Changed UUID so it wouldn't conflict with Motion
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@ -80,15 +80,15 @@ namespace Pinetime {
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bool HasTimelineEventOfType(WeatherData::eventtype type) const;
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bool HasTimelineEventOfType(WeatherData::eventtype type) const;
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private:
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private:
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// 00030000-78fc-48fe-8e23-433b3a1942d0
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// 00040000-78fc-48fe-8e23-433b3a1942d0
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static constexpr ble_uuid128_t BaseUuid() {
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static constexpr ble_uuid128_t BaseUuid() {
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return CharUuid(0x00, 0x00);
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return CharUuid(0x00, 0x00);
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}
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}
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// 0003yyxx-78fc-48fe-8e23-433b3a1942d0
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// 0004yyxx-78fc-48fe-8e23-433b3a1942d0
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static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
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static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
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return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
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return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
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.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x03, 0x00}};
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.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x04, 0x00}};
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}
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}
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ble_uuid128_t weatherUuid {BaseUuid()};
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ble_uuid128_t weatherUuid {BaseUuid()};
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