weather: Colorize forecast temperatures
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@ -9,6 +9,30 @@
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using namespace Pinetime::Applications::Screens;
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namespace {
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lv_color_t TemperatureColor(int16_t temperature) {
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if (temperature <= 0) { // freezing
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return Colors::blue;
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} else if (temperature <= 400) { // ice
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return LV_COLOR_CYAN;
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} else if (temperature >= 2700) { // hot
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return Colors::deepOrange;
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}
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return Colors::orange; // normal
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}
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uint8_t TemperatureStyle(int16_t temperature) {
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if (temperature <= 0) { // freezing
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return LV_TABLE_PART_CELL3;
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} else if (temperature <= 400) { // ice
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return LV_TABLE_PART_CELL4;
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} else if (temperature >= 2700) { // hot
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return LV_TABLE_PART_CELL6;
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}
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return LV_TABLE_PART_CELL5; // normal
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}
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}
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Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
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: settingsController {settingsController}, weatherService {weatherService} {
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@ -56,6 +80,22 @@ Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleW
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lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_obj_set_style_local_text_font(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, &fontawesome_weathericons);
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lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL2, LV_STATE_DEFAULT, 6);
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// LV_TABLE_PART_CELL3: Freezing
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lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, Colors::blue);
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lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL3, LV_STATE_DEFAULT, 6);
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// LV_TABLE_PART_CELL4: Ice
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lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, LV_COLOR_CYAN);
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lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL4, LV_STATE_DEFAULT, 6);
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// LV_TABLE_PART_CELL5: Normal
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lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, Colors::orange);
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lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL5, LV_STATE_DEFAULT, 6);
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// LV_TABLE_PART_CELL6: Hot
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lv_obj_set_style_local_border_color(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_text_color(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, Colors::deepOrange);
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lv_obj_set_style_local_pad_right(forecast, LV_TABLE_PART_CELL6, LV_STATE_DEFAULT, 6);
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lv_obj_align(forecast, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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@ -85,14 +125,7 @@ void Weather::Refresh() {
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int16_t temp = optCurrentWeather->temperature;
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int16_t minTemp = optCurrentWeather->minTemperature;
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int16_t maxTemp = optCurrentWeather->maxTemperature;
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lv_color_t color = Colors::orange;
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if (temp <= 0) { // freezing
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color = Colors::blue;
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} else if (temp <= 400) { // ice danger
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color = LV_COLOR_CYAN;
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} else if (temp >= 2700) { // hot
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color = Colors::deepOrange;
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}
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lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
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@ -106,7 +139,6 @@ void Weather::Refresh() {
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lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
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lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
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lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
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lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, color);
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lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
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lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
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} else {
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@ -128,6 +160,8 @@ void Weather::Refresh() {
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for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
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int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
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int16_t minTemp = optCurrentForecast->days[i].minTemperature;
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lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
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lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
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minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
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@ -150,6 +184,8 @@ void Weather::Refresh() {
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lv_table_set_cell_value(forecast, 1, i, "");
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lv_table_set_cell_value(forecast, 2, i, "");
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lv_table_set_cell_value(forecast, 3, i, "");
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lv_table_set_cell_type(forecast, 2, i, LV_TABLE_PART_CELL1);
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lv_table_set_cell_type(forecast, 3, i, LV_TABLE_PART_CELL1);
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}
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}
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}
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@ -729,7 +729,9 @@ typedef void* lv_obj_user_data_t;
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#define LV_USE_TABLE 1
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#if LV_USE_TABLE
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#define LV_TABLE_COL_MAX 12
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#define LV_TABLE_CELL_STYLE_CNT 5
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#define LV_TABLE_CELL_STYLE_CNT 6
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#define LV_TABLE_PART_CELL5 5
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#define LV_TABLE_PART_CELL6 6
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#endif
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