Improve random color selection, disable longpress when settings are visible
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32978b6a06
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3ed01b33e7
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@ -305,7 +305,7 @@ PineTimeStyle::~PineTimeStyle() {
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}
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bool PineTimeStyle::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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if (event == Pinetime::Applications::TouchEvents::LongTap) {
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if ((event == Pinetime::Applications::TouchEvents::LongTap) && (lv_obj_get_hidden(btnRandom) == true)) {
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lv_obj_set_hidden(btnSet, false);
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savedTick = lv_tick_get();
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return true;
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@ -508,29 +508,28 @@ void PineTimeStyle::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(Controllers::Settings::Colors::Black));
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}
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if (object == btnRandom) {
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uint8_t randTime = rand() % 17;
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uint8_t randBar = rand() % 17;
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uint8_t randBG = rand() % 17;
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// Check if the time color is the same as its background, or if the sidebar is black. If so, change them to more useful values.
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if (randTime == randBG) {
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randBG += 1;
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valueTime = static_cast<Controllers::Settings::Colors>(rand() % 17);
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valueBar = static_cast<Controllers::Settings::Colors>(rand() % 17);
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valueBG = static_cast<Controllers::Settings::Colors>(rand() % 17);
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if (valueTime == valueBG) {
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valueBG = GetNext(valueBG);
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}
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if (randBar == 3) {
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randBar -= 1;
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if (valueBar == Controllers::Settings::Colors::Black) {
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valueBar = GetPrevious(valueBar);
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}
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if (randBar == 0) {
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if (valueBar == Controllers::Settings::Colors::White) {
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needle_colors[0] = LV_COLOR_BLACK;
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} else {
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needle_colors[0] = LV_COLOR_WHITE;
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}
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settingsController.SetPTSColorTime(static_cast<Controllers::Settings::Colors>(randTime));
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(static_cast<Controllers::Settings::Colors>(randTime)));
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(static_cast<Controllers::Settings::Colors>(randTime)));
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lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(static_cast<Controllers::Settings::Colors>(randTime)));
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settingsController.SetPTSColorBar(static_cast<Controllers::Settings::Colors>(randBar));
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lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(static_cast<Controllers::Settings::Colors>(randBar)));
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settingsController.SetPTSColorBG(static_cast<Controllers::Settings::Colors>(randBG));
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(static_cast<Controllers::Settings::Colors>(randBG)));
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settingsController.SetPTSColorTime(static_cast<Controllers::Settings::Colors>(valueTime));
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(valueTime));
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(valueTime));
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lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Convert(valueTime));
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settingsController.SetPTSColorBar(static_cast<Controllers::Settings::Colors>(valueBar));
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lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(valueBar));
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settingsController.SetPTSColorBG(static_cast<Controllers::Settings::Colors>(valueBG));
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lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Convert(valueBG));
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}
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if (object == btnClose) {
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settingsController.SaveSettings();
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