Improved notification timeout
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@@ -1,11 +1,13 @@
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#pragma once
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#include <lvgl/lvgl.h>
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#include <FreeRTOS.h>
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#include <cstdint>
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#include <memory>
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#include "displayapp/screens/Screen.h"
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#include "components/ble/NotificationManager.h"
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#include "components/motor/MotorController.h"
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#include "systemtask/SystemTask.h"
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namespace Pinetime {
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namespace Controllers {
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@@ -21,11 +23,13 @@ namespace Pinetime {
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::AlertNotificationService& alertNotificationService,
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Pinetime::Controllers::MotorController& motorController,
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System::SystemTask& systemTask,
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Modes mode);
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~Notifications() override;
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void Refresh() override;
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bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
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void OnPreviewInteraction();
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class NotificationItem {
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public:
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@@ -62,6 +66,7 @@ namespace Pinetime {
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};
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::AlertNotificationService& alertNotificationService;
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System::SystemTask& systemTask;
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Modes mode = Modes::Normal;
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std::unique_ptr<NotificationItem> currentItem;
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Controllers::NotificationManager::Notification::Id currentId;
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@@ -69,8 +74,9 @@ namespace Pinetime {
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lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};
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lv_obj_t* timeoutLine = nullptr;
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uint32_t timeoutTickCountStart;
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uint32_t timeoutTickCountEnd;
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TickType_t timeoutTickCountStart;
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static const TickType_t timeoutLength = pdMS_TO_TICKS(7000);
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bool interacted = true;
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lv_task_t* taskRefresh;
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};
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