InfiniTime/src/components/ble/ServiceDiscovery.h

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#pragma once
#include <array>
#include <functional>
#include <memory>
#include "BleClient.h"
namespace Pinetime {
namespace Controllers {
class ServiceDiscovery {
public:
ServiceDiscovery(std::array<BleClient*, 2>&& bleClients);
void StartDiscovery(uint16_t connectionHandle);
private:
BleClient** clientIterator;
std::array<BleClient*, 2> clients;
void OnServiceDiscovered(uint16_t connectionHandle);
void DiscoverNextService(uint16_t connectionHandle);
};
}
}