81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
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#include <libs/lvgl/lvgl.h>
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#include <DisplayApp/DisplayApp.h>
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#include <functional>
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#include "ApplicationList.h"
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#include "Tile.h"
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#include "Symbols.h"
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using namespace Pinetime::Applications::Screens;
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ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app) :
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Screen(app),
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screens{app, {
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[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
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}
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} {}
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ApplicationList::~ApplicationList() {
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lv_obj_clean(lv_scr_act());
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}
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bool ApplicationList::Refresh() {
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if(running)
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running = screens.Refresh();
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return running;
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}
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bool ApplicationList::OnButtonPushed() {
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running = false;
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app->StartApp(Apps::Clock);
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return true;
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}
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bool ApplicationList::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return screens.OnTouchEvent(event);
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}
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std::unique_ptr<Screen> ApplicationList::CreateScreen1() {
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std::array<Screens::Tile::Applications, 6> applications {
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{{Symbols::asterisk, Apps::Meter},
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{Symbols::tachometer, Apps::Gauge},
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{Symbols::clock, Apps::Clock},
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{Symbols::music, Apps::Music},
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{Symbols::list, Apps::SysInfo},
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{Symbols::sun, Apps::Brightness}
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}
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};
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return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
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}
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std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
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std::array<Screens::Tile::Applications, 6> applications {
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{{"0", Apps::Meter},
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{"1", Apps::Gauge},
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{"2", Apps::Clock},
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{"3", Apps::Music},
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{"4", Apps::SysInfo},
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{"5", Apps::Brightness}
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}
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};
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return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
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}
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std::unique_ptr<Screen> ApplicationList::CreateScreen3() {
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std::array<Screens::Tile::Applications, 6> applications {
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{{"A", Apps::Meter},
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{"B", Apps::Gauge},
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{"C", Apps::Clock},
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{"D", Apps::Music},
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{"E", Apps::SysInfo},
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{"F", Apps::Brightness}
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}
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};
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return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
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}
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