Improve metronome

This commit is contained in:
Riku Isokoski
2021-08-13 22:03:27 +03:00
committed by JF002
parent 7c28de0b6f
commit 6192775161
3 changed files with 69 additions and 99 deletions

View File

@@ -3,32 +3,32 @@
#include "systemtask/SystemTask.h"
#include "components/motor/MotorController.h"
#include <array>
namespace Pinetime {
namespace Applications {
namespace Screens {
namespace Pinetime::Applications::Screens {
class Metronome : public Screen {
public:
Metronome(DisplayApp* app, Controllers::MotorController& motorController, System::SystemTask& systemTask);
~Metronome() override;
bool Refresh() override;
void OnEvent(lv_obj_t* obj, lv_event_t event);
class Metronome : public Screen {
public:
Metronome(DisplayApp* app, Controllers::MotorController& motorController, System::SystemTask& systemTask);
~Metronome() override;
bool Refresh() override;
bool OnTouchEvent(TouchEvents event) override;
void OnEvent(lv_obj_t* obj, lv_event_t event);
enum class States { Running, Stopped };
private:
TickType_t startTime = 0;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
int16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;
private:
bool running;
States currentState;
TickType_t startTime;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
uint16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;
bool metronomeStarted = false;
lv_obj_t *bpmArc, *bpmTap, *bpmValue, *bpmLegend;
lv_obj_t *bpbDropdown, *bpbLegend;
lv_obj_t *playPause, *playPauseLabel;
};
lv_obj_t *bpmArc, *bpmTap, *bpmValue;
lv_obj_t *bpbDropdown, *currentBpbText;
lv_obj_t *playPause;
};
}
}
}