Close menu with button
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18e3cc7038
commit
39157f2f19
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@ -249,10 +249,10 @@ void DisplayApp::Refresh() {
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}
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} break;
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case Messages::ButtonPushed:
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if (!currentScreen->OnButtonPushed()) {
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if (currentApp == Apps::Clock) {
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PushMessageToSystemTask(System::Messages::GoToSleep);
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} else {
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if (!currentScreen->OnButtonPushed()) {
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LoadApp(returnToApp, returnDirection);
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brightnessController.Set(settingsController.GetBrightness());
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brightnessController.Backup();
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@ -54,6 +54,10 @@ bool Clock::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return screen->OnTouchEvent(event);
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}
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bool Clock::OnButtonPushed() {
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return screen->OnButtonPushed();
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}
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std::unique_ptr<Screen> Clock::WatchFaceDigitalScreen() {
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return std::make_unique<Screens::WatchFaceDigital>(app,
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dateTimeController,
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@ -32,6 +32,7 @@ namespace Pinetime {
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~Clock() override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnButtonPushed() override;
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private:
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Controllers::DateTime& dateTimeController;
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@ -316,6 +316,27 @@ bool PineTimeStyle::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return false;
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}
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void PineTimeStyle::CloseMenu() {
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settingsController.SaveSettings();
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lv_obj_set_hidden(btnNextTime, true);
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lv_obj_set_hidden(btnPrevTime, true);
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lv_obj_set_hidden(btnNextBar, true);
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lv_obj_set_hidden(btnPrevBar, true);
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lv_obj_set_hidden(btnNextBG, true);
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lv_obj_set_hidden(btnPrevBG, true);
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lv_obj_set_hidden(btnReset, true);
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lv_obj_set_hidden(btnRandom, true);
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lv_obj_set_hidden(btnClose, true);
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}
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bool PineTimeStyle::OnButtonPushed() {
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if (!lv_obj_get_hidden(btnClose)) {
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CloseMenu();
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return true;
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}
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return false;
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}
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void PineTimeStyle::SetBatteryIcon() {
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auto batteryPercent = batteryPercentRemaining.Get();
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lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryPercent));
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@ -532,16 +553,7 @@ void PineTimeStyle::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(valueBG));
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}
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if (object == btnClose) {
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settingsController.SaveSettings();
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lv_obj_set_hidden(btnNextTime, true);
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lv_obj_set_hidden(btnPrevTime, true);
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lv_obj_set_hidden(btnNextBar, true);
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lv_obj_set_hidden(btnPrevBar, true);
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lv_obj_set_hidden(btnNextBG, true);
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lv_obj_set_hidden(btnPrevBG, true);
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lv_obj_set_hidden(btnReset, true);
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lv_obj_set_hidden(btnRandom, true);
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lv_obj_set_hidden(btnClose, true);
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CloseMenu();
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}
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if (object == btnSet) {
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lv_obj_set_hidden(btnSet, true);
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@ -31,6 +31,7 @@ namespace Pinetime {
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~PineTimeStyle() override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnButtonPushed() override;
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void Refresh() override;
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@ -96,6 +97,7 @@ namespace Pinetime {
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Controllers::MotionController& motionController;
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void SetBatteryIcon();
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void CloseMenu();
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lv_task_t* taskRefresh;
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};
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