Enable 12/24h functionality
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607af27ba8
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266573deff
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@ -83,6 +83,12 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
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lv_label_set_text(timeDD2, "34");
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lv_obj_align(timeDD2, timebar, LV_ALIGN_IN_BOTTOM_MID, 5, -5);
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timeAMPM = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
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lv_obj_set_style_local_text_line_space(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, -3);
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lv_label_set_text(timeAMPM, "");
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lv_obj_align(timeAMPM, timebar, LV_ALIGN_IN_BOTTOM_LEFT, 2, -20);
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/* Create a 40px wide bar down the right side of the screen */
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sidebar = lv_obj_create(lv_scr_act(), nullptr);
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@ -257,7 +263,25 @@ bool PineTimeStyle::Refresh() {
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sprintf(minutesChar, "%02d", static_cast<int>(minute));
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char hoursChar[3];
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char ampmChar[5];
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::H24) {
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sprintf(hoursChar, "%02d", hour);
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} else {
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if (hour == 0 && hour != 12) {
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hour = 12;
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sprintf(ampmChar, "A\nM");
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} else if (hour == 12 && hour != 0) {
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hour = 12;
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sprintf(ampmChar, "P\nM");
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} else if (hour < 12 && hour != 0) {
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sprintf(ampmChar, "A\nM");
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} else if (hour > 12 && hour != 0) {
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hour = hour - 12;
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sprintf(ampmChar, "P\nM");
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}
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sprintf(hoursChar, "%02d", hour);
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}
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if (hoursChar[0] != displayedChar[0] || hoursChar[1] != displayedChar[1] || minutesChar[0] != displayedChar[2] ||
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minutesChar[1] != displayedChar[3]) {
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@ -269,6 +293,10 @@ bool PineTimeStyle::Refresh() {
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char hourStr[3];
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char minStr[3];
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
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lv_label_set_text(timeAMPM, ampmChar);
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}
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/* Display the time as 2 pairs of digits */
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sprintf(hourStr, "%c%c", hoursChar[0], hoursChar[1]);
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lv_label_set_text(timeDD1, hourStr);
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@ -53,6 +53,7 @@ namespace Pinetime {
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lv_obj_t* sidebar;
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lv_obj_t* timeDD1;
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lv_obj_t* timeDD2;
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lv_obj_t* timeAMPM;
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lv_obj_t* dateDayOfWeek;
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lv_obj_t* dateDay;
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lv_obj_t* dateMonth;
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