[WIP] New notification app that uses software scrolling effect.
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e4f0a95af8
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@ -341,6 +341,7 @@ list(APPEND SOURCE_FILES
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displayapp/screens/Music.cpp
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displayapp/screens/Music.cpp
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displayapp/screens/FirmwareValidation.cpp
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displayapp/screens/FirmwareValidation.cpp
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displayapp/screens/ApplicationList.cpp
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displayapp/screens/ApplicationList.cpp
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displayapp/screens/Notifications.cpp
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main.cpp
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main.cpp
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drivers/St7789.cpp
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drivers/St7789.cpp
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drivers/SpiNorFlash.cpp
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drivers/SpiNorFlash.cpp
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@ -419,6 +420,7 @@ set(INCLUDE_FILES
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displayapp/screens/FirmwareValidation.h
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displayapp/screens/FirmwareValidation.h
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displayapp/screens/ApplicationList.h
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displayapp/screens/ApplicationList.h
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displayapp/Apps.h
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displayapp/Apps.h
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displayapp/screens/Notifications.h
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drivers/St7789.h
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drivers/St7789.h
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drivers/SpiNorFlash.h
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drivers/SpiNorFlash.h
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drivers/SpiMaster.h
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drivers/SpiMaster.h
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@ -2,6 +2,6 @@
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint};
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint, Notifications};
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}
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}
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}
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}
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@ -8,6 +8,7 @@
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#include <queue.h>
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#include <queue.h>
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#include "components/datetime/DateTimeController.h"
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#include "components/datetime/DateTimeController.h"
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#include <drivers/Cst816s.h>
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#include <drivers/Cst816s.h>
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#include "displayapp/screens/Notifications.h"
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#include "displayapp/screens/Tile.h"
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#include "displayapp/screens/Tile.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Gauge.h"
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#include "displayapp/screens/Gauge.h"
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@ -202,6 +203,7 @@ void DisplayApp::RunningState() {
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Music : currentScreen.reset(new Screens::Music(this, systemTask.nimble().music())); break;
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case Apps::Music : currentScreen.reset(new Screens::Music(this, systemTask.nimble().music())); break;
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case Apps::FirmwareValidation: currentScreen.reset(new Screens::FirmwareValidation(this, validator)); break;
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case Apps::FirmwareValidation: currentScreen.reset(new Screens::FirmwareValidation(this, validator)); break;
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case Apps::Notifications: currentScreen.reset(new Screens::Notifications(this)); break;
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}
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}
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nextApp = Apps::None;
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nextApp = Apps::None;
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}
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}
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@ -58,7 +58,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
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{{Symbols::tachometer, Apps::Gauge},
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{{Symbols::tachometer, Apps::Gauge},
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{Symbols::asterisk, Apps::Meter},
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{Symbols::asterisk, Apps::Meter},
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::none, Apps::None},
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{Symbols::shoe, Apps::Notifications},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None}
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{Symbols::none, Apps::None}
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}
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}
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145
src/displayapp/screens/Notifications.cpp
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145
src/displayapp/screens/Notifications.cpp
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@ -0,0 +1,145 @@
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#include "Notifications.h"
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#include "displayapp/DisplayApp.h"
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#include <libs/lvgl/lvgl.h>
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using namespace Pinetime::Applications::Screens;
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Notifications::Notifications(DisplayApp* app) : Screen(app) {
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app->SetTouchMode(DisplayApp::TouchModes::Polling);
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}
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Notifications::~Notifications() {
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lv_obj_clean(lv_scr_act());
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}
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bool Notifications::Refresh() {
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return running;
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}
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void Notifications::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
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}
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bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) { return true; }
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bool Notifications::OnButtonPushed() {
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app->StartApp(Apps::Clock);
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running = false;
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return true;
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}
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Notifications::ListWidget::ListWidget() {
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static lv_point_t valid_pos[] = {{0,0}, {0,1}};
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page = lv_tileview_create(lv_scr_act(), NULL);
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lv_obj_set_size(page, LV_HOR_RES, LV_VER_RES);
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lv_obj_align(page, NULL, LV_ALIGN_CENTER, 0, 0);
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lv_tileview_set_valid_positions(page, valid_pos, 2);
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static lv_style_t pageStyle;
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lv_style_copy(&pageStyle, lv_tileview_get_style(page, LV_TILEVIEW_STYLE_MAIN));
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lv_tileview_set_style(page, LV_TILEVIEW_STYLE_MAIN, &pageStyle);
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lv_obj_t* container1 = lv_cont_create(page, NULL);
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static lv_style_t contStyle;
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lv_style_copy(&contStyle, lv_cont_get_style(container1, LV_CONT_STYLE_MAIN));
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contStyle.body.padding.inner = 20;
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lv_cont_set_style(container1, LV_CONT_STYLE_MAIN, &contStyle);
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lv_obj_set_width(container1, LV_HOR_RES);
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lv_obj_set_pos(container1, 0, 0);
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lv_cont_set_layout(container1, LV_LAYOUT_COL_M);
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lv_cont_set_fit2(container1, LV_FIT_FLOOD, LV_FIT_TIGHT);
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lv_tileview_add_element(page, container1);
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lv_obj_t* t1 = lv_label_create(container1, NULL);
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static lv_style_t titleStyle;
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static lv_style_t textStyle;
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lv_style_copy(&titleStyle, lv_label_get_style(t1, LV_LABEL_STYLE_MAIN));
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lv_style_copy(&textStyle, lv_label_get_style(t1, LV_LABEL_STYLE_MAIN));
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//titleStyle.body.main_color = LV_COLOR_RED;
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//titleStyle.body.grad_color = LV_COLOR_RED;
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titleStyle.body.padding.inner = 5;
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//textStyle.body.main_color = LV_COLOR_BLUE;
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//textStyle.body.grad_color = LV_COLOR_BLUE;
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textStyle.body.padding.inner = 5;
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lv_label_set_style(t1, LV_LABEL_STYLE_MAIN, &titleStyle);
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lv_label_set_long_mode(t1, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(t1, true);
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lv_obj_set_width(t1, LV_HOR_RES - (titleStyle.body.padding.left + titleStyle.body.padding.right) );
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lv_label_set_text(t1, "Message");
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lv_obj_t* l1 = lv_label_create(container1, NULL);
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lv_label_set_style(l1, LV_PAGE_STYLE_BG, &textStyle);
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lv_label_set_long_mode(l1, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(l1, true);
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lv_obj_set_width(l1, LV_HOR_RES - (textStyle.body.padding.left + textStyle.body.padding.right) );
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lv_label_set_text(l1, "Marcel Pickett: Did you bring your ticket?");
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/*---*/
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lv_obj_t* container2 = lv_cont_create(page, NULL);
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lv_cont_set_style(container2, LV_CONT_STYLE_MAIN, &contStyle);
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lv_obj_set_width(container2, LV_HOR_RES);
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lv_obj_set_pos(container2, 0, lv_obj_get_y(container1) + lv_obj_get_height(container1)+5);
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lv_cont_set_layout(container2, LV_LAYOUT_COL_M);
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lv_cont_set_fit2(container2, LV_FIT_FLOOD, LV_FIT_TIGHT);
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lv_tileview_add_element(page, container2);
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lv_obj_t* t2 = lv_label_create(container2, NULL);
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lv_label_set_style(t2, LV_PAGE_STYLE_BG, &titleStyle);
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lv_label_set_long_mode(t2, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(t2, true);
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lv_obj_set_width(t2, LV_HOR_RES - (titleStyle.body.padding.left + titleStyle.body.padding.right) );
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lv_label_set_text(t2, "Alarm");
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lv_obj_t* l2 = lv_label_create(container2, NULL);
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lv_label_set_style(l2, LV_PAGE_STYLE_BG, &textStyle);
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lv_label_set_long_mode(l2, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(l2, true);
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lv_obj_set_width(l2, LV_HOR_RES - (textStyle.body.padding.left + textStyle.body.padding.right) );
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lv_label_set_text(l2, "Missed: 09:30");
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/*****/
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lv_obj_t* container3 = lv_cont_create(page, NULL);
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lv_cont_set_style(container3, LV_CONT_STYLE_MAIN, &contStyle);
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lv_obj_set_width(container3, LV_HOR_RES);
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lv_obj_set_pos(container3, 0, lv_obj_get_y(container2) + lv_obj_get_height(container2)+5);
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lv_cont_set_layout(container3, LV_LAYOUT_COL_M);
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lv_cont_set_fit2(container3, LV_FIT_FLOOD, LV_FIT_TIGHT);
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lv_tileview_add_element(page, container3);
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lv_obj_t* t3 = lv_label_create(container3, NULL);
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lv_label_set_style(t3, LV_PAGE_STYLE_BG, &titleStyle);
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lv_label_set_long_mode(t3, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(t3, true);
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lv_obj_set_width(t3, LV_HOR_RES - (titleStyle.body.padding.left + titleStyle.body.padding.right) );
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lv_label_set_text(t3, "Spotify");
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lv_obj_t* l3 = lv_label_create(container3, NULL);
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lv_label_set_style(l3, LV_PAGE_STYLE_BG, &textStyle);
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lv_label_set_long_mode(l3, LV_LABEL_LONG_BREAK);
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lv_label_set_body_draw(l3, true);
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lv_obj_set_width(l3, LV_HOR_RES - (textStyle.body.padding.left + textStyle.body.padding.right) );
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lv_label_set_text(l3, "Now playing: Bame game - Kanye West");
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}
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36
src/displayapp/screens/Notifications.h
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36
src/displayapp/screens/Notifications.h
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@ -0,0 +1,36 @@
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#pragma once
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include "Modal.h"
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#include <lvgl/src/lv_core/lv_style.h>
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#include <displayapp/Apps.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Notifications : public Screen {
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public:
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explicit Notifications(DisplayApp* app);
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~Notifications() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId);
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bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
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private:
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class ListWidget {
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public:
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ListWidget();
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private:
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lv_obj_t* page = nullptr;
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};
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bool running = true;
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ListWidget list;
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};
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}
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}
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}
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@ -29,7 +29,7 @@
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#if NRF_LOG_ENABLED
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#if NRF_LOG_ENABLED
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#include "Logging/NrfLogger.h"
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#include "logging/NrfLogger.h"
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Pinetime::Logging::NrfLogger logger;
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Pinetime::Logging::NrfLogger logger;
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#else
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#else
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#include "logging/DummyLogger.h"
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#include "logging/DummyLogger.h"
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