Add support for gestures and integrate it with the vertical scrolling transition.

This commit is contained in:
JF
2020-03-09 21:29:12 +01:00
parent 968f18f472
commit 35e221078b
5 changed files with 184 additions and 100 deletions
+67 -25
View File
@@ -33,6 +33,7 @@ DisplayApp::DisplayApp(Pinetime::Drivers::St7789& lcd,
currentScreen{new Screens::Clock(this, dateTimeController, batteryController, bleController) },
systemTask{systemTask} {
msgQueue = xQueueCreate(queueSize, itemSize);
onClockApp = true;
}
void DisplayApp::Start() {
@@ -112,25 +113,45 @@ void DisplayApp::Refresh() {
case Messages::UpdateBatteryLevel:
// clockScreen.SetBatteryPercentRemaining(batteryController.PercentRemaining());
break;
case Messages::TouchEvent:
if(state != States::Running) break;
OnTouchEvent();
case Messages::TouchEvent: {
if (state != States::Running) break;
auto gesture = OnTouchEvent();
switch (gesture) {
case DisplayApp::TouchEvents::SwipeUp:
currentScreen->OnButtonPushed();
lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Up);
break;
case DisplayApp::TouchEvents::SwipeDown:
currentScreen->OnButtonPushed();
lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Down);
break;
default:
break;
}
}
break;
case Messages::ButtonPushed:
// if(!currentScreen->OnButtonPushed()) {
// systemTask.PushMessage(System::SystemTask::Messages::GoToSleep);
// }
lvgl.SetFullRefresh();
lv_disp_set_direction(lv_disp_get_default(), 0);
currentScreen.reset(nullptr);
if(toggle) {
currentScreen.reset(new Screens::Tile(this));
toggle = false;
} else {
currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController));
toggle = true;
if(onClockApp)
systemTask.PushMessage(System::SystemTask::Messages::GoToSleep);
else {
auto buttonUsedByApp = currentScreen->OnButtonPushed();
if (!buttonUsedByApp) {
systemTask.PushMessage(System::SystemTask::Messages::GoToSleep);
} else {
lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Up);
}
}
// lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Down);
// currentScreen.reset(nullptr);
// if(toggle) {
// currentScreen.reset(new Screens::Tile(this));
// toggle = false;
// } else {
// currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController));
// toggle = true;
// }
break;
}
}
@@ -140,12 +161,15 @@ void DisplayApp::RunningState() {
// clockScreen.SetCurrentDateTime(dateTimeController.CurrentDateTime());
if(!currentScreen->Refresh()) {
lvgl.SetFullRefresh();
currentScreen.reset(nullptr);
onClockApp = false;
switch(nextApp) {
case Apps::None:
case Apps::Launcher: currentScreen.reset(new Screens::Tile(this)); break;
case Apps::Clock: currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController)); break;
case Apps::Clock:
currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController));
onClockApp = true;
break;
case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
@@ -169,14 +193,32 @@ void DisplayApp::PushMessage(DisplayApp::Messages msg) {
}
}
static uint16_t pointColor = 0x07e0;
void DisplayApp::OnTouchEvent() {
// auto info = touchPanel.GetTouchInfo();
//
// if(info.isTouch) {
// lcd.DrawPixel(info.x, info.y, pointColor);
// pointColor+=10;
// }
DisplayApp::TouchEvents DisplayApp::OnTouchEvent() {
auto info = touchPanel.GetTouchInfo();
if(info.isTouch) {
switch(info.gesture) {
case Pinetime::Drivers::Cst816S::Gestures::SingleTap:
// TODO set x,y to LittleVgl
lvgl.SetNewTapEvent(info.x, info.y);
return DisplayApp::TouchEvents::Tap;
case Pinetime::Drivers::Cst816S::Gestures::LongPress:
return DisplayApp::TouchEvents::LongTap;
case Pinetime::Drivers::Cst816S::Gestures::DoubleTap:
return DisplayApp::TouchEvents::DoubleTap;
case Pinetime::Drivers::Cst816S::Gestures::SlideRight:
return DisplayApp::TouchEvents::SwipeRight;
case Pinetime::Drivers::Cst816S::Gestures::SlideLeft:
return DisplayApp::TouchEvents::SwipeLeft;
case Pinetime::Drivers::Cst816S::Gestures::SlideDown:
return DisplayApp::TouchEvents::SwipeDown;
case Pinetime::Drivers::Cst816S::Gestures::SlideUp:
return DisplayApp::TouchEvents::SwipeUp;
case Pinetime::Drivers::Cst816S::Gestures::None:
default:
return DisplayApp::TouchEvents::None;
}
}
return DisplayApp::TouchEvents::None;
}
void DisplayApp::StartApp(DisplayApp::Apps app) {