weather: Refactor temperature type for type safety
There is now a Temperature struct in the weather service, which holds the internal representation. There is also a temperature struct in the Applications namespace, which holds the temperature in either Celsius or Fahrenheit.
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parent
afeded0126
commit
29ad09f4ef
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@ -398,6 +398,7 @@ list(APPEND SOURCE_FILES
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displayapp/screens/Styles.cpp
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displayapp/screens/WeatherSymbols.cpp
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displayapp/Colors.cpp
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displayapp/Weather.cpp
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displayapp/widgets/Counter.cpp
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displayapp/widgets/PageIndicator.cpp
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displayapp/widgets/DotIndicator.cpp
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@ -606,6 +607,7 @@ set(INCLUDE_FILES
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displayapp/screens/ApplicationList.h
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displayapp/screens/CheckboxList.h
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displayapp/Apps.h
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displayapp/Weather.h
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displayapp/screens/Notifications.h
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displayapp/screens/HeartRate.h
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displayapp/screens/Metronome.h
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@ -42,9 +42,9 @@ namespace {
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std::memcpy(cityName.data(), &dataBuffer[16], 32);
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cityName[32] = '\0';
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return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
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ToInt16(&dataBuffer[10]),
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ToInt16(&dataBuffer[12]),
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ToInt16(&dataBuffer[14]),
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SimpleWeatherService::Temperature {ToInt16(&dataBuffer[10])},
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SimpleWeatherService::Temperature {ToInt16(&dataBuffer[12])},
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SimpleWeatherService::Temperature {ToInt16(&dataBuffer[14])},
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SimpleWeatherService::Icons {dataBuffer[16 + 32]},
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std::move(cityName));
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}
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@ -56,8 +56,8 @@ namespace {
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const uint8_t nbDaysInBuffer = dataBuffer[10];
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const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
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for (int i = 0; i < nbDays; i++) {
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days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
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ToInt16(&dataBuffer[13 + (i * 5)]),
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days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature {ToInt16(&dataBuffer[11 + (i * 5)])},
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SimpleWeatherService::Temperature {ToInt16(&dataBuffer[13 + (i * 5)])},
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SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
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}
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return SimpleWeatherService::Forecast {timestamp, nbDays, days};
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@ -154,13 +154,14 @@ std::optional<SimpleWeatherService::Forecast> SimpleWeatherService::GetForecast(
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}
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bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService::CurrentWeather& other) const {
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return this->iconId == other.iconId && this->temperature == other.temperature && this->timestamp == other.timestamp &&
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this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
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return this->iconId == other.iconId && this->temperature.temp == other.temperature.temp && this->timestamp == other.timestamp &&
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this->maxTemperature.temp == other.maxTemperature.temp && this->minTemperature.temp == other.maxTemperature.temp &&
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std::strcmp(this->location.data(), other.location.data()) == 0;
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}
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bool SimpleWeatherService::Forecast::Day::operator==(const SimpleWeatherService::Forecast::Day& other) const {
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return this->iconId == other.iconId && this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature;
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return this->iconId == other.iconId && this->maxTemperature.temp == other.maxTemperature.temp &&
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this->minTemperature.temp == other.maxTemperature.temp;
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}
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bool SimpleWeatherService::Forecast::operator==(const SimpleWeatherService::Forecast& other) const {
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@ -61,13 +61,17 @@ namespace Pinetime {
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Unknown = 255
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};
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struct Temperature {
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int16_t temp;
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};
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using Location = std::array<char, 33>; // 32 char + \0 (end of string)
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struct CurrentWeather {
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CurrentWeather(uint64_t timestamp,
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int16_t temperature,
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int16_t minTemperature,
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int16_t maxTemperature,
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Temperature temperature,
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Temperature minTemperature,
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Temperature maxTemperature,
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Icons iconId,
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Location&& location)
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: timestamp {timestamp},
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@ -79,9 +83,9 @@ namespace Pinetime {
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}
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uint64_t timestamp;
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int16_t temperature;
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int16_t minTemperature;
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int16_t maxTemperature;
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Temperature temperature;
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Temperature minTemperature;
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Temperature maxTemperature;
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Icons iconId;
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Location location;
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@ -93,8 +97,8 @@ namespace Pinetime {
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uint8_t nbDays;
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struct Day {
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int16_t minTemperature;
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int16_t maxTemperature;
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Temperature minTemperature;
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Temperature maxTemperature;
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Icons iconId;
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bool operator==(const Day& other) const;
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@ -108,10 +112,6 @@ namespace Pinetime {
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std::optional<CurrentWeather> Current() const;
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std::optional<Forecast> GetForecast() const;
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static int16_t CelsiusToFahrenheit(int16_t celsius) {
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return celsius * 9 / 5 + 3200;
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}
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private:
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// 00050000-78fc-48fe-8e23-433b3a1942d0
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static constexpr ble_uuid128_t BaseUuid() {
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13
src/displayapp/Weather.cpp
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13
src/displayapp/Weather.cpp
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@ -0,0 +1,13 @@
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#include "displayapp/Weather.h"
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using namespace Pinetime::Applications;
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Temperature Pinetime::Applications::Convert(Controllers::SimpleWeatherService::Temperature temp,
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Controllers::Settings::WeatherFormat format) {
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Temperature t = {temp.temp};
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if (format == Controllers::Settings::WeatherFormat::Imperial) {
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t.temp = t.temp * 9 / 5 + 3200;
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}
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t.temp = t.temp / 100 + (t.temp % 100 >= 50 ? 1 : 0);
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return t;
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}
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src/displayapp/Weather.h
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17
src/displayapp/Weather.h
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@ -0,0 +1,17 @@
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#pragma once
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#include <cstdint>
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#include <variant>
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#include "components/ble/SimpleWeatherService.h"
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#include "components/settings/Settings.h"
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namespace Pinetime {
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namespace Applications {
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struct Temperature {
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int16_t temp;
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};
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Temperature Convert(Controllers::SimpleWeatherService::Temperature temp, Controllers::Settings::WeatherFormat format);
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}
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}
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@ -2,6 +2,8 @@
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#include <lvgl/lvgl.h>
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#include <cstdio>
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#include "displayapp/Weather.h"
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#include "displayapp/screens/NotificationIcon.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/screens/WeatherSymbols.h"
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@ -174,14 +176,12 @@ void WatchFaceDigital::Refresh() {
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if (currentWeather.IsUpdated()) {
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auto optCurrentWeather = currentWeather.Get();
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if (optCurrentWeather) {
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int16_t temp = optCurrentWeather->temperature;
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
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tempUnit = 'F';
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}
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temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
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Applications::Temperature temp = Applications::Convert(optCurrentWeather->temperature, settingsController.GetWeatherFormat());
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lv_label_set_text_fmt(temperature, "%d°%c", temp.temp, tempUnit);
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lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
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} else {
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lv_label_set_text_static(temperature, "");
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@ -22,7 +22,8 @@
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#include "displayapp/screens/WatchFacePineTimeStyle.h"
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#include <lvgl/lvgl.h>
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#include <cstdio>
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#include <displayapp/Colors.h>
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#include "displayapp/Colors.h"
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#include "displayapp/Weather.h"
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#include "displayapp/screens/BatteryIcon.h"
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#include "displayapp/screens/BleIcon.h"
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#include "displayapp/screens/NotificationIcon.h"
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@ -543,11 +544,7 @@ void WatchFacePineTimeStyle::Refresh() {
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if (currentWeather.IsUpdated()) {
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auto optCurrentWeather = currentWeather.Get();
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if (optCurrentWeather) {
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int16_t temp = optCurrentWeather->temperature;
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
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}
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temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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Applications::Temperature temp = Applications::Convert(optCurrentWeather->temperature, settingsController.GetWeatherFormat());
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lv_label_set_text_fmt(temperature, "%d°", temp);
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lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
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} else {
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@ -1,8 +1,11 @@
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#include "displayapp/screens/Weather.h"
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#include <lvgl/lvgl.h>
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#include "components/ble/SimpleWeatherService.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/settings/Settings.h"
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#include "displayapp/Weather.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/WeatherSymbols.h"
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#include "displayapp/InfiniTimeTheme.h"
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@ -10,31 +13,27 @@
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using namespace Pinetime::Applications::Screens;
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namespace {
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lv_color_t TemperatureColor(int16_t temperature) {
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if (temperature <= 0) { // freezing
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lv_color_t TemperatureColor(Pinetime::Applications::Temperature temp) {
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if (temp.temp <= 0) { // freezing
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return Colors::blue;
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} else if (temperature <= 400) { // ice
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} else if (temp.temp <= 4) { // ice
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return LV_COLOR_CYAN;
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} else if (temperature >= 2700) { // hot
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} else if (temp.temp >= 27) { // hot
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return Colors::deepOrange;
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}
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return Colors::orange; // normal
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}
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uint8_t TemperatureStyle(int16_t temperature) {
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if (temperature <= 0) { // freezing
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uint8_t TemperatureStyle(Pinetime::Applications::Temperature temp) {
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if (temp.temp <= 0) { // freezing
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return LV_TABLE_PART_CELL3;
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} else if (temperature <= 400) { // ice
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} else if (temp.temp <= 4) { // ice
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return LV_TABLE_PART_CELL4;
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} else if (temperature >= 2700) { // hot
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} else if (temp.temp >= 27) { // hot
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return LV_TABLE_PART_CELL6;
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}
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return LV_TABLE_PART_CELL5; // normal
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}
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int16_t RoundTemperature(int16_t temp) {
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return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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}
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}
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Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
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@ -120,22 +119,19 @@ void Weather::Refresh() {
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if (currentWeather.IsUpdated()) {
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auto optCurrentWeather = currentWeather.Get();
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if (optCurrentWeather) {
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int16_t temp = optCurrentWeather->temperature;
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int16_t minTemp = optCurrentWeather->minTemperature;
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int16_t maxTemp = optCurrentWeather->maxTemperature;
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Applications::Temperature temp = Applications::Convert(optCurrentWeather->temperature, settingsController.GetWeatherFormat());
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Applications::Temperature minTemp = Applications::Convert(optCurrentWeather->minTemperature, settingsController.GetWeatherFormat());
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Applications::Temperature maxTemp = Applications::Convert(optCurrentWeather->maxTemperature, settingsController.GetWeatherFormat());
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lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
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minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
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maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
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tempUnit = 'F';
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}
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lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
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lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
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lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
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lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
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lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
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lv_label_set_text_fmt(temperature, "%d°%c", temp.temp, tempUnit);
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lv_label_set_text_fmt(minTemperature, "%d°", minTemp.temp);
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lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp.temp);
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} else {
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lv_label_set_text(icon, "");
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lv_label_set_text(condition, "");
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@ -153,27 +149,23 @@ void Weather::Refresh() {
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std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
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for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
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int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
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int16_t minTemp = optCurrentForecast->days[i].minTemperature;
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Applications::Temperature maxTemp =
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Applications::Convert(optCurrentForecast->days[i].maxTemperature, settingsController.GetWeatherFormat());
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Applications::Temperature minTemp =
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Applications::Convert(optCurrentForecast->days[i].minTemperature, settingsController.GetWeatherFormat());
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lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
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lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
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minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
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}
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uint8_t wday = localTime.tm_wday + i + 1;
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if (wday > 7) {
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wday -= 7;
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}
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maxTemp = RoundTemperature(maxTemp);
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minTemp = RoundTemperature(minTemp);
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const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
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lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
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lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
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// Pad cells based on the largest number of digits on each column
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char maxPadding[3] = " ";
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char minPadding[3] = " ";
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int diff = snprintf(nullptr, 0, "%d", maxTemp) - snprintf(nullptr, 0, "%d", minTemp);
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int diff = snprintf(nullptr, 0, "%d", maxTemp.temp) - snprintf(nullptr, 0, "%d", minTemp.temp);
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if (diff <= 0) {
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maxPadding[-diff] = '\0';
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minPadding[0] = '\0';
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maxPadding[0] = '\0';
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minPadding[diff] = '\0';
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}
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lv_table_set_cell_value_fmt(forecast, 2, i, "%s%d", maxPadding, maxTemp);
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lv_table_set_cell_value_fmt(forecast, 3, i, "%s%d", minPadding, minTemp);
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lv_table_set_cell_value_fmt(forecast, 2, i, "%s%d", maxPadding, maxTemp.temp);
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lv_table_set_cell_value_fmt(forecast, 3, i, "%s%d", minPadding, minTemp.temp);
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}
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} else {
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for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
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