2020-03-22 11:03:17 +00:00
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#include <libs/lvgl/lvgl.h>
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#include "Label.h"
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using namespace Pinetime::Applications::Screens;
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2020-08-14 08:05:44 +00:00
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Label::Label(Pinetime::Applications::DisplayApp *app, const char *text) : Screen(app), text{text} {
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2020-03-22 11:03:17 +00:00
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label = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_align(label, LV_LABEL_ALIGN_LEFT);
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lv_obj_set_size(label, 240, 240);
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lv_label_set_text(label, text);
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}
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2020-08-14 08:05:44 +00:00
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Label::~Label() {
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2020-03-22 11:03:17 +00:00
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lv_obj_clean(lv_scr_act());
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}
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