining());
uint8_t brightness = 0;
switch(brightnessController.Level()) {
case Controllers::BrightnessController::Levels::Off: brightness = 0; break;
case Controllers::BrightnessController::Levels::Low: brightness = 1; break;
case Controllers::BrightnessController::Levels::Medium: brightness = 2; break;
case Controllers::BrightnessController::Levels::High: brightness = 3; break;
}
auto resetReason = [this]() {
switch (watchdog.ResetReason()) {
case Drivers::Watchdog::ResetReasons::Watchdog: return "wtdg";
case Drivers::Watchdog::ResetReasons::HardReset: return "hardr";
case Drivers::Watchdog::ResetReasons::NFC: return "nfc";
case Drivers::Watchdog::ResetReasons::SoftReset: return "softr";
case Drivers::Watchdog::ResetReasons::CpuLockup: return "cpulock";
case Drivers::Watchdog::ResetReasons::SystemOff: return "off";
case Drivers::Watchdog::ResetReasons::LpComp: return "lpcomp";
case Drivers::Watchdog::ResetReasons::DebugInterface: return "dbg";
case Drivers::Watchdog::ResetReasons::ResetPin: return "rst";
default: return "?";
}
}();
// uptime
static constexpr uint32_t secondsInADay = 60*60*24;
static constexpr uint32_t secondsInAnHour = 60*60;
static constexpr uint32_t secondsInAMinute = 60;
uint32_t uptimeSeconds = dateTimeController.Uptime().count();
uint32_t uptimeDays = (uptimeSeconds / secondsInADay);
uptimeSeconds = uptimeSeconds % secondsInADay;
uint32_t uptimeHours = uptimeSeconds / secondsInAnHour;
uptimeSeconds = uptimeSeconds % secondsInAnHour;
uint32_t uptimeMinutes = uptimeSeconds / secondsInAMinute;
uptimeSeconds = uptimeSeconds % secondsInAMinute;
// TODO handle more than 100 days of uptime
sprintf(t1, "Pinetime\n"
"Version:%ld.%ld.%ld\n"
"Build: %s\n"
" %s\n"
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"Date: %02d/%02d/%04d\n"
"Time: %02d:%02d:%02d\n"
"Uptime: %02lud %02lu:%02lu:%02lu\n"
"Battery: %d%%\n"
"Backlight: %d/3\n"
"Last reset: %s\n",
Version::Major(), Version::Minor(), Version::Patch(),
__DATE__, __TIME__,
dateTimeController.Day(), static_cast<uint8_t>(dateTimeController.Month()), dateTimeController.Year(),
dateTimeController.Hours(), dateTimeController.Minutes(), dateTimeController.Seconds(),
uptimeDays, uptimeHours, uptimeMinutes, uptimeSeconds,
batteryPercent, brightness, resetReason);
return std::unique_ptr<Screen>(new Screens::Label(app, t1));
}
std::unique_ptr<Screen> SystemInfo::CreateScreen2() {
auto& bleAddr = bleController.Address();
sprintf(t2, "BLE MAC: \n %02x:%02x:%02x:%02x:%02x:%02x",
bleAddr[5], bleAddr[4], bleAddr[3], bleAddr[2], bleAddr[1], bleAddr[0]);
return std::unique_ptr<Screen>(new Screens::Label(app, t2));
}
std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
strncpy(t3, "Hello from\nthe developer!", 27);
return std::unique_ptr<Screen>(new Screens::Label(app, t3));
}