SettingShakeThreshold: add missing SystemTask.h, relative include
SettingShakeThreshold.h uses SystemTask, but doesn't include the header. Fixing that for the simulator. For consistency make the header include a relative to src include.
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#include "SettingShakeThreshold.h"
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#include "displayapp/screens/settings/SettingShakeThreshold.h"
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#include <lvgl/lvgl.h>
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#include <lvgl/lvgl.h>
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#include "displayapp/DisplayApp.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Screen.h"
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@ -5,6 +5,7 @@
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Screen.h"
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#include <components/motion/MotionController.h>
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#include <components/motion/MotionController.h>
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#include "systemtask/SystemTask.h"
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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