InfiniTime/src/displayapp/screens/BatteryInfo.h

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#pragma once
#include <cstdint>
#include <FreeRTOS.h>
#include <timers.h>
#include "Screen.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Controllers {
class Battery;
}
namespace Applications {
namespace Screens {
class BatteryInfo : public Screen{
public:
BatteryInfo(DisplayApp* app,
Pinetime::Controllers::Battery& batteryController);
~BatteryInfo() override;
bool Refresh() override;
void UpdateScreen();
void UpdateAnim();
private:
Pinetime::Controllers::Battery& batteryController;
lv_obj_t* voltage;
lv_obj_t* percent;
lv_obj_t* charging_bar;
lv_obj_t* status;
lv_task_t* taskUpdate;
lv_task_t* taskAnim;
int8_t animation = 0;
int8_t batteryPercent = -1;
float batteryVoltage = 0.0f;
};
}
}
}