color rotation using modulo, ran clang-format for InfiniPaint

This commit is contained in:
Clemens von Molo
2021-11-01 11:46:27 +01:00
parent 5e1f4839da
commit 2d98530976
3 changed files with 12 additions and 7 deletions

View File

@@ -1,9 +1,9 @@
#pragma once
#include <lvgl/lvgl.h>
#include <cstdint>
#include "Screen.h"
#include "components/motor/MotorController.h"
#include <cstdint>
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Components {
@@ -30,7 +30,7 @@ namespace Pinetime {
static constexpr uint16_t bufferSize = width * height;
lv_color_t b[bufferSize];
lv_color_t selectColor = LV_COLOR_WHITE;
uint8_t color = 3;
uint8_t color = 2;
};
}
}