Watchfaces: Assume motionsensor is ok

The watch face shouldn't and doesn't start before the sensor is ready.
This commit is contained in:
Riku Isokoski 2023-04-05 21:46:15 +03:00
parent e4a6f6ad77
commit 348d3de60b
10 changed files with 5 additions and 15 deletions

View File

@ -305,8 +305,7 @@ void WatchFaceCasioStyleG7710::Refresh() {
} }
stepCount = motionController.NbSteps(); stepCount = motionController.NbSteps();
motionSensorOk = motionController.IsSensorOk(); if (stepCount.IsUpdated()) {
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get()); lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get());
lv_obj_realign(stepValue); lv_obj_realign(stepValue);
lv_obj_realign(stepIcon); lv_obj_realign(stepIcon);

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@ -45,7 +45,6 @@ namespace Pinetime {
Utility::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {};
Utility::DirtyValue<bool> motionSensorOk {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
Utility::DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};

View File

@ -148,8 +148,7 @@ void WatchFaceDigital::Refresh() {
} }
stepCount = motionController.NbSteps(); stepCount = motionController.NbSteps();
motionSensorOk = motionController.IsSensorOk(); if (stepCount.IsUpdated()) {
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get()); lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get());
lv_obj_realign(stepValue); lv_obj_realign(stepValue);
lv_obj_realign(stepIcon); lv_obj_realign(stepIcon);

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@ -45,7 +45,6 @@ namespace Pinetime {
Utility::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {};
Utility::DirtyValue<bool> motionSensorOk {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
Utility::DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};

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@ -452,8 +452,7 @@ void WatchFaceInfineat::Refresh() {
} }
stepCount = motionController.NbSteps(); stepCount = motionController.NbSteps();
motionSensorOk = motionController.IsSensorOk(); if (stepCount.IsUpdated()) {
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get()); lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get());
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 10, 0); lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 10, 0);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0); lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);

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@ -51,7 +51,6 @@ namespace Pinetime {
Utility::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {};
Utility::DirtyValue<bool> motionSensorOk {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
using days = std::chrono::duration<int32_t, std::ratio<86400>>; // TODO: days is standard in c++20 using days = std::chrono::duration<int32_t, std::ratio<86400>>; // TODO: days is standard in c++20

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@ -499,8 +499,7 @@ void WatchFacePineTimeStyle::Refresh() {
} }
stepCount = motionController.NbSteps(); stepCount = motionController.NbSteps();
motionSensorOk = motionController.IsSensorOk(); if (stepCount.IsUpdated()) {
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / (settingsController.GetStepsGoal() / 100)) % 100); lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / (settingsController.GetStepsGoal() / 100)) % 100);
lv_obj_realign(stepGauge); lv_obj_realign(stepGauge);
lv_label_set_text_fmt(stepValue, "%luK", (stepCount.Get() / 1000)); lv_label_set_text_fmt(stepValue, "%luK", (stepCount.Get() / 1000));

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@ -56,7 +56,6 @@ namespace Pinetime {
Utility::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
Utility::DirtyValue<bool> motionSensorOk {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};

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@ -145,8 +145,7 @@ void WatchFaceTerminal::Refresh() {
} }
stepCount = motionController.NbSteps(); stepCount = motionController.NbSteps();
motionSensorOk = motionController.IsSensorOk(); if (stepCount.IsUpdated()) {
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "[STEP]#ee3377 %lu steps#", stepCount.Get()); lv_label_set_text_fmt(stepValue, "[STEP]#ee3377 %lu steps#", stepCount.Get());
} }
} }

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@ -40,7 +40,6 @@ namespace Pinetime {
Utility::DirtyValue<bool> bleState {}; Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {}; Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::seconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::seconds>> currentDateTime {};
Utility::DirtyValue<bool> motionSensorOk {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<uint8_t> heartbeat {}; Utility::DirtyValue<uint8_t> heartbeat {};
Utility::DirtyValue<bool> heartbeatRunning {}; Utility::DirtyValue<bool> heartbeatRunning {};