Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpicker

This commit is contained in:
Kieran Cawthray 2021-06-29 21:10:36 +02:00
commit 4f21748aa2
8 changed files with 95 additions and 19 deletions

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@ -1,26 +1,36 @@
#include <cstdint>
#include <cstdio>
#include "BootloaderVersion.h"
using namespace Pinetime;
// NOTE : current bootloader does not export its version to the application firmware.
// NOTE : version < 1.0.0 of bootloader does not export its version to the application firmware.
uint32_t BootloaderVersion::Major() {
return 0;
uint32_t BootloaderVersion::version = 0;
char BootloaderVersion::versionString[BootloaderVersion::VERSION_STR_LEN] = "0.0.0";
const uint32_t BootloaderVersion::Major() {
return (BootloaderVersion::version >> 16u) & 0xff;
}
uint32_t BootloaderVersion::Minor() {
return 0;
const uint32_t BootloaderVersion::Minor() {
return (BootloaderVersion::version >> 8u) & 0xff;
}
uint32_t BootloaderVersion::Patch() {
return 0;
const uint32_t BootloaderVersion::Patch() {
return BootloaderVersion::version & 0xff;
}
const char* BootloaderVersion::VersionString() {
return "0.0.0";
return BootloaderVersion::versionString;
}
bool BootloaderVersion::IsValid() {
return false;
const bool BootloaderVersion::IsValid() {
return BootloaderVersion::version >= 0x00010000;
}
void BootloaderVersion::SetVersion(uint32_t v) {
BootloaderVersion::version = v;
snprintf(BootloaderVersion::versionString, BootloaderVersion::VERSION_STR_LEN, "%ld.%ld.%ld",
BootloaderVersion::Major(), BootloaderVersion::Minor(), BootloaderVersion::Patch());
}

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@ -3,10 +3,15 @@
namespace Pinetime {
class BootloaderVersion {
public:
static uint32_t Major();
static uint32_t Minor();
static uint32_t Patch();
static const uint32_t Major();
static const uint32_t Minor();
static const uint32_t Patch();
static const char* VersionString();
static bool IsValid();
static const bool IsValid();
static void SetVersion(uint32_t v);
private:
static uint32_t version;
static constexpr size_t VERSION_STR_LEN = 12;
static char versionString[VERSION_STR_LEN];
};
}

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@ -121,6 +121,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
NRF_LOG_INFO(
"[DFU] -> Start data received : SD size : %d, BT size : %d, app size : %d", softdeviceSize, bootloaderSize, applicationSize);
// wait until SystemTask has finished waking up all devices
while (systemTask.IsSleeping()) {
vTaskDelay(50); // 50ms
}
dfuImage.Erase();
uint8_t data[] {16, 1, 1};

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@ -2,6 +2,7 @@
* [Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)
* [Awesome font from LVGL](https://lvgl.io/assets/others/FontAwesome5-Solid+Brands+Regular.woff)
* [Open Sans Light from Google](https://fonts.google.com/specimen/Open+Sans)
## Generate the fonts:
@ -14,6 +15,8 @@
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
* Add the font .c file path to src/CMakeLists.txt
* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h
Add new symbols:
@ -28,6 +31,21 @@ Add new symbols:
static constexpr const char* newSymbol = "\xEF\x86\x85";
```
## Simple method to generate a font
If you want to generate a basic font containing only numbers and letters, you can use the above settings but instead of specifying a range, simply list the characters you need in the Symbols field and leave the range blank. This is the approach used for the PineTimeStyle watchface.
This works well for fonts which will only be used to display numbers, but will fail if you try to add a colon or other punctuation.
* Open the [LVGL font converter](https://lvgl.io/tools/fontconverter)
* Name : open_sans_light
* Size : 150
* Bpp : 1 bit-per-pixel
* Do not enable font compression and horizontal subpixel hinting
* Load the file `open_sans_light.tff` (use the file in this repo to ensure the version matches) and specify the following symbols : `0123456789`
* Click on Convert, and download the file `open_sans_light.c` and copy it in `src/DisplayApp/Fonts`
* Add the font .c file path to src/CMakeLists.txt (search for jetbrains to find the appropriate location/format)
* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h (as above)
#### Navigation font
To create the navigtion.ttf I use the web app [icomoon](https://icomoon.io/app)

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@ -61,6 +61,7 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
displayedChar[3] = 0;
displayedChar[4] = 0;
<<<<<<< HEAD
//Feels like a hack, but if all the colors are white, this is probably not what the user wants
if (settingsController.GetPTSColorTime() + settingsController.GetPTSColorBar() + settingsController.GetPTSColorBG() == 0) {
settingsController.SetPTSColorTime(11);
@ -72,6 +73,12 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
timebar = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorBG()]);
=======
/* Create a 200px wide background rectangle */
timebar = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
>>>>>>> upstream/develop
lv_obj_set_style_local_radius(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
lv_obj_set_size(timebar, 200, 240);
lv_obj_align(timebar, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 5, 0);
@ -80,18 +87,30 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
timeDD1 = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &open_sans_light);
<<<<<<< HEAD
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
=======
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
>>>>>>> upstream/develop
lv_label_set_text(timeDD1, "12");
lv_obj_align(timeDD1, timebar, LV_ALIGN_IN_TOP_MID, 5, 5);
timeDD2 = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &open_sans_light);
<<<<<<< HEAD
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
=======
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
>>>>>>> upstream/develop
lv_label_set_text(timeDD2, "34");
lv_obj_align(timeDD2, timebar, LV_ALIGN_IN_BOTTOM_MID, 5, -5);
timeAMPM = lv_label_create(lv_scr_act(), nullptr);
<<<<<<< HEAD
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorTime()]);
=======
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
>>>>>>> upstream/develop
lv_obj_set_style_local_text_line_space(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, -3);
lv_label_set_text(timeAMPM, "");
lv_obj_align(timeAMPM, timebar, LV_ALIGN_IN_BOTTOM_LEFT, 2, -20);
@ -99,7 +118,11 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
/* Create a 40px wide bar down the right side of the screen */
sidebar = lv_obj_create(lv_scr_act(), nullptr);
<<<<<<< HEAD
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[settingsController.GetPTSColorBar()]);
=======
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
>>>>>>> upstream/develop
lv_obj_set_style_local_radius(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
lv_obj_set_size(sidebar, 40, 240);
lv_obj_align(sidebar, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, 0, 0);
@ -198,7 +221,11 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, 4);
lv_obj_set_style_local_line_color(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
lv_obj_set_style_local_line_opa(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, LV_OPA_COVER);
<<<<<<< HEAD
lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 3);
=======
lv_obj_set_style_local_line_width(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 4);
>>>>>>> upstream/develop
lv_obj_set_style_local_pad_inner(stepGauge, LV_GAUGE_PART_NEEDLE, LV_STATE_DEFAULT, 4);
backgroundLabel = lv_label_create(lv_scr_act(), nullptr);

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@ -3,6 +3,7 @@
#include "../DisplayApp.h"
#include "Label.h"
#include "Version.h"
#include "BootloaderVersion.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/brightness/BrightnessController.h"
@ -83,17 +84,19 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
lv_label_set_recolor(label, true);
lv_label_set_text_fmt(label,
"#FFFF00 InfiniTime#\n\n"
"#444444 Version# %ld.%ld.%ld\n\n"
"#444444 Short Ref# %s\n\n"
"#444444 Version# %ld.%ld.%ld\n"
"#444444 Short Ref# %s\n"
"#444444 Build date#\n"
"%s\n"
"%s\n",
"%s\n\n"
"#444444 Bootloader# %s",
Version::Major(),
Version::Minor(),
Version::Patch(),
Version::GitCommitHash(),
__DATE__,
__TIME__);
__TIME__,
BootloaderVersion::VersionString());
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::make_unique<Screens::Label>(0, 5, app, label);

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@ -28,6 +28,7 @@
#include <drivers/Hrs3300.h>
#include <drivers/Bma421.h>
#include "BootloaderVersion.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
@ -306,6 +307,9 @@ int main(void) {
debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);
// retrieve version stored by bootloader
Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
lvgl.Init();
systemTask.Start();

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@ -73,6 +73,10 @@ namespace Pinetime {
return nimbleController;
};
bool IsSleeping() const {
return isSleeping;
}
private:
TaskHandle_t taskHandle;