Merge pull request #782 from Riksu9000/newer_buttonhandler
Newer ButtonHandler
This commit is contained in:
commit
4a5b5f954f
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@ -507,6 +507,7 @@ list(APPEND SOURCE_FILES
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components/heartrate/Ptagc.cpp
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components/heartrate/HeartRateController.cpp
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buttonhandler/ButtonHandler.cpp
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touchhandler/TouchHandler.cpp
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)
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@ -567,6 +568,7 @@ list(APPEND RECOVERY_SOURCE_FILES
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components/heartrate/Ptagc.cpp
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components/motor/MotorController.cpp
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components/fs/FS.cpp
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buttonhandler/ButtonHandler.cpp
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touchhandler/TouchHandler.cpp
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)
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@ -681,6 +683,7 @@ set(INCLUDE_FILES
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components/heartrate/Ptagc.h
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components/heartrate/HeartRateController.h
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components/motor/MotorController.h
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buttonhandler/ButtonHandler.h
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touchhandler/TouchHandler.h
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)
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7
src/buttonhandler/ButtonActions.h
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7
src/buttonhandler/ButtonActions.h
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@ -0,0 +1,7 @@
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#pragma once
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namespace Pinetime {
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namespace Controllers {
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enum class ButtonActions { None, Click, DoubleClick, LongPress, LongerPress };
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}
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}
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78
src/buttonhandler/ButtonHandler.cpp
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78
src/buttonhandler/ButtonHandler.cpp
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@ -0,0 +1,78 @@
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#include "ButtonHandler.h"
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using namespace Pinetime::Controllers;
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void ButtonTimerCallback(TimerHandle_t xTimer) {
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auto* sysTask = static_cast<Pinetime::System::SystemTask*>(pvTimerGetTimerID(xTimer));
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sysTask->PushMessage(Pinetime::System::Messages::HandleButtonTimerEvent);
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}
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void ButtonHandler::Init(Pinetime::System::SystemTask* systemTask) {
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buttonTimer = xTimerCreate("buttonTimer", 0, pdFALSE, systemTask, ButtonTimerCallback);
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}
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ButtonActions ButtonHandler::HandleEvent(Events event) {
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static constexpr TickType_t doubleClickTime = pdMS_TO_TICKS(200);
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static constexpr TickType_t longPressTime = pdMS_TO_TICKS(400);
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static constexpr TickType_t longerPressTime = pdMS_TO_TICKS(2000);
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if (event == Events::Press) {
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buttonPressed = true;
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} else if (event == Events::Release) {
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releaseTime = xTaskGetTickCount();
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buttonPressed = false;
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}
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switch (state) {
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case States::Idle:
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if (event == Events::Press) {
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xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::Pressed;
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}
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break;
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case States::Pressed:
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if (event == Events::Press) {
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if (xTaskGetTickCount() - releaseTime < doubleClickTime) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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return ButtonActions::DoubleClick;
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}
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} else if (event == Events::Release) {
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xTimerChangePeriod(buttonTimer, doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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} else if (event == Events::Timer) {
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if (buttonPressed) {
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xTimerChangePeriod(buttonTimer, longPressTime - doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::Holding;
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} else {
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state = States::Idle;
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return ButtonActions::Click;
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}
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}
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break;
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case States::Holding:
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if (event == Events::Release) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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return ButtonActions::Click;
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} else if (event == Events::Timer) {
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xTimerChangePeriod(buttonTimer, longerPressTime - longPressTime - doubleClickTime, 0);
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xTimerStart(buttonTimer, 0);
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state = States::LongHeld;
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return ButtonActions::LongPress;
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}
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break;
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case States::LongHeld:
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if (event == Events::Release) {
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xTimerStop(buttonTimer, 0);
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state = States::Idle;
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} else if (event == Events::Timer) {
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state = States::Idle;
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return ButtonActions::LongerPress;
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}
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break;
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}
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return ButtonActions::None;
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}
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24
src/buttonhandler/ButtonHandler.h
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24
src/buttonhandler/ButtonHandler.h
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@ -0,0 +1,24 @@
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#pragma once
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#include "ButtonActions.h"
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#include "systemtask/SystemTask.h"
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#include <FreeRTOS.h>
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#include <timers.h>
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namespace Pinetime {
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namespace Controllers {
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class ButtonHandler {
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public:
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enum class Events : uint8_t { Press, Release, Timer };
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void Init(Pinetime::System::SystemTask* systemTask);
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ButtonActions HandleEvent(Events event);
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private:
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enum class States : uint8_t { Idle, Pressed, Holding, LongHeld };
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TickType_t releaseTime = 0;
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TimerHandle_t buttonTimer;
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bool buttonPressed = false;
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States state = States::Idle;
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};
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}
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}
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@ -260,6 +260,20 @@ void DisplayApp::Refresh() {
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}
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}
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break;
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case Messages::ButtonLongPressed:
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if (currentApp != Apps::Clock) {
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LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case Messages::ButtonLongerPressed:
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// Create reboot app and open it instead
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LoadApp(Apps::SysInfo, DisplayApp::FullRefreshDirections::Up);
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break;
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case Messages::ButtonDoubleClicked:
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if (currentApp != Apps::Notifications && currentApp != Apps::NotificationsPreview) {
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LoadApp(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case Messages::BleFirmwareUpdateStarted:
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LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
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@ -9,6 +9,9 @@ namespace Pinetime {
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UpdateBleConnection,
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TouchEvent,
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ButtonPushed,
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ButtonLongPressed,
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ButtonLongerPressed,
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ButtonDoubleClicked,
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NewNotification,
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TimerDone,
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BleFirmwareUpdateStarted,
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21
src/main.cpp
21
src/main.cpp
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@ -47,6 +47,7 @@
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#include "systemtask/SystemTask.h"
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#include "drivers/PinMap.h"
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#include "touchhandler/TouchHandler.h"
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#include "buttonhandler/ButtonHandler.h"
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#if NRF_LOG_ENABLED
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#include "logging/NrfLogger.h"
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@ -96,8 +97,6 @@ TimerHandle_t debounceTimer;
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TimerHandle_t debounceChargeTimer;
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Pinetime::Controllers::Battery batteryController;
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Pinetime::Controllers::Ble bleController;
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static constexpr uint8_t pinTouchIrq = Pinetime::PinMap::Cst816sIrq;
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static constexpr uint8_t pinPowerPresentIrq = Pinetime::PinMap::PowerPresent;
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Pinetime::Controllers::HeartRateController heartRateController;
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Pinetime::Applications::HeartRateTask heartRateApp(heartRateSensor, heartRateController);
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@ -110,6 +109,7 @@ Pinetime::Controllers::MotionController motionController;
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Pinetime::Controllers::TimerController timerController;
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Pinetime::Controllers::AlarmController alarmController {dateTimeController};
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Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
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Pinetime::Controllers::ButtonHandler buttonHandler;
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Pinetime::Controllers::FS fs {spiNorFlash};
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Pinetime::Controllers::Settings settingsController {fs};
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@ -153,7 +153,8 @@ Pinetime::System::SystemTask systemTask(spi,
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displayApp,
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heartRateApp,
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fs,
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touchHandler);
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touchHandler,
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buttonHandler);
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/* Variable Declarations for variables in noinit SRAM
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Increment NoInit_MagicValue upon adding variables to this area
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@ -176,11 +177,10 @@ void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action
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if (pin == Pinetime::PinMap::PowerPresent and action == NRF_GPIOTE_POLARITY_TOGGLE) {
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xTimerStartFromISR(debounceChargeTimer, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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return;
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}
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} else if (pin == Pinetime::PinMap::Button) {
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xTimerStartFromISR(debounceTimer, &xHigherPriorityTaskWoken);
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portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
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}
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}
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void DebounceTimerChargeCallback(TimerHandle_t xTimer) {
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@ -188,9 +188,8 @@ void DebounceTimerChargeCallback(TimerHandle_t xTimer) {
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systemTask.PushMessage(Pinetime::System::Messages::OnChargingEvent);
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}
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void DebounceTimerCallback(TimerHandle_t xTimer) {
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xTimerStop(xTimer, 0);
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systemTask.OnButtonPushed();
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void DebounceTimerCallback(TimerHandle_t /*unused*/) {
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systemTask.PushMessage(Pinetime::System::Messages::HandleButtonEvent);
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}
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void SPIM0_SPIS0_TWIM0_TWIS0_SPI0_TWI0_IRQHandler(void) {
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@ -319,8 +318,8 @@ int main(void) {
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}
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nrf_gpio_cfg_default(Pinetime::PinMap::TwiScl);
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debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
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debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);
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debounceTimer = xTimerCreate("debounceTimer", 10, pdFALSE, nullptr, DebounceTimerCallback);
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debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, nullptr, DebounceTimerChargeCallback);
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// retrieve version stored by bootloader
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Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
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@ -15,7 +15,8 @@ namespace Pinetime {
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BleFirmwareUpdateStarted,
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BleFirmwareUpdateFinished,
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OnTouchEvent,
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OnButtonEvent,
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HandleButtonEvent,
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HandleButtonTimerEvent,
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OnDisplayTaskSleeping,
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EnableSleeping,
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DisableSleeping,
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@ -25,7 +25,6 @@
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#include "main.h"
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#include "BootErrors.h"
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#include <memory>
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using namespace Pinetime::System;
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@ -77,7 +76,8 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
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Pinetime::Applications::DisplayApp& displayApp,
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Pinetime::Applications::HeartRateTask& heartRateApp,
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Pinetime::Controllers::FS& fs,
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Pinetime::Controllers::TouchHandler& touchHandler)
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Pinetime::Controllers::TouchHandler& touchHandler,
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Pinetime::Controllers::ButtonHandler& buttonHandler)
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: spi {spi},
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lcd {lcd},
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spiNorFlash {spiNorFlash},
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@ -101,8 +101,15 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
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heartRateApp(heartRateApp),
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fs {fs},
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touchHandler {touchHandler},
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nimbleController(*this, bleController, dateTimeController, notificationManager,
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batteryController, spiNorFlash, heartRateController, motionController) {
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buttonHandler {buttonHandler},
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nimbleController(*this,
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bleController,
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dateTimeController,
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notificationManager,
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batteryController,
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spiNorFlash,
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heartRateController,
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motionController) {
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}
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void SystemTask::Start() {
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@ -163,6 +170,8 @@ void SystemTask::Work() {
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heartRateSensor.Disable();
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heartRateApp.Start();
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buttonHandler.Init(this);
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// Button
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nrf_gpio_cfg_output(15);
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nrf_gpio_pin_set(15);
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@ -326,10 +335,25 @@ void SystemTask::Work() {
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ReloadIdleTimer();
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
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break;
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case Messages::OnButtonEvent:
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ReloadIdleTimer();
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
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case Messages::HandleButtonEvent: {
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Controllers::ButtonActions action;
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if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
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action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Release);
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} else {
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action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Press);
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// This is for faster wakeup, sacrificing special longpress and doubleclick handling while sleeping
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if (IsSleeping()) {
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fastWakeUpDone = true;
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GoToRunning();
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break;
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}
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}
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HandleButtonAction(action);
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} break;
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case Messages::HandleButtonTimerEvent: {
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auto action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Timer);
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HandleButtonAction(action);
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} break;
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case Messages::OnDisplayTaskSleeping:
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if (BootloaderVersion::IsValid()) {
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// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
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@ -414,18 +438,36 @@ void SystemTask::UpdateMotion() {
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}
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}
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void SystemTask::OnButtonPushed() {
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if (isGoingToSleep)
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void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
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if (IsSleeping()) {
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return;
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if (!isSleeping) {
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NRF_LOG_INFO("[systemtask] Button pushed");
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PushMessage(Messages::OnButtonEvent);
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} else {
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if (!isWakingUp) {
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NRF_LOG_INFO("[systemtask] Button pushed, waking up");
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GoToRunning();
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}
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ReloadIdleTimer();
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using Actions = Controllers::ButtonActions;
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switch (action) {
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case Actions::Click:
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// If the first action after fast wakeup is a click, it should be ignored.
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if (!fastWakeUpDone && !isGoingToSleep) {
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displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
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}
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break;
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case Actions::DoubleClick:
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displayApp.PushMessage(Applications::Display::Messages::ButtonDoubleClicked);
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break;
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case Actions::LongPress:
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displayApp.PushMessage(Applications::Display::Messages::ButtonLongPressed);
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break;
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case Actions::LongerPress:
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displayApp.PushMessage(Applications::Display::Messages::ButtonLongerPressed);
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break;
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default:
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return;
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}
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fastWakeUpDone = false;
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}
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void SystemTask::GoToRunning() {
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@ -20,6 +20,8 @@
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#include "components/alarm/AlarmController.h"
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#include "components/fs/FS.h"
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#include "touchhandler/TouchHandler.h"
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#include "buttonhandler/ButtonHandler.h"
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#include "buttonhandler/ButtonActions.h"
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#ifdef PINETIME_IS_RECOVERY
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#include "displayapp/DisplayAppRecovery.h"
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@ -45,6 +47,7 @@ namespace Pinetime {
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}
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namespace Controllers {
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class TouchHandler;
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class ButtonHandler;
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}
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namespace System {
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class SystemTask {
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@ -71,12 +74,12 @@ namespace Pinetime {
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Pinetime::Applications::DisplayApp& displayApp,
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Pinetime::Applications::HeartRateTask& heartRateApp,
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Pinetime::Controllers::FS& fs,
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Pinetime::Controllers::TouchHandler& touchHandler);
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Pinetime::Controllers::TouchHandler& touchHandler,
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Pinetime::Controllers::ButtonHandler& buttonHandler);
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void Start();
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void PushMessage(Messages msg);
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void OnButtonPushed();
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void OnTouchEvent();
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void OnIdle();
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@ -123,6 +126,7 @@ namespace Pinetime {
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Pinetime::Applications::HeartRateTask& heartRateApp;
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Pinetime::Controllers::FS& fs;
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Pinetime::Controllers::TouchHandler& touchHandler;
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Pinetime::Controllers::ButtonHandler& buttonHandler;
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Pinetime::Controllers::NimbleController nimbleController;
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static void Process(void* instance);
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@ -135,6 +139,9 @@ namespace Pinetime {
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TimerHandle_t measureBatteryTimer;
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bool doNotGoToSleep = false;
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void HandleButtonAction(Controllers::ButtonActions action);
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bool fastWakeUpDone = false;
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void GoToRunning();
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void UpdateMotion();
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bool stepCounterMustBeReset = false;
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