Changed the namespace of SystemInfo::sortById to avoid a name conflict (#360)
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@ -331,8 +331,6 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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std::make_unique<Screens::SystemInfo>(this, dateTimeController, batteryController, brightnessController, bleController, watchdog);
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ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
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break;
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//
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case Apps::FlashLight:
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currentScreen = std::make_unique<Screens::FlashLight>(this, *systemTask, brightnessController);
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ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
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@ -198,7 +198,7 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
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return std::make_unique<Screens::Label>(2, 5, app, label);
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}
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bool sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs) {
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bool SystemInfo::sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs) {
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return lhs.xTaskNumber < rhs.xTaskNumber;
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}
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@ -43,6 +43,9 @@ namespace Pinetime {
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Pinetime::Drivers::WatchdogView& watchdog;
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ScreenList<5> screens;
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static bool sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs);
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std::unique_ptr<Screen> CreateScreen1();
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std::unique_ptr<Screen> CreateScreen2();
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std::unique_ptr<Screen> CreateScreen3();
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