commit
033a09db6d
|
@ -259,6 +259,7 @@ set(LVGL_SRC
|
||||||
libs/lvgl/src/lv_objx/lv_cont.c
|
libs/lvgl/src/lv_objx/lv_cont.c
|
||||||
libs/lvgl/src/lv_objx/lv_label.h
|
libs/lvgl/src/lv_objx/lv_label.h
|
||||||
libs/lvgl/src/lv_objx/lv_label.c
|
libs/lvgl/src/lv_objx/lv_label.c
|
||||||
|
libs/lvgl/src/lv_objx/lv_table.c
|
||||||
libs/lvgl/src/lv_themes/lv_theme.c
|
libs/lvgl/src/lv_themes/lv_theme.c
|
||||||
libs/lvgl/src/lv_themes/lv_theme.h
|
libs/lvgl/src/lv_themes/lv_theme.h
|
||||||
libs/lvgl/src/lv_themes/lv_theme_night.h
|
libs/lvgl/src/lv_themes/lv_theme_night.h
|
||||||
|
@ -347,6 +348,7 @@ list(APPEND SOURCE_FILES
|
||||||
displayapp/screens/FirmwareValidation.cpp
|
displayapp/screens/FirmwareValidation.cpp
|
||||||
displayapp/screens/ApplicationList.cpp
|
displayapp/screens/ApplicationList.cpp
|
||||||
displayapp/screens/Notifications.cpp
|
displayapp/screens/Notifications.cpp
|
||||||
|
displayapp/screens/Twos.cpp
|
||||||
main.cpp
|
main.cpp
|
||||||
drivers/St7789.cpp
|
drivers/St7789.cpp
|
||||||
drivers/SpiNorFlash.cpp
|
drivers/SpiNorFlash.cpp
|
||||||
|
|
|
@ -2,6 +2,6 @@
|
||||||
|
|
||||||
namespace Pinetime {
|
namespace Pinetime {
|
||||||
namespace Applications {
|
namespace Applications {
|
||||||
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications};
|
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint, Paddle, Notifications, Twos};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -17,6 +17,7 @@
|
||||||
#include "displayapp/screens/Notifications.h"
|
#include "displayapp/screens/Notifications.h"
|
||||||
#include "displayapp/screens/SystemInfo.h"
|
#include "displayapp/screens/SystemInfo.h"
|
||||||
#include "displayapp/screens/Tile.h"
|
#include "displayapp/screens/Tile.h"
|
||||||
|
#include "displayapp/screens/Twos.h"
|
||||||
#include "drivers/Cst816s.h"
|
#include "drivers/Cst816s.h"
|
||||||
#include "drivers/St7789.h"
|
#include "drivers/St7789.h"
|
||||||
#include "drivers/Watchdog.h"
|
#include "drivers/Watchdog.h"
|
||||||
|
@ -202,6 +203,7 @@ void DisplayApp::RunningState() {
|
||||||
// case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
|
// case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
|
||||||
case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
|
case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
|
||||||
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
|
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
|
||||||
|
case Apps::Twos: currentScreen.reset(new Screens::Twos(this)); break;
|
||||||
case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
|
case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
|
||||||
case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
|
case Apps::Paint: currentScreen.reset(new Screens::InfiniPaint(this, lvgl)); break;
|
||||||
case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;
|
case Apps::Paddle: currentScreen.reset(new Screens::Paddle(this, lvgl)); break;
|
||||||
|
|
|
@ -61,7 +61,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
|
||||||
{Symbols::paintbrush, Apps::Paint},
|
{Symbols::paintbrush, Apps::Paint},
|
||||||
{Symbols::info, Apps::Notifications},
|
{Symbols::info, Apps::Notifications},
|
||||||
{Symbols::paddle, Apps::Paddle},
|
{Symbols::paddle, Apps::Paddle},
|
||||||
{Symbols::none, Apps::None}
|
{"2", Apps::Twos}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
271
src/displayapp/screens/Twos.cpp
Normal file
271
src/displayapp/screens/Twos.cpp
Normal file
|
@ -0,0 +1,271 @@
|
||||||
|
#include "Twos.h"
|
||||||
|
#include <lvgl/lvgl.h>
|
||||||
|
#include <string>
|
||||||
|
#include <charconv>
|
||||||
|
#include <array>
|
||||||
|
#include <vector>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
|
using namespace Pinetime::Applications::Screens;
|
||||||
|
|
||||||
|
extern lv_font_t jetbrains_mono_bold_20;
|
||||||
|
|
||||||
|
Twos::Twos(Pinetime::Applications::DisplayApp *app) : Screen(app) {
|
||||||
|
|
||||||
|
// create styles to apply to different valued tiles
|
||||||
|
static lv_style_t style_cell1;
|
||||||
|
lv_style_copy(&style_cell1, &lv_style_plain);
|
||||||
|
style_cell1.body.border.width = 1;
|
||||||
|
style_cell1.text.font = &jetbrains_mono_bold_20;
|
||||||
|
style_cell1.body.padding.top = 16;
|
||||||
|
style_cell1.body.padding.bottom = 16;
|
||||||
|
style_cell1.body.main_color = LV_COLOR_MAKE(214, 197, 165);
|
||||||
|
style_cell1.body.grad_color = LV_COLOR_MAKE(214, 197, 165);
|
||||||
|
style_cell1.text.color = LV_COLOR_BLACK;
|
||||||
|
|
||||||
|
static lv_style_t style_cell2;
|
||||||
|
lv_style_copy(&style_cell2, &style_cell1);
|
||||||
|
style_cell2.body.main_color = LV_COLOR_MAKE(209, 146, 92);
|
||||||
|
style_cell2.body.grad_color = LV_COLOR_MAKE(209, 146, 92);
|
||||||
|
style_cell2.text.color = LV_COLOR_WHITE;
|
||||||
|
|
||||||
|
static lv_style_t style_cell3;
|
||||||
|
lv_style_copy(&style_cell3, &style_cell2);
|
||||||
|
style_cell3.body.main_color = LV_COLOR_MAKE(246, 94, 59);
|
||||||
|
style_cell3.body.grad_color = LV_COLOR_MAKE(246, 94, 59);
|
||||||
|
|
||||||
|
static lv_style_t style_cell4;
|
||||||
|
lv_style_copy(&style_cell4, &style_cell3);
|
||||||
|
style_cell4.body.main_color = LV_COLOR_MAKE(212, 170, 28);
|
||||||
|
style_cell4.body.grad_color = LV_COLOR_MAKE(212, 170, 28);
|
||||||
|
|
||||||
|
// format grid display
|
||||||
|
gridDisplay = lv_table_create(lv_scr_act(), nullptr);
|
||||||
|
lv_table_set_style(gridDisplay, LV_TABLE_STYLE_CELL1, &style_cell1);
|
||||||
|
lv_table_set_style(gridDisplay, LV_TABLE_STYLE_CELL2, &style_cell2);
|
||||||
|
lv_table_set_style(gridDisplay, LV_TABLE_STYLE_CELL3, &style_cell3);
|
||||||
|
lv_table_set_style(gridDisplay, LV_TABLE_STYLE_CELL4, &style_cell4);
|
||||||
|
lv_table_set_col_cnt(gridDisplay, 4);
|
||||||
|
lv_table_set_row_cnt(gridDisplay, 4);
|
||||||
|
lv_table_set_col_width(gridDisplay, 0, LV_HOR_RES/4);
|
||||||
|
lv_table_set_col_width(gridDisplay, 1, LV_HOR_RES/4);
|
||||||
|
lv_table_set_col_width(gridDisplay, 2, LV_HOR_RES/4);
|
||||||
|
lv_table_set_col_width(gridDisplay, 3, LV_HOR_RES/4);
|
||||||
|
lv_obj_align(gridDisplay, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
|
||||||
|
|
||||||
|
// initialize grid
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
grid[row][col].value = 0;
|
||||||
|
lv_table_set_cell_type(gridDisplay, row, col, 2);
|
||||||
|
lv_table_set_cell_align(gridDisplay, row, col, LV_LABEL_ALIGN_CENTER);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
placeNewTile();
|
||||||
|
placeNewTile();
|
||||||
|
|
||||||
|
// format score text
|
||||||
|
scoreText = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_width(scoreText, LV_HOR_RES);
|
||||||
|
lv_label_set_align(scoreText, LV_ALIGN_IN_LEFT_MID);
|
||||||
|
lv_obj_align(scoreText, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
|
||||||
|
lv_label_set_text(scoreText, ("Score: " + std::to_string(score)).c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
Twos::~Twos() {
|
||||||
|
lv_obj_clean(lv_scr_act());
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::Refresh() {
|
||||||
|
return running;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::OnButtonPushed() {
|
||||||
|
running = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::placeNewTile() {
|
||||||
|
std::vector< std::pair <int,int> > availableCells;
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
if(!grid[row][col].value) {
|
||||||
|
availableCells.push_back(std::make_pair(row, col));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (availableCells.size() == 0) {
|
||||||
|
return false; // game lost
|
||||||
|
}
|
||||||
|
|
||||||
|
auto it = availableCells.cbegin();
|
||||||
|
int random = rand() % availableCells.size();
|
||||||
|
std::advance(it, random);
|
||||||
|
std::pair <int,int> newCell = *it;
|
||||||
|
|
||||||
|
if ((rand() % 100) < 90) grid[newCell.first][newCell.second].value = 2;
|
||||||
|
else grid[newCell.first][newCell.second].value = 4;
|
||||||
|
updateGridDisplay(grid);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::tryMerge(Tile grid[][4], int &newRow, int &newCol, int oldRow, int oldCol) {
|
||||||
|
if((grid[newRow][newCol].value == grid[oldRow][oldCol].value)) {
|
||||||
|
if((newCol != oldCol) || (newRow != oldRow)) {
|
||||||
|
if(!grid[newRow][newCol].merged) {
|
||||||
|
unsigned int newVal = grid[oldRow][oldCol].value *= 2;
|
||||||
|
grid[newRow][newCol].value = newVal;
|
||||||
|
score += newVal;
|
||||||
|
lv_label_set_text(scoreText, ("Score: " + std::to_string(score)).c_str());
|
||||||
|
grid[oldRow][oldCol].value = 0;
|
||||||
|
grid[newRow][newCol].merged = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::tryMove(Tile grid[][4], int newRow, int newCol, int oldRow, int oldCol) {
|
||||||
|
if(((newCol >= 0) && (newCol != oldCol)) || ((newRow >= 0) && (newRow != oldRow))) {
|
||||||
|
grid[newRow][newCol].value = grid[oldRow][oldCol].value;
|
||||||
|
grid[oldRow][oldCol].value = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Twos::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||||
|
bool validMove;
|
||||||
|
validMove = false;
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
grid[row][col].merged = false; // reinitialize merge state
|
||||||
|
}
|
||||||
|
}
|
||||||
|
switch(event) {
|
||||||
|
case TouchEvents::SwipeLeft:
|
||||||
|
for(int col = 1; col < 4; col++) { // ignore tiles already on far left
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
if(grid[row][col].value) {
|
||||||
|
int newCol = -1;
|
||||||
|
for(int potentialNewCol = col - 1; potentialNewCol >= 0; potentialNewCol--) {
|
||||||
|
if(!grid[row][potentialNewCol].value) {
|
||||||
|
newCol = potentialNewCol;
|
||||||
|
}
|
||||||
|
else { // blocked by another tile
|
||||||
|
if(tryMerge(grid, row, potentialNewCol, row, col)) validMove = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(tryMove(grid, row, newCol, row, col)) validMove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (validMove) {
|
||||||
|
placeNewTile();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case TouchEvents::SwipeRight:
|
||||||
|
for(int col = 2; col >= 0; col--) { // ignore tiles already on far right
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
if(grid[row][col].value) {
|
||||||
|
int newCol = -1;
|
||||||
|
for(int potentialNewCol = col + 1; potentialNewCol < 4; potentialNewCol++) {
|
||||||
|
if(!grid[row][potentialNewCol].value) {
|
||||||
|
newCol = potentialNewCol;
|
||||||
|
}
|
||||||
|
else { // blocked by another tile
|
||||||
|
if(tryMerge(grid, row, potentialNewCol, row, col)) validMove = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(tryMove(grid, row, newCol, row, col)) validMove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (validMove) {
|
||||||
|
placeNewTile();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case TouchEvents::SwipeUp:
|
||||||
|
for(int row = 1; row < 4; row++) { // ignore tiles already on top
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
if(grid[row][col].value) {
|
||||||
|
int newRow = -1;
|
||||||
|
for(int potentialNewRow = row - 1; potentialNewRow >= 0; potentialNewRow--) {
|
||||||
|
if(!grid[potentialNewRow][col].value) {
|
||||||
|
newRow = potentialNewRow;
|
||||||
|
}
|
||||||
|
else { // blocked by another tile
|
||||||
|
if(tryMerge(grid, potentialNewRow, col, row, col)) validMove = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(tryMove(grid, newRow, col, row, col)) validMove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (validMove) {
|
||||||
|
placeNewTile();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case TouchEvents::SwipeDown:
|
||||||
|
for(int row = 2; row >=0; row--) { // ignore tiles already on bottom
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
if(grid[row][col].value) {
|
||||||
|
int newRow = -1;
|
||||||
|
for(int potentialNewRow = row + 1; potentialNewRow < 4; potentialNewRow++) {
|
||||||
|
if(!grid[potentialNewRow][col].value) {
|
||||||
|
newRow = potentialNewRow;
|
||||||
|
}
|
||||||
|
else { // blocked by another tile
|
||||||
|
if(tryMerge(grid, potentialNewRow, col, row, col)) validMove = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(tryMove(grid, newRow, col, row, col)) validMove = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (validMove) {
|
||||||
|
placeNewTile();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Twos::updateGridDisplay(Tile grid[][4]) {
|
||||||
|
for(int row = 0; row < 4; row++) {
|
||||||
|
for(int col = 0; col < 4; col++) {
|
||||||
|
if (grid[row][col].value) {
|
||||||
|
lv_table_set_cell_value(gridDisplay, row, col, (std::to_string(grid[row][col].value)).c_str());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lv_table_set_cell_value(gridDisplay, row, col, "");
|
||||||
|
}
|
||||||
|
switch (grid[row][col].value) {
|
||||||
|
case 0:
|
||||||
|
case 2:
|
||||||
|
case 4:
|
||||||
|
lv_table_set_cell_type(gridDisplay, row, col, 1);
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
case 16:
|
||||||
|
lv_table_set_cell_type(gridDisplay, row, col, 2);
|
||||||
|
break;
|
||||||
|
case 32:
|
||||||
|
case 64:
|
||||||
|
lv_table_set_cell_type(gridDisplay, row, col, 3);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
lv_table_set_cell_type(gridDisplay, row, col, 4);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
34
src/displayapp/screens/Twos.h
Normal file
34
src/displayapp/screens/Twos.h
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <lvgl/src/lv_core/lv_obj.h>
|
||||||
|
#include "Screen.h"
|
||||||
|
|
||||||
|
namespace Pinetime {
|
||||||
|
namespace Applications {
|
||||||
|
struct Tile {
|
||||||
|
bool merged = false;
|
||||||
|
unsigned int value = 0;
|
||||||
|
};
|
||||||
|
namespace Screens {
|
||||||
|
class Twos : public Screen {
|
||||||
|
public:
|
||||||
|
Twos(DisplayApp* app);
|
||||||
|
~Twos() override;
|
||||||
|
bool Refresh() override;
|
||||||
|
bool OnButtonPushed() override;
|
||||||
|
bool OnTouchEvent(TouchEvents event) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool running = true;
|
||||||
|
lv_obj_t *scoreText;
|
||||||
|
lv_obj_t *gridDisplay;
|
||||||
|
Tile grid[4][4];
|
||||||
|
unsigned int score = 0;
|
||||||
|
void updateGridDisplay(Tile grid[][4]);
|
||||||
|
bool tryMerge(Tile grid[][4], int &newRow, int &newCol, int oldRow, int oldCol);
|
||||||
|
bool tryMove(Tile grid[][4], int newRow, int newCol, int oldRow, int oldCol);
|
||||||
|
bool placeNewTile();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user