Add sleep mode which disables notifications, touch- and motion wakeup (#1261)

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Riku Isokoski 2022-08-21 14:52:38 +03:00 committed by GitHub
parent 62c4ff9c2d
commit 69563ed031
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 54 additions and 35 deletions

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@ -9,7 +9,7 @@ namespace Pinetime {
class Settings { class Settings {
public: public:
enum class ClockType : uint8_t { H24, H12 }; enum class ClockType : uint8_t { H24, H12 };
enum class Notification : uint8_t { ON, OFF }; enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours }; enum class ChimesOption : uint8_t { None, Hours, HalfHours };
enum class WakeUpMode : uint8_t { enum class WakeUpMode : uint8_t {
SingleTap = 0, SingleTap = 0,
@ -219,7 +219,7 @@ namespace Pinetime {
uint32_t screenTimeOut = 15000; uint32_t screenTimeOut = 15000;
ClockType clockType = ClockType::H24; ClockType clockType = ClockType::H24;
Notification notificationStatus = Notification::ON; Notification notificationStatus = Notification::On;
uint8_t clockFace = 0; uint8_t clockFace = 0;
ChimesOption chimesOption = ChimesOption::None; ChimesOption chimesOption = ChimesOption::None;

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@ -58,7 +58,7 @@
"sources": [ "sources": [
{ {
"file": "material-design-icons/MaterialIcons-Regular.ttf", "file": "material-design-icons/MaterialIcons-Regular.ttf",
"range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8" "range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8, 0xef44"
} }
], ],
"bpp": 1, "bpp": 1,

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@ -37,6 +37,7 @@ namespace Pinetime {
static constexpr const char* chartLine = "\xEF\x88\x81"; static constexpr const char* chartLine = "\xEF\x88\x81";
static constexpr const char* eye = "\xEF\x81\xAE"; static constexpr const char* eye = "\xEF\x81\xAE";
static constexpr const char* home = "\xEF\x80\x95"; static constexpr const char* home = "\xEF\x80\x95";
static constexpr const char* sleep = "\xEE\xBD\x84";
// lv_font_sys_48.c // lv_font_sys_48.c
static constexpr const char* settings = "\xEE\xA2\xB8"; static constexpr const char* settings = "\xEE\xA2\xB8";

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@ -10,13 +10,21 @@ using namespace Pinetime::Applications::Screens;
namespace { namespace {
void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) { void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<QuickSettings*>(obj->user_data); auto* screen = static_cast<QuickSettings*>(obj->user_data);
screen->OnButtonEvent(obj, event); if (event == LV_EVENT_CLICKED) {
screen->OnButtonEvent(obj);
}
} }
void lv_update_task(struct _lv_task_t* task) { void lv_update_task(struct _lv_task_t* task) {
auto* user_data = static_cast<QuickSettings*>(task->user_data); auto* user_data = static_cast<QuickSettings*>(task->user_data);
user_data->UpdateScreen(); user_data->UpdateScreen();
} }
enum class ButtonState : lv_state_t {
NotificationsOn = LV_STATE_CHECKED,
NotificationsOff = LV_STATE_DEFAULT,
Sleep = 0x40,
};
} }
QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app, QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
@ -79,19 +87,24 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
btn3 = lv_btn_create(lv_scr_act(), nullptr); btn3 = lv_btn_create(lv_scr_act(), nullptr);
btn3->user_data = this; btn3->user_data = this;
lv_obj_set_event_cb(btn3, ButtonEventHandler); lv_obj_set_event_cb(btn3, ButtonEventHandler);
lv_btn_set_checkable(btn3, true);
lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style); lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast<lv_state_t>(ButtonState::NotificationsOff), LV_COLOR_RED);
static constexpr lv_color_t violet = LV_COLOR_MAKE(0x60, 0x00, 0xff);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast<lv_state_t>(ButtonState::Sleep), violet);
lv_obj_set_size(btn3, buttonWidth, buttonHeight); lv_obj_set_size(btn3, buttonWidth, buttonHeight);
lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, buttonXOffset, 0); lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, buttonXOffset, 0);
btn3_lvl = lv_label_create(btn3, nullptr); btn3_lvl = lv_label_create(btn3, nullptr);
lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::ON) { if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) {
lv_obj_add_state(btn3, LV_STATE_CHECKED);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else { lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOn));
} else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
} else {
lv_label_set_text_static(btn3_lvl, Symbols::sleep);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::Sleep));
} }
btn4 = lv_btn_create(lv_scr_act(), nullptr); btn4 = lv_btn_create(lv_scr_act(), nullptr);
@ -122,31 +135,33 @@ void QuickSettings::UpdateScreen() {
statusIcons.Update(); statusIcons.Update();
} }
void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) { void QuickSettings::OnButtonEvent(lv_obj_t* object) {
if (object == btn2 && event == LV_EVENT_CLICKED) { if (object == btn2) {
running = false;
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::Up); app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::Up);
} else if (object == btn1) {
} else if (object == btn1 && event == LV_EVENT_CLICKED) {
brightness.Step(); brightness.Step();
lv_label_set_text_static(btn1_lvl, brightness.GetIcon()); lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
settingsController.SetBrightness(brightness.Level()); settingsController.SetBrightness(brightness.Level());
} else if (object == btn3 && event == LV_EVENT_VALUE_CHANGED) { } else if (object == btn3) {
if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) { if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::ON); settingsController.SetNotificationStatus(Controllers::Settings::Notification::Off);
motorController.RunForDuration(35);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::OFF);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOff));
} else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::Sleep);
lv_label_set_text_static(btn3_lvl, Symbols::sleep);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::Sleep));
} else {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::On);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOn));
motorController.RunForDuration(35);
} }
} else if (object == btn4 && event == LV_EVENT_CLICKED) { } else if (object == btn4) {
running = false;
settingsController.SetSettingsMenu(0); settingsController.SetSettingsMenu(0);
app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up); app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up);
} }

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@ -27,7 +27,7 @@ namespace Pinetime {
~QuickSettings() override; ~QuickSettings() override;
void OnButtonEvent(lv_obj_t* object, lv_event_t event); void OnButtonEvent(lv_obj_t* object);
void UpdateScreen(); void UpdateScreen();

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@ -251,7 +251,8 @@ void SystemTask::Work() {
case Messages::TouchWakeUp: { case Messages::TouchWakeUp: {
if (touchHandler.GetNewTouchInfo()) { if (touchHandler.GetNewTouchInfo()) {
auto gesture = touchHandler.GestureGet(); auto gesture = touchHandler.GestureGet();
if (gesture != Pinetime::Applications::TouchEvents::None && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
gesture != Pinetime::Applications::TouchEvents::None &&
((gesture == Pinetime::Applications::TouchEvents::DoubleTap && ((gesture == Pinetime::Applications::TouchEvents::DoubleTap &&
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) || settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) ||
(gesture == Pinetime::Applications::TouchEvents::Tap && (gesture == Pinetime::Applications::TouchEvents::Tap &&
@ -280,7 +281,7 @@ void SystemTask::Work() {
} }
break; break;
case Messages::OnNewNotification: case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) { if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
if (state == SystemTaskState::Sleeping) { if (state == SystemTaskState::Sleeping) {
GoToRunning(); GoToRunning();
} else { } else {
@ -388,7 +389,8 @@ void SystemTask::Work() {
break; break;
case Messages::OnNewHour: case Messages::OnNewHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
alarmController.State() != AlarmController::AlarmState::Alerting) { alarmController.State() != AlarmController::AlarmState::Alerting) {
if (state == SystemTaskState::Sleeping) { if (state == SystemTaskState::Sleeping) {
GoToRunning(); GoToRunning();
@ -399,7 +401,8 @@ void SystemTask::Work() {
break; break;
case Messages::OnNewHalfHour: case Messages::OnNewHalfHour:
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
alarmController.State() != AlarmController::AlarmState::Alerting) { alarmController.State() != AlarmController::AlarmState::Alerting) {
if (state == SystemTaskState::Sleeping) { if (state == SystemTaskState::Sleeping) {
GoToRunning(); GoToRunning();
@ -483,13 +486,13 @@ void SystemTask::UpdateMotion() {
motionController.IsSensorOk(motionSensor.IsOk()); motionController.IsSensorOk(motionSensor.IsOk());
motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps); motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) && if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) {
motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) { if ((settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) ||
(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
motionController.Should_ShakeWake(settingsController.GetShakeThreshold()))) {
GoToRunning(); GoToRunning();
} }
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
motionController.Should_ShakeWake(settingsController.GetShakeThreshold())) {
GoToRunning();
} }
} }