Timer: Replace time label with Counter control hiding functionality
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4a40d29279
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@ -12,11 +12,11 @@ static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
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Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController) : Screen(app), timerController {timerController} {
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time = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
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lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_label_set_text_static(time, "00:00");
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
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lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
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lv_obj_set_style_local_text_color(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_label_set_text_static(colonLabel, ":");
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lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
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minuteCounter.Create();
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secondCounter.Create();
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@ -49,19 +49,20 @@ Timer::~Timer() {
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void Timer::Refresh() {
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if (timerController.IsRunning()) {
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uint32_t seconds = timerController.GetTimeRemaining() / 1000;
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lv_label_set_text_fmt(time, "%02lu:%02lu", seconds / 60, seconds % 60);
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minuteCounter.SetValue(seconds / 60);
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secondCounter.SetValue(seconds % 60);
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}
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}
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void Timer::SetTimerRunning() {
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lv_obj_set_hidden(minuteCounter.GetObject(), true);
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lv_obj_set_hidden(secondCounter.GetObject(), true);
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minuteCounter.HideControls();
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secondCounter.HideControls();
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lv_label_set_text_static(txtPlayPause, "Pause");
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}
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void Timer::SetTimerStopped() {
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lv_obj_set_hidden(minuteCounter.GetObject(), false);
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lv_obj_set_hidden(secondCounter.GetObject(), false);
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minuteCounter.ShowControls();
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secondCounter.ShowControls();
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lv_label_set_text_static(txtPlayPause, "Start");
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}
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@ -84,7 +85,6 @@ void Timer::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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}
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void Timer::SetDone() {
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lv_label_set_text_static(time, "00:00");
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minuteCounter.SetValue(0);
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secondCounter.SetValue(0);
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SetTimerStopped();
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@ -23,7 +23,6 @@ namespace Pinetime::Applications::Screens {
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void SetTimerRunning();
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void SetTimerStopped();
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Controllers::TimerController& timerController;
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lv_obj_t* time;
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lv_obj_t* msecTime;
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lv_obj_t* btnPlayPause;
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lv_obj_t* txtPlayPause;
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