InfiniTime/src/displayapp/screens/WatchFaceInfineat.h

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#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace Controllers {
class Settings;
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class Battery;
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class Ble;
class NotificationManager;
class MotionController;
}
namespace Applications {
namespace Screens {
class WatchFaceInfineat : public Screen {
public:
WatchFaceInfineat(DisplayApp* app,
Controllers::DateTime& dateTimeController,
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Controllers::Battery& batteryController,
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Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::MotionController& motionController);
~WatchFaceInfineat() override;
bool OnTouchEvent(TouchEvents event) override;
bool OnButtonPushed() override;
void UpdateSelected(lv_obj_t *object, lv_event_t event);
void CloseMenu();
void Refresh() override;
private:
char displayedChar[5] {};
uint16_t currentYear = 1970;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0;
uint32_t savedTick = 0;
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uint8_t chargingBatteryPercent = 101; // not a mistake ;)
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DirtyValue<uint8_t> batteryPercentRemaining {};
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DirtyValue<bool> isCharging {};
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DirtyValue<bool> bleState {};
DirtyValue<bool> bleRadioEnabled {};
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DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
DirtyValue<bool> motionSensorOk {};
DirtyValue<uint32_t> stepCount {};
DirtyValue<bool> notificationState {};
lv_obj_t* background;
// Lines making up the side cover
lv_obj_t* line0;
lv_obj_t* line1;
lv_obj_t* line2;
lv_obj_t* line3;
lv_obj_t* line4;
lv_obj_t* line5;
lv_obj_t* line6;
lv_obj_t* line7;
lv_obj_t* line8;
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lv_obj_t* lineBattery;
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lv_style_t line0Style;
lv_style_t line1Style;
lv_style_t line2Style;
lv_style_t line3Style;
lv_style_t line4Style;
lv_style_t line5Style;
lv_style_t line6Style;
lv_style_t line7Style;
lv_style_t line8Style;
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lv_style_t lineBatteryStyle;
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lv_point_t line0Points[2];
lv_point_t line1Points[2];
lv_point_t line2Points[2];
lv_point_t line3Points[2];
lv_point_t line4Points[2];
lv_point_t line5Points[2];
lv_point_t line6Points[2];
lv_point_t line7Points[2];
lv_point_t line8Points[2];
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lv_point_t lineBatteryPoints[2];
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lv_obj_t* logoPine;
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lv_obj_t* timeContainer;
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lv_obj_t* labelHour;
lv_obj_t* labelMinutes;
lv_obj_t* labelTimeAmPm;
lv_obj_t* dateContainer;
lv_obj_t* labelDateDay;
lv_obj_t* labelDateNum;
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lv_obj_t* bleIcon;
lv_obj_t* stepIcon;
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;
lv_obj_t* btnClose;
lv_obj_t* btnNextColor;
lv_obj_t* btnToggleCover;
lv_obj_t* btnPrevColor;
lv_obj_t* btnSettings;
lv_obj_t* labelBtnSettings;
static constexpr int nLines = 9;
static constexpr int nColors = 7; // must match number of colors in InfineatColors
struct InfineatColors {
int orange[nLines] = {0xfd872b, 0xdb3316, 0x6f1000, 0xfd7a0a, 0xffffff, 0xffffff, 0xffffff, 0xe85102, 0xea1c00};
int blue[nLines] = {0xe7f8ff, 0x2232d0, 0x182a8b, 0xe7f8ff, 0xffffff, 0xffffff, 0xffffff, 0x5991ff, 0x1636ff};
int green[nLines] = {0xb8ff9b, 0x088608, 0x004a00, 0xb8ff9b, 0xffffff, 0xffffff, 0xffffff, 0x62d515, 0x007400};
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int rainbow[nLines] = {0x2da400, 0xac09c4, 0xfe0303, 0x0d57ff, 0xffffff, 0xffffff, 0xffffff, 0xe0b900, 0xe85102};
int gray[nLines] = {0xeeeeee, 0x98959b, 0x191919, 0xeeeeee, 0xffffff, 0xffffff, 0xffffff, 0x919191, 0x3a3a3a};
int nordBlue[nLines] = {0xc3daf2, 0x4d78ce, 0x153451, 0xc3daf2, 0xffffff, 0xffffff, 0xffffff, 0x5d8ad2, 0x21518a};
int nordGreen[nLines] = {0xd5f0e9, 0x238373, 0x1d413f, 0xd5f0e9, 0xffffff, 0xffffff, 0xffffff, 0x2fb8a2, 0x11705a};
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} infineatColors;
Controllers::DateTime& dateTimeController;
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Controllers::Battery& batteryController;
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Controllers::Ble& bleController;
Controllers::NotificationManager& notificationManager;
Controllers::Settings& settingsController;
Controllers::MotionController& motionController;
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void SetBatteryLevel(uint8_t batteryPercent);
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lv_task_t* taskRefresh;
};
}
}
}